Enochian Magic: A Practical Manual. The Angelic Language Revealed - Schueler Gerald 1986

Enochian Magic: A Practical Manual. The Angelic Language Revealed - Schueler Gerald 1986

THE OBJECTIVE OF THIS MANUAL

This manual is an attempt to eliminate the unnecessary complexity of the Enochian magical system while combining its numerous elements into a single source. The system described here borrows heavily from both the Golden Dawn and Aleister Crowley. The earnest student is advised to study THE GOLDEN DAWN by Israel Regardie, especially Volume IV. Also recommended are Crowley’s THE VISION AND THE VOICE and LIBER LXXXIX VEL CHANOKH, both of which can be found in GEMS OF THE EQUINOX by Israel Regardie.

This manual contains the complete theory behind the system, with explanations and tabulated data, together with step-by-step instructions and detailed examples for the serious student. Charts and tables are provided to summarize data which are unavailable elsewhere. Any student willing to spend time and effort will have a corresponding degree of success. The truly amazing thing about this system is that it really does work.

A BRIEF HISTORY OF THE ENOCHIAN MAGICAL SYSTEM

As far as anyone knows, the magical system using Enochian language to describe the four quadrants and thirty Aethyrs originated with John Dee and Edward Kelly.

John Dee was born in England in 1527 in the small village of Mortlake on the Thames, just outside of London. He entered college at the age of 15. He later journeyed abroad and became proficient in navigation. At one point he was imprisoned for treason against Queen Mary because he had cast a horoscope for her, even though it was at her request. He was finally cleared of the charge and released, but the experience itself was one he never really got over.

At his family’s property in Mortlake, he accumulated a tremendous library which soon became a center for science and learning. Dee himself was considered an authority on mathematics, navigation, astronomy and optics, and was appointed Astrologer Royal to Elizabeth I. He is said to have married in 1574, but his wife’s name is not known and she died the following year.

It was in 15 81 that Dee began crystal-gazing. By then he had a new wife, Jane Fromond, a lady-in-waiting at Elizabeth’s court. He was intensely interested in the art of crystallomancy, but was himself unable to succeed at it. He was not a medium, much to his regret. However, he found someone else who was and who was willing to help him in his studies. His name was Edward Talbott; a rogue who, for reasons unknown, changed his name to Kelly after meeting Dee. Although most historians credit Dee with intelligence, curiosity, and the honest kindness that often accompanies men of genius, few paint Kelly as anything but an illiterate swindler whose life of crime evidenced little humanity or concern for humanity. Perhaps the only really positive thing that can be said for Kelly is that he was in fact a very good

scryer. His mediumship ability was needed by Dee who simply overlooked, or pardoned, his other less promising characteristics. Whatever the true situation, they became friends and together produced a staggering amount of original work in the fields of occultism and magic.

By using a collection of different “glasses”, or crystals, and special “shew-stones,” Kelly was able to communicate with extraterrestrial intelligences. Dee directed the ceremonies, observed the proceedings, and carefully wrote down the results. It was in this way that the entire magical system, which is called Enochian, originated. The letters of the Enochian alphabet, or angelic language, were written in rows and columns on large tablets. Magical seals and talismans were devised with Enochian letters on them. The thirty “Aethyrs”, or planes, were described. The names of the angelic hierarchies of the universe were carefully recorded.

In 15 8 3, Dee and Kelly toured Europe while practicing their Qabalah and scrying. When they returned to England in 1587, things had changed. A mob had looted Dee’s house and partially destroyed his library. He was without money and his old friends were either dead or out of power. The ascension of King James I, in 1603, who feared magic and had no love for Dee, assured his ultimate downfall. He died penniless in 1608.

As for Kelly, he was scrying in the seventh Aethyr one day, when a message came to him that terrified him completely. In fact, he is said to have sworn to scry no more from that fateful day. In an overwhelming fit of desperation, he robbed Dee of what little money he had left, helped Dee’s wife pack her bags, and together they left Dee never to return. He is said to have ended his days in a return to crime. The message that so frightened Kelly and brought an end to Enochian Magic was the following:

“I am the daughter of Fortitude and ravished every hour from my youth For behold, I am Understanding,

and science dwelleth in me; and the heavens oppress me. They cover and desire me with infinite appetite; for none that are earthly have embraced me, for I am shadowed with the Circle of the Stars, and covered with the morning clouds. My feet are swifter than the winds, and my hands are sweeter than the morning dew. My garments are from the beginning, and my dwelling place is in myself. The Lion knoweth not where I walk, neither do the beasts of the field understand me. I am deflowered, yet a virgin; I sanctify and am not sanctified. Happy is he that embraceth me: for in the night season I am sweet, and in the day full of pleasure. My company is a harmony of many symbols, and my lips sweeter than health itself. I am a harlot for such as ravish me, and a virgin with such as know me not. Purge your streets, O ye sons of men, and wash your houses clean; make yourselves holy, and put on righteousness. Cast out your old strumpets, and burn their clothes and then I will bring forth children unto you and they shall be the Sons of Comfort in the Age that is to come.”

Nothing more was known of this work of Dee and Kelly until late in nineteenth century England. There it was taken up by a mysterious and highly secret brotherhood of Adepts and would-be Adepts who called themselves the Hermetic Order of the Golden Dawn. Led by three imaginative magicians, S.L. Mathers, W. Wynn Westcott, and A.F.A. Woodford, the Order adopted the system of Enochian Magic created by Dee and Kelly. Members of the Golden Dawn invoked the spirits of the quadrants and traveled in their astral and mental bodies (called “traveling in the Spirit Vision”) through the Aethyrs. Like Dee, they maintained meticulous records of their experiences and approached the Enochian magical system with a scientific attitude. But they

went even farther than Dee. They related the Enochian with the Qabalah (a Hebrew system of magic) and with the Tarot (a deck of 72 cards said to be the “Book of Thoth”—the god Thoth was the Egyptian god of wisdom and magic). They also devised a system of geomancy and carefully related it to Enochian letters.

The system rested in the secrecy of the Golden Dawn until one of its members published his version of it and then left that Order to form his own. His name was Aleister Crowley and he was perhaps the first since Kelly to actually visit each of the Aethyrs and confront the presiding spirits and guardians. In fact, Crowley claimed to have been Kelly in a past life. This was the reason he gave for his uncanny ability to scry into these mysterious Aethyrs (see below— How the Magic Works: The Planes) using a shew-stone very much like Kelly did. His experiences were recorded in a book called THE VISION AND THE VOICE, which is written in such obscure symbolism and technical language that few today can understand it. Crowley, whose colorful life suggests elements of the rogue, was an amazing psychic and a prolific writer and poet. He advanced the Enochian system by revealing those planetary and numerical correspondences which make Enochian gematria possible. Unfortunately, the published works of Crowley and the Golden Dawn differ slightly in spellings and in certain correspondences. The student is free to judge for himself which interpretation to use.

The Enochian Alphabet.

John Dee and Edward Kelly devised a language so powerful, they had to spell names backwards in order to avoid conjuring unwanted demons. A simple pronouncement of a demon’s name in this new language, they believed, would be sufficient to bring that demon forth into manifestation. They called this language Enochian after the patriarch

Enoch, who is said to have “walked with God”. The name Enoch was also said by occultists to represent an ancient group of Adepts who kept the flame of occultism burning through many dark centuries. Table I shows the Enochian alphabet with its titles for each letter and their English equivalents, as taught by the Golden Dawn.

Alphabet Numerical Values.

Each letter of the Enochian alphabet corresponds with planetary, elemental, or Tarot properties. In addition, each has a numerical value so that a workable gematria for the Enochian alphabet can be used, as shown in Table II.

Each letter is assigned a numerical value. By substituting numbers for letters, we can add up the numerical equivalents for words and names. Words that are numerically equal have hidden or occult correspondences. In this way an entire Enochian Qabalah, like the' Jewish and Greek, can be derived.

The Angelic Secret Language.

The Golden Dawn taught that the Enochian was an ancient language. Traces of it could be found in the sacred and secret mysteries of some of the oldest religions in the world. Parts of it are found on rock-cut pillars and on the remains of ancient temples. However, it is doubtful if it was ever spoken, but was probably used more as sigils and glyphs to record and give life to important ideas.

If this is so, then the question of how Dee and Kelly came upon it has never been satisfactorily answered. According toDee’sdiary, Kelly looked through a “shewstone” and saw an angel pointing, in succession, to letters that were prepared in rows and columns on well over one hundred different tablets. Kelly told Dee which letter was being indicated by the angel and Dee dutifully wrote it down. He was always careful to give the row and column number, fearing to say the

  • TABLE I. THE ENOCHIAN ALPHABET, WITH TITLES AND ENGLISH EQUIVALENTS

    Enochian

    Title

    English


    Un

    A.

    V

    Pe

    B.

    B

    Veh

    C or K.

    X

    Gal

    D.

    n

    Graph

    E.

    X

    Orth

    F.

    G

    Ged

    G.


    Na-hath

    H.

    i

    Gon

    I, Y, or J.

    c

    Ur

    L.

    e

    Tai

    M.

    >

    Drun

    N.

    L

    Med

    0.

    n

    Mais

    P.

    u

    Ger

    Q

    &

    Don

    R.

    7

    Fam

    S.

    /

    Gisa

    T.

    a

    Vau

    U, V, W.

    r

    Pal

    X.

    p

    Ceph

    Z.

  • TABLE II. ALPHABETICAL CORRESPONDENCES AND GEMATRIA VALUES

Planetary/

English Element Tarot Gematria

Equivalent Correspondence Correspondence Value

A

Taurus

Hierophant

6

B

Aries

Star

5

C,K

Fire

Judgement/Aeon

300

D

Spirit

Empress

4

E

Virgo

Hermit

10

F

Cauda Draconis

Juggler

3

G

Cancer

Chariot

8

H

Air

Fool

1

I,J,Y

Sagittarius

Temperance/Art

60

L

Cancer

Chariot

8

M

Aquarius

Emperor

90

N

Scorpio

Death

50

0

Libra

Justice

30

P

Leo

Strength/Lust

9

Q

Water

Hanged Man

40

R

Pisces

Moon

100

S

Gemini

Lovers

7

T

Leo

Strength/Lust

9


Caput Draconis

High Priestess

3

U,V,W

Capricorn

Devil

70

X

Earth

Universe

400

z

Leo

Strength/Lust

9


Caput Draconis

High Priestess

3

letter aloud. After each message was received, it was rewritten backwards. The angel himself dictated each letter in reverse order because of the power of the language. In this way the magical names were constructed as well as the calls of the Aethyrs, which use the letters to actually make sentences. Of course, the angel himself probably knew whether the language he used was ancient or new but, if so, he apparently never told Dee.

HOW THE MAGIC WORKS: THE WILL

Every intentional act is a magical act. It is the human intent or will that makes an act magical, nothing else. This is a very important idea. It can be seen that most of our daily actions are actually magical. We are in fact, consciously or unconsciously, all magicians.

As one’s intent makes an act magical, so it also colors that magic either black or white. As a general rule, “black” magic is any intentional act whose purpose is purely selfish or ego-oriented. By contrast, “white” magic is any intentional act whose motive is altruistic or non-ego-oriented.

The Enochian magical system comprises two chief types of magical operations: (i) invocations of the ruling spirits (i. e. bringing them to you) and (ii) astral traveling into the quadrants and Aethyrs described by the system (i.e. you going to them). Both types have been used effectively and can be used today by the willing student. The system works because the magician wills it so. On the other hand, the system will not work if such is one’s will.

There can be a difference between “will” and “desire”. The will exercises a strong determination toward conscious and deliberate action. Desire, on the other hand, can be whimsical or impulsive. It is the task of each student to carefully examine his mind and sort out the capricious desires from those strong determinations that mark the will. The quest for one’s TR UE WILL, that for which one comes into this world, can take many years.

HOW THE MAGIC WORKS: THE MOTIVE

The motive is the driving force behind every magical act and is critical for success. Curiosity alone is usually not sufficient.

The student must look within himself to see what his true motive is. Is it selfish? Will a successful result benefit only himself? Will anyone be hurt? How these and similar questions are answered will determine the karma of the operation.

Karma is the cause and effect relationship that exists between all things and it operates on all planes of existence. Every magical act is charged with karma; physical, mental, emotional, and so on. Karma does not reward or punish. It is amoral. It is impersonal. It is ruthless. It continually seeks a balance between extremes and cares not for the ill-fated magician who inadvertently stresses its delicate network.

Religion and morality aside for a moment, any magical act that falls under the general heading of white magic will produce karmic effects that are pleasant, while acts that are black (i. e. selfish) will produce karmic effects that sooner or later are most unpleasant. This being the case, common sense alone can dictate the choice of proper motive for the wise magician.

Central to Enochian magic, and all other forms of true magic, is the doctrine concerning the cosmic planes of existence. This doctrine says that divinity expresses itself downward (or outward) from spirit into matter in graduated steps something like cosmic quanta. Each of these steps is a plane or universe. Our earth and the entire physical cosmos, is on the seventh (z. e. lowest and most dense) of these cosmic planes.

  • TABLE III. THE SEVEN COSMIC PLANES AND THEIR CORRESPONDING BODIES

    Plane No.

    Occult

    System

    Qabalistic System

    Enochian System

    Plane

    Body

    1

    Divine

    Three Planes

    Divine

    Divine Body

    2

    Upper Spirit’l

    of the Divine




    (abstract spirit)

    and Formless

    Spiritual

    Spiritual Body

    3

    Lower Spirit’l (concrete spirit)

    World




    THE GREAT OUTER ABYSS


    4

    Upper Mental (abstract mind)

    Archetypal

    Mental

    Mental Body

    5

    Lower Mental

    Intellectual




    (concrete mind)

    (Creative)



    6

    Astral

    Substantial (Formative)

    Astral

    Astral Body

    7

    Physical

    Physical

    Physical

    Physical Body

Table III shows the usual occult and Qabalistic divisions of these planes and the corresponding bodies that we assume on each. There is no need to create any of these bodies, we each already have them. What is needed is to learn to function consciously in them. Notice that the Abyss marks the major division between form and formlessness. Here the Oversoul, or Reincarnating Ego, takes on “new bodies” with each incarnation of the spirit. The doctrine of reincarnation is used to understand and describe these seven planes and how we function on them. This is because initiation into these planes is similar to death.

The major difference between the leveled or stepped system of occultism shown in Table III and the Enochian is that in the latter these cosmic planes are considered as concentric spheres. The Enochian system subdivides these concentric spheres into thirty regions or zones which it calls the Aethyrs.

HOW TO SPEAK ENOCHIAN

The pronunciation of Enochian, as taught by both the Golden Dawn and Aleister Crowley, is similar to Hebrew. Ten major rules to remember are:

  • 1. Most consonants have an e or eh added; for example, the letter B is pronounced beh and the letter K as keh.

  • 2. Most vowels have an h added; for example, the letter A is pronounced ah.

  • 3. The Enochian word SOBHA is pronounced in three syllables as soh-beh-hah. This is the general rule for words.

  • 4. The letter G can be either hard as in the word gimel or soft as in jimel.

  • 5. The letters Y and I are interchangable, as are the letters V and U. The letters j and w are seldom used.

  • 6. The letter X can be like the s in samekh, or like the tz in tzaddi.

  • 7. The letter S can be pronounced either as ess or seh.

  • 8. The letter R can be pronounced either as rah, reh, or ar.

  • 9. The letter Z is pronounced as zod. It is interchangable with the letter S.

  • 10. The vowel I is pronounced as ee.

Examples of Name Pronouncements.

Correctly pronouncing the names of the gods, spirits, and rulers of the quadrants and Aethyrs, is critical in order to obtain satisfactory magical results. As a rule of thumb, the syllables should flow together easily and poetically almost like a song. Seldom is a harsh or sharp sound made.

The reciting aloud of these names should be like speaking mantras. Each should be intoned in one long flowing breath, if possible. As an example, recite the name of a Senior of Air, HABIORO. This should be done in a single

smooth breath. Say, Hah-bee-oh~roh. The mouth should make four distinct syllables with this name. During an invocation of this Senior, the magician must focus his mind on the qualities of HABIORO, while repeating his name in four melodious syllables.

Some names are subject to several possible spellings. This is because some squares on the Watchtowers contain multiple letters. As a general rule, pronunciation should include all letters, or the highest whenever only one is desired (the multiple letters are given like a fraction with a higher and a lower row). However, there are exceptions to this rule.

An example here is the name of the great King of Earth, IKZHIKAL. This name can also be spelled IKZHHHAL, IKZHIHAL, and IKZHHKAL because the squares give IKZH'hhkAL where the fifth and sixth letters are multiple. The best way of pronouncing this King’s name is to choose the variant spelling that has the most meaningful gematric value. In this case, this is Ee-keh-zod-hee-kaL

How To Vibrate The Names.

In addition to pronunciation, some names should be vibrated. This is especially important during invocations. When a name is to be vibrated, the speaker must imagine the sound of the name going outward from himself into the farthest reaches of the universe. As the name is being pronounced verbally, it must be projected outward mentally. After verbal pronunciation, the magician should still be able to “hear” the name psychically and “see” the name expand over the Watchtowers and Aethyrs. The vibration of a name requires full concentration.

Imagination is essential in magic. It is the golden key to the performance of any magical operation. All of the usual magic paraphernalia—incense, music, rituals, chants, robes, signs, symbols and the like—are useful only insofar as they are able to stimulate the imagination.

For example, during an invocation of a spirit, while chanting the name the magician must concentrate on the known qualities and characteristics until the spirit is clearly visualized in his mind. It is a mental image held by the magician. This image will stimulate the precipitation of the spirit Because of this intense imagery, after the fact it is usually impossible to determine if a spirit actually manifested physically or not It is a point of interest here that it doesn’t matter in the least so far as the results are concerned.

This magical image is called a Telesmatic image and it is important for effective results. Every Angel, King, Senior, Governor, and so forth, has his own telesmatic image. However, this telesmatic image can vary widely, within certain limits, with each magician. No angel or king will appear exactly the same to every magician, though certain characteristics are universal. For example, every angel in the Watchtower of Fire must exhibit a fiery nature in one way or another. Appearance, in every case, must correspond with locality and function.

The imagination is the creative faculty of man. With its use, thoughts take on form. This may not seem to be of concern on Earth where thoughts have little effect. But in the psychic world, which one sees in the “Spirit Vision”, it is very important indeed. There, thoughts are real things. On the Mental Plane the thought-form of a tree, for example, is as real to one’s spirit vision as an oak is to one’s eyes on the Physical Plane. The magical power of imagination to create thought forms is called Kriya Sakti. The conscious use of

How The Magic Works: The Imagination /17 thought forms is called Kriya Sakti. The conscious use of Kriya Sakti on Earth is rare, and difficult to develop. But on the Astral and Mental Planes it is very much easier. Actually, we all use Kriya Sakti subconsciously; it is the power which causes dreams. Its control is equivalent to being able to fall asleep and consciously direct a dream.

HOW THE MAGIC WORKS: THE SPIRITS

According to the Enochian magical system, the universe is chock full of spiritual intelligent beings and forces. Every region in space throughout the seven cosmic planes is ruled by a hierarchy of deities. Each has a slightly different character and quality. Which one we choose to encounter, depends upon our motive for the magical operation.

This idea is in accord with a basic tenet of occultism: the entire universe is alive. There is no such thing as dead matter (or dead anything else). However, because things have life (and therefore consciousness) completely foreign to ours, they appear quite lifeless and communication with them is impossible. A corollary of this tenet is that there is no such thing as empty space. Every mathematical point in space is a center of some kind of consciousness (called a monad). A vacuum is a figment of our imagination. We can detect nothing in a vacuum, but something is there nonetheless.

Are these spirits real? Do the Kings and Seniors have objective existence? Here the student must adopt a special attitude; it is more convenient to accept their existence than it is to reject it. If we accept them as real, the operations have satisfactory results; if we reject their reality, the magic will not work. It is just that simple. Belief is important in order to properly goad the imagination. Whether they actually exist or not (i.e. whether they exist objectively or subjectively) must be answered individually by each person according to his experiences and convictions.

HOW THE MAGIC WORKS: THE ROD

The magician will have to trace pentagrams and hexagrams during invocation and banishing rituals. With this in mind, a rod or wand of some kind is required. This rod is the only magical implement that is actually required for Enochian Magic, although the four Elemental Weapons could certainly be used. These were described in some detail by the Golden Dawn and consecrated by appropriate rituals, but the following could be used just as well:

The Fire Wand—This can be a dowel rod about ten inches long, painted red.

The Water Cup—This can be any blue cup, either metal or glass.

The Air Dagger—this can be a simple knife or letteropener, painted bright yellow.

The Earth Pentacle—This can be a round wooden disk about four inches in diameter and painted black.

The magic rod can be a wooden dowel either W or ¥1 inch in diameter and about one foot long. It should be painted gold or, if preferred, divided into equal sections of white, blue, yellow, black and red, which are the colors of the elements. Painting or engraving the symbols of the elements is also encouraged.

The wand symbolizes the highest will of the magician. This is the so-called True Will; an individual expression of the Great Work. It is the aim of macrocosmic human evolution as this is expressed in the microcosmic magician. This works best when it is unconscious and is allowed to influence the entire life and life-style of the magician as a matter of course. If the Great Work is likened to climbing a mountain, then the True Will is the individual pathway taken up the slopes to arrive at the common peak This True Will is symbolized by the straightness and arrow-like nature of the rod.

HOW THE MAGIC WORKS: THE GREAT WORK

The ultimate aim, and only truly worthy purpose of magic (like mysticism) is to awaken the consciousness of man to his inherent divinity, the god within. Everyone has an inner spiritual being. The mind and personality are but faint expressions of it. The physical body is its far-distant reflection. Table III shows that each of man’s vehicles is a creative expression of the other, from the spiritual down to the physical. However, few are directly aware of this and even fewer can focus consciousness on their spiritual body as easily as they can on their physical body. Indeed, modem psychology shows that most people have a difficult time being aware of their own emotions and thoughts. The subconscious seems an alien and threatening land, ready to snuff out the ego at the first opportunity. If we are unable to focus consciousness on the astral body (emotions) or on the mental body (thoughts), how can we do so on the causal and spiritual bodies? How can we function in the spiritual body as consciously as we do in the physical body? It is not easy, yet this is exactly what the real magician tries to do. The attempt is called the “Great Work” and it is the toil of many lifetimes. Every magical operation worthy of being performed (i.e. white magic) is done to further this Great Work. Every invocation and all traveling in the Spirit Vision, as described in Enochian Magic, should be done solely to tread the path which continues, in some degree, the Great Work.

THE HOLY TABLE

Dee and Kelly devised a Holy Twelvefold Table containing seven different talismans, as shown in F igure 1. This table is covered with Enochian writings. In the center is:

O I T

M L U

L M L

O O E

Figure 1. The Holy Table

Reading across, we get OIT which means “this is”;

MLU which means “a surge”; LML meaning “a treasure”; and OOE meaning “ecstasy.” Taken together, this says, “This is an outpouring of rich ecstasy.”

Reading downward we get 0ML0 which can mean “knowledge of the first”; ILMO meaning “of the Aethyrs”; and TULE meaning “also of the last.” Taken together this says, “The knowledge of the first of the Aethyrs even unto the last”

A detailed description of the thirty Aethyrs is given later, however the key to their understanding is contained here in this Holy Table.

Around the outer edge of the Holy Table are Enochian letters. These are arranged without any visible break or starting point. Reading the message either clockwise or counterclockwise is to no avail. But the center four words give the key to reading this message. This is because the words OIT, MUL, LML and OOE are all found in the surrounding message. The message’s words are thus read clockwise beginning with the word OIT, but the letters within the words are read counterclockwise (i.e. backwards), except in a few instances where they are scrambled into an anagram. The message around the Holy Table can be translated as follows:

This is the place of the outpouring

OIT EOGA MLU

of forgotten treasure in the form of ecstasy.

LN-BAM LML

Only Fire

GZE PLG(PRG) the way of

PSEA(ESAP) M OAVAANBBL(BABALON-V) the Beast who is the First Form.

LN-NIA-O SOB SSNO (ZON) - L.

EOAN OOE

is substantial here. This is

BASP 01

Babaion and of

1 The eyes only need rest upon the name of

| EG(GE)OOEEON F G-DO any guardian and its representative

m BNG (BRABZG) SMAN-M

4 will speedily be encountered.

1 MEI^F

  • ■ ' This message mentions “Babaion” and the “Beast”, a

  • ■ favorite theme of Aleister Crowley. According to these B. directions, a simple glance at the awesome name of a I “guardian” will be sufficient to precipitate an encounter. The

reader should take this as a dire warning. Although the A likelihood of a physical manifestation of one of these guardians right before the reader’s eyes is remote, a psychic manifestation in the form of an alien impulse or desire is highly probable. The danger here is that one may ignore this warning, being quite content that no ugly or mischievous demon will suddenly appear before him in a puff of grey smoke. However, demons come in other forms than those seen with eyes. The reader must guard his mind. That Dee and Kelly clearly believed this themselves is evidenced by the way they carefully anagramed the name of BAB ALON in the message, fearing that a straightforward spelling would bring her too close. History shows that Kelly himself finally became a victim to one of these strange and powerful Enochian forces.

THE HOLY PANTACLE

The Holy Pantacle, or Great Seal, devised by Dee and Kelly is shown in Figure 2. This magical device was carefully carved in wax and placed on top of the Holy Table during certain operations. The pantacle contains the sacred names of many great angels.

Figure 2. The Holy Pantacle or Great Seal.

I. The seven great names of God, whose pronunciations are unknown, are:

1. SAAiyEME (7 is probably “El”)

  • 2. BTZKASE30

  • 3. HEIDENE

  • 4. DEIMO-’A

  • 5. I26MEGCBE

  • 6. ILAOP'VN

o

  • 1 7. IHRIAAL21

o

,'j II. Names of four groups of angels can be found by reading

S the heptagram of the Pantacle obliquely:

I A. 1. E(Eh)

  • 2. Me (Meh)

  • 3. Ese (Es-seh)

  • 4. lana (Ee-ah-nah)

  • 5. Akele (Ah-keh-leh)

  • 6. Azdobn (Ah-zod-doh-ben)

  • 7. Stimcul (Ess-tee-em-kul)

  • B. 1. If£e>(Sol)

  • 2. IH (Ee-heh) (Luna)

  • 3. Hr (Ee-lar) (Venus)

  • 4. Dmal (Dem-ah-el) (Jupiter)

  • 5. Heeoa (Heh-oh-ah) (Mars)

  • 6. Beigia (Beh-ee-gee-ah) (Mercury)

  • 7. Stimcul (Ess-tee-em-kul) (Saturn)

  • C. 1. S(Ess)

  • 2. Ab(Ab-beh)

  • 3. Ath (Ah-teh)

  • 7 4. Ized (Ee-zod-deh)

  • 5. Ekiei (Eh-kee-ehee)

  • 6. Madimi (Em-ah-dee-mee)

  • 7. Esemeli (Ess-em-el-ee)

  • D. 1. L(El)

  • 2. Aw (Ah-weh)

I 3’ Ave (Ah-veh)

I 4. Liba (El-ee-bah)

| 5. locle (Ee-oh-keh-leh)

I 6. Hagone (Hah-goh-neh)

  • 7. Ilemese (Ee-leh-meh-seh)

I III. Seven great angels are named. These are the angels of the Seven Circles of Heaven:

  • 1. SAB-ATH-IEL “He who is first in works”

  • 2. Z-EDEK-IEL “He who is first in attainment”

  • 3. MAD-IM-IEL “He who is first in expressing God”

  • 4. SE-MEDIEL “He who is first in speed”

  • 5. NO-GAH-EL “He who is first in spirit”

Illi 6. K-ORAB-EIL “He who is first in ecstasy”

j 7. DE V-ANAEL “He who is first in the Secret Wisdom”

  • IV. Outside the heptagram are the seven names:

|  1. ZLLRHIA Zod-el-lar-hee-ah

  • 2. AZKAAKB Ah-zod-kah-ah-kebeh

  • 3. PAVPNHR Pah-veh-pen-har

  • 4. HDMHLAI Heh-dem-hel-ahee

  • 5. KKAAEEE Keh-kah-ah-eh-eh-eh

  • 6. IIEELLL Ee-ee-eh-el-le-leh

  • 7. EELLMG Eh-el-lem-geh

  • V. Around the outer rim of the seal are two sets of numbers I  and letters at regular intervals. By an imaginative

I  process of deciphering these curious letters and numbers,

the Golden Dawn produced the names of the four I  elemental Kings (these are not the same as the Kings of

jl  the Watchtowers) as follows:

| |  1. Elemental King of Air. Tahaoelog

| 2. Elemental King of Water. Thahebyobeaatanun

I I 3. Elemental King of Earth. Thahaaothe

■  4. Elemental King of Fire. Ohooohaatan

Concerning The Names On The Holy Pantacle.

Although there is no attempt here to describe an invocation ritual for these angels, the reader may do so if he desires. Using the numerical values contained in Table II for letters, gematria can be used to obtain a specific number for each name. For example, the first name of the second group is “I” which letter can mean either “is” or “is not” and therefore denotes the duality of existence and nonexistence. Its character is solar and its number is 60, the number for the Hebrew word GA VNwhich means ’’ glory’ ’ and ’’ sublimity.”

The seven great angels who are each “first” are important deities who preside over the Circles of Heaven (i.e. the seven cosmic planes). They should be invoked only with great caution.

THE FOUR GREAT WATCHTOWERS

Dee and Kelly constructed four Tablets, or Watchtowers, one for each of the four quadrants (also called angles) of space. Figure 3 shows an overview of these four great Watchtowers and the Black Cross that unites them together.

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Figure 3. The Four Great Watchtowers Connected by the Black Cross

These Watchtowers are the heart of Enochian Magic just as they represent the heart of the universe. Each

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Figure 4. The First Great Watchtower; The Great Eastern Quadrant of Air.

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  • Figure 6. The Third Great Watchtower; The Great Northern Quadrant of Earth;

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Figure 9. The Tablet of Union.

  • Figure 8. Major subdivisions of the Enochian Tablets, quadrangle or Tablet is shown separately in Figures 4 through 7 with English equivalents as used by the Golden Dawn. The names of all of the angelic hierarchies of the universe can be found from these Tablets.

Surrounding the Watchtowers are thirty concentric circles of increasing radii which represent the thirty Aethyrs or Aires.

As the Black Cross divides the Tablet into four quadrants, so each quadrant is itself subdivided as shown in Figure 8. The Black Cross is then arranged in the form of a special Tablet called the Tablet of Union as shown in Figure 9.

HOW THE MAGIC WORKS: THE FOUR ELEMENTS

The Enochian, like all other systems of magic, makes use of four primary elements. These are earth, water, air and fire and they correspond to many things, as shown in Table IV. These attributes and correspondences are important in order to determine the precise location on the Watchtowers where one wishes to travel, or to select a spirit to converse with.

Figure 8 shows the elements as they relate to the Watchtowers. Combinations of elements such as Earth-of Air and Fire-of-Water are made to better specify the nature of the locality. A visit to Water-of-Earth in the north for example, could be interpreted as a lake or pond. Similarly, Earth-of-Water in the west could be interpreted as an island or large ship. Additional explanations are given below.

  • 2.

  • 3.

  • 4.

  • 5.

  • 6.

  • 7.

  • 8.

  • 9.

  • 10.

  • 11.

  • 12.

  • 13.

  • 14.

  • 15.

  • 16.

1. Fire of Fire, Aries, violent fire

Air of Fire, Leo, continuous fire

Water of Fire, Sagittarius, reflective fire

Earth of Fire, dispersiveness

Fire of Air, Libra, violent wind

Air of Air, Aquarius, steady moving air

Water of Air, Gemini, stagnant air

Earth of Air, flexibility

Fire of Water, Cancer, violent water

Air of Water, Scorpio, evaporating water

Water of Water, Pisces, stagnant water

Earth of Water, cohesiveness

Fire of Earth, Capricorn, violent earth, mountains

Air of Earth, Taurus, flat earth, plains

Water of Earth, Virgo, quiet life-giving earth, fields Earth of Earth, solidity

How The Magic Works: The Four Elements / 33

TABLE IV. CORRESPONDENCE WITH THE FOUR ELEMENTS


Earth

Water

Air

Fire

Symbol

V

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A

Plane

Physical

Astral

Mental

Spiritual

Property

Cold

Cold

Hot

Hot


Dry

Moist

Moist

Dry

Residents

Gnomes

Undines

Sylphs

Salamanders

Astrological T aurus

Cancer

Gemini

Aries

Signs

Virgo

Scorpio

Libra

Leo


Capricorn Pisces

Aquarius

Sagittarius

Planets

Venus

Mars

Saturn

Sun


Moon


Mercury

Jupiter

Tarot

Pantacles

Cups

Swords

Wands

Quadrant

Northern

Western

Eastern

Southern

Color

Black

Blue

Yellow

Red

HOW THE MAGIC WORKS: THE FIFTH ELEMENT

In addition to the four elements of the Watchtowers, a fifth element, Spirit, is used in Enochian Magic. This element is assigned to the Tablet of Union. The symbol for Spirit is a spoked wheel © and its color is white. Together, these five elements are symbolized by the five-pointed pentagram (Figure 16). Usually the element Spirit is assigned to the topmost point. When the pentagram is inverted the four elements are over Spirit (and therefore have supremacy). This is said to be an unholy sign, used only in operations of black magic. The reason for this is that Spirit has a natural supremacy over the four elements of earth, water, air and fire (they are in fact, expressions of Spirit) and any reversal is therefore unnatural.

GREAT SECRET HOLY NAMES

The four quadrants each give a great secret Holy Name • of God along its middle row (called the “Linea Spiritus Sancti”). Each name is three words having 3,4 and 5 letters:

! 1. Air. The air quadrant contains the name

ORO-IBAH-AOZPI (OROI-BAHAO-Z-PI)

This name is pronounced Oh-roh-Ee-bah-Ah-oh-zod-pee and means

“He who cries aloud in the place of desolation.”

I 2. Water. The water quadrant contains the name ! MPH-ARSI^GAIOL (MPH-ARS-L-G-IA-OL)

। This name is pvor\o\irice&Em-Peh-heh-Ar-ess-el-Gah-

ee-oh-leh and means

! “He who is the first true creator; the homed one.”

* 3. Earth. The earth quadrant contains the name

\ MOR-DIAL-HKTGA (MORD-IAL-HKT-GA)

This name is pronounced Moh-ar-Dee-ah-leh-Heh-keh-teh-gah and means

“He who bums up iniquity without equal.”

4. Fire. The fire quadrant contains the name

OIP-TEAA-PDOKE (OI-P-TEA-AP-DO-KE) i, This name is pronounced Oh-ee-peh-Teh-ah-ah-Peh-

| doh-keh and means

b “He whose name is unchanged from what it was.”

Correct Pronouncement of the Holy Names.

The four great secret Holy Names should be pronounced in one long flowing breath if possible. However, emphasis should be given to the first syllable of each name section. For example, ORO-IBAH-AOZPI should be spoken with emphasis on the Oh, Ee and Ah syllables which begin each section of the name.

An alternate method of pronunciation is to pause briefly after each section. This results in saying three distinct names. For example, one could say Oh-roh Ee-bahAh-oh-zod-pee. Either method is effective. The student should experiment with both and then choose the way that works best for him.

Gematria of the Four Great Holy Names.
  • 1. ORO-IB AH-AOZPI is 340, the number for the Enochian word ZOKH meaning “the past,” and the Hebrew word PRS meaning “Vulture” (the vulture was used by the ancient Egyptians to symbolize motherhood).

  • 2. MPH-ARSL'GAIOL is 333, the number for the Enochian phrase SIAION-GRAA which means “temple of the moon.” It is also the number for the Hebrew spelling of ChURUNZUN (IE. Choronzon), the demon of the tenth Aethyr and is half of 666, the number of the Beast of the Apocalypse which Crowley assumed for himself. The serious student should not be at all intimidated by this. The number 666 is equal to the Hebrew word IThRUN which means “good.”

  • 3. MOR-DIAL-HKTGA is 622, the number for the Enochian phrase PIAP-PATRALX which means “balance of stone,” and the Hebrew wordBRKTh meaning “blessings.”

  • 4. OIP-TEAA-PDOKE is 483, the number for the Enochian phrase LRING-MONONS which means “to stir up the heart,” and the Hebrew phrase GRMSPQ which means “to cause doubt.”

  • 5. The gematria of the Hebrew words used above are calculated using standard Hebrew gematric values (reference Crowley’s LIBER 777) as follows:

PRS = 80+200+60 = 340

ChURUNZUN = 8+6+200+6+50+7+6+50 =333

Correct Pronouncement of the Holy Names / 37

IThRUN = 10+400+200+6+50 = 666

BRKTh = 2+200+20+400 =622

GRM SPQ = 3+200+40+60+80+100 =483

General Meaning and Use of the Four Great Holy Names

The four great secret Holy Names are not usually invoked by themselves, being but names of God. Normally the names are used in ritual invocations of the Kings, Seniors, Archangels or Angels of the entire Watchtowers, to get an initial feel or mood of the particular Watchtower under consideration. Each name reflects the general atmosphere of its respective quadrant and should be used with great care. The meaning of the name must be clearly held in mind when the name is spoken.

  • 1. ORO-IB AH-AO ZPI. This colors the Watchtower of Air with an atmosphere of great age and of endless past events. The formless aspect of air gives the feeling of emptiness and desolation.

  • 2. MPH-ARSL-GAIOL. This colors the Watchtower of Water with an atmosphere of creation and birth. The life-giving aspect of water gives the feeling of form coming out of formlessness.

  • 3. MOR-DIAL-HKTGA. This colors the Watchtower of Earth with an atmosphere of stability and equalibrium. The solidifying aspect of earth gives the feeling of opposing forces becoming balanced, of chaos becoming structured.

  • 4. OIP-TEAA-PDOKE. This colors the Watchtower of Fire with an atmosphere of instability and turmoil. The violent aspect of fire gives the feeling of continuous dissociation.

THE FOUR GREAT KINGS

38

How to Obtain Their Names.

Each quadrant has a presiding king or ruler. The name of each Great King is obtained from the center of each respective Tablet by making a clockwise circle, as shown in Figure 10 below for water.

Figure 10. The Name of the King of Water from the Center of the Second Watchtower

The Names of the Four Great Kings.

Ain The name of the King of Air is BATAIVAH (BA-TA-I-VAH). This is pronounced Bah-tah-ee-vah-heh and means “He whose voice seems to have wings.”

Water: The name of the King of Water is RAAGIOSL (RAA-GI-OSL). This is pronounced Rah-ah-gee-oh-sel and means “He whose hands are toward the East.”

Earth: The name of the King of Earth is IKZH 'nhkAL (I-KZH-I-KAL). This is pronounced Ee-keh-zod-hee-kal and means “He who solidifies the past”

Fire: The name of the King of Fire is EDLPRNAA (ED-UPRNAA). This is pronounced Eh-del-par-nah-ah and means “ He who is first to receive the flames. ”

General Character and Qualities of the Four Great Kings

Using gematria on the names of the four Great Kings will give hints of their true nature, as shown in Table V. These Kings can be either invoked or visited by the magician. While speaking the name, the character and qualities of the King must be firmly held in mind. These are:

The King of Air, BATAIVAH, is kindly and loving.

His nature is feminine. He bestows mercy and grace and he speaks with a beautiful voice. In fact his words seem like heavenly music, which is both pleasant and seductive.

The King of Water, RAAGIOSL, is creative and is always making things. His nature, being reflective, is such that one often sees one’s own worst faults manifested in him. He seeks, through life-giving creativity, to reduce infinite spiritual ideas into finite forms.

The King of Earth, IKZHIKAL, lives in the past. He hates change. He strives to keep things as they are. He loves to describe and define things. He gave all things of the earth their original names, and he seeks to keep them bound to these names.

The King of Fire, EDLPRNAA, is a consuming fiery being, dangerous and easy to provoke to anger. He loves change and hates stagnation. He has a violent temper and seeks to disperse all aggragates into their monadic essence. The inexperienced magician would do well to avoid this King until he is adept at invocations.

TABLE v.

GEMATRIA OF THE FOUR GREAT KINGS

NAME

NUMERICAL VALUE

KEY EQUIVALENT WORD

ENOCHIAN

HEBREW

King of Air, B AT Al V AH also

163

157

RIT (mercy)

SORGE (love)

NVQBH (a woman) NQBH (female)

King of Water, RAAGIOSL

225

MOOOAH-OL (the happiness of making things)

HChZRH

(reflection)

King of Earth, IKZHIKAL

744

KAL-HOLQ-KAOSG (to solidify and measure) also 744 = 31 x 24: where 31 = BESZ (matter)

24 = TAFA (poison)

King of Fire,

(Alternate: EDLPRNAAH

193

194

BAEOUIBS

(the righteous one)

BITOM TzDQ

(fire)  (justice)

THE TWENTY-FOUR SENIORS

How To Obtain Their Names.

The Tablets contain the names of 24 Seniors or Elders; six in each quadrant. These are found in the center row and two center columns of each quadrant by reading from the center outward (or upward and downward). Each name contains seven letters, except when double letters are given in a section. Figure 11 shows the derivation of the Seniors from the Watchtower of Air as an example.

Figure 11. The Derivation of the Six Seniors from the Great Watchtower of Air.

The Names of the Twenty-Four Seniors.


Planetary

I Name

1 L Air

■ 1. HABIORO

Pronunciation Correspondence

Hah-bee-oh-roh Mars

His name means “He whose voice is low.”

2. AAO zxAIF

Ah-ah-oh-zodah-ee-feh Jupiter

His name means “He who frequents the ways.”

3. HTnmORDA

Heh-teh-noh-rah-dah Luna

His name means “He who has a son.”

4. AHAOZAPI

Aha-oh-zodah-pee Venus

His name means “He who is in his place.”

5. AVTOTAR

° ffil i

Ah-veh-toh-tah-rah Mercury

His name means “He who listens.”

6. HIPOTGA

Hee-poh-teh-gah Saturn

His name means “He who is like nothing else.”

IB II. Water

IJi 1. LSRAHPM

Less-rah-pem Mars

His name means “He who slays.”

!■ 2. SAIINOv

Sah-ee-ee-noh-veh Jupiter

His name means “He who has a temple.”

i I 3. LAvoAxzRP

i I ■■1

El-ah-vahtz-ar-peh Luna

His name means “He who is first in arrogance.”

!| 4. SLGAIOL

'lllll

1 1

Sel-gah-ee-oh-leh Venus

His name means “He who made the spirit.”

■■ 5. SOnaIzxNT

II

■1

Soh-ahee-zoden-teh Mercury

His name means “He who has the saving waters.”

it

K 6. LIGDISA

Elee-geh-dee-sah Saturn

His name means “He who has no head.”

B III. Earth

H 1. LAIDROM

El-ahee-dar-oh-em Mars

His name means “He who knows the secrets of truth.”

■ 2. AKZINOR

Ah-keh-zodee-noh-rah Jupiter

His name means “He who is from the dark waters.”

■ 3. LZINOPO

El-zodee-noh-poh Luna

His name means “He who is first in the

deep waters.”

4. ALHKTGA Ah-leh-hek-teh-gah Venus

His name means “He who is most like a spirit.”

5. AhkMlbLKV Ah-mel-el-keh-veh Mercury

6. LhdANSA

His name means “He who is most ancient”

Elee-ee-ah-ness-ah Saturn

His name means “He who is first in truth.”

IV. Fire.

1. AAETPIO

Ah-ah-eteh-pee-oh Mars

His name means “He who seeks his

place.”

2. ADAEOET Ah-dah-eh-oh-eteh Jupiter


His name means “He who sings like a bird.”

3. ALN KDvoODAh-len-keh-voh-deh Luna


His name means “He who will serve herein.”

4. AAPDOKE Ah-ah-ped-oh-keh Venus


His name means “He whose name remains the same.”

  • 5. ANODOIN Ah-noh-doh-ee-neh Mercury His name means “He who is open to others.”

  • 6. ARINNA°p Ah-ree-neh-nah-peh Saturn His name means “He who protects with a sword.”

Gematria of the Twenty-Four Seniors.

Each Senior has a numerical value obtained by summing up the appropriate letter values as contained in Table II. Using gematria, the name of each Senior corresponds to key Enochian words or phrases which have a direct bearing on their natures. An example of selected numerical correspondences is in Table VI.

TABLE VI. GEMATRIA OF THE NAMES OF THE SENIORS

Name

Numerical Value

Key Corresponding Word or Phrase

Air:

HABIORO

232

VRANA (an elder)

AAOZAIF

120

graa (moon), OM (knowledge)


114

BABALOND (seductress)

HTNORDA

200

LIALPRT (First Flame)


194

BITOM (fire), PARADIZ (virgin)

AHAOZPI

121

HOM (to live), NANTA (earth)


115

EOLIS (to make), HARG (to plant)

AVTOTAR

230

ROR (the sun)

HIPOTGA

123

MOZ Goy)

Water: LSRAHPM

221

MALPRG (fiery flames)

SAHNOV

283

PIRIPSOL (heaven)

LAVAXRP

599

OXI-DOSIG (mighty dark one)

SLGAIOL

127

PRGE (fire), IADNAH (knowledge)

SOAIZNT

171

APOPHRASZ (motion)


165

SOE-GONO (faithful savior)


159

NOQOLH (servant)

LIGDISA

153

SA-F-ORS (one in darkness)

Earth: LAIDROM

298

ZORGE-BRGDO (restful sleep)

AKZINOR

555

PAPNOR-KAOSG (memory of earth)


549

TA-L-PATRALX (lie the first stone)

LZINOPO

196

TABAAN-GRAA (ruler of the moon)


190

QUASAHI (bliss)

AHMLLKV

483a

TABAAN-KHIDAO (ruler of diamonds)

ALHKTGA

338

DODRMNI (vexed)

LIIANSA

197

QUASAHIS (one who delights)

Fire: AAETPIO

130

SOBOLN (west), VNPH (anger)


124

GN AY (action)

ADAEOET

75

NAZPS (a sword)


69

ZEN (sacrifice)

ALNKVOD

468

BALZARG-YARRY (steward of fate)

AAPDOKE

365

TABAAM-PIRIPSOL (ruler of the

ANODOIN

230

heavens) ROR (the sun)

ARINNAP

281

Note: see AVTOTAR of Air. MALPIRG (fires of life)

a483 is also OIP-TEAA-PDOKE, the Holy Name of the Watchtower of Fire.

HOW THE MAGIC WORKS: THE PLANETS

The seven sacred planets represent seven planetary spheres, or zones of influence. The fact that two of these planets are the sun and the moon, which are not really “planets” as such, does not alter the fact of their respective influences. The most important correspondences are:

Planet

Sign

i Chief Characteristics

Watchtower Subquadrant Influenced

Saturn

n

Intuition, thought formation

Earth of Air

Jupiter


Harmony, beneficial change

Water of Fire

Mars

<3

Destruction, conflicting manifestation

Earth of Fire

Sun

o

Creativity, active change

Air of Fire

Venus

9

Emotions, instincts

Water of Earth

Mercury

9

Intellect, reflective thought Water of Air

Moon

D

Reflection, passive mani-

Earth of Water

festation, formation of emotions

HOW TO INVOKE THE KINGS AND SENIORS

The cross shown in Figure 11 is called the Great Cross of the Watchtower. The Holy Names, and the names of the Kings and Seniors, are all taken from the Great Cross. Any one of the Kings and Seniors can be invoked by using the Hexagram Ritual (see below). Each King is attributed to the sun. Each Senior is attributed to a planet, as shown earlier. A hexagram has six points and each corresponds to a planet, and therefore to a Senior. During the ritual, a hexagram is drawn for a particular Senior by beginning it at the appropriate point. The hexagram is shown in Figure 12. In order to invoke a King, it can be seen that there is no point on the hexagram for the sun. A King is invoked by drawing all six planetary hexagrams as shown in Figure 13.

Figure 12. Hexagram for Invocation and Banishment of Kings and Seniors.

Figure 13. TheJSix Invoking Hexagrams for Kings. For each hexagram begin at the point shown and in the direction of the arrow as indicated. Do triangle 1 first, then triangle 2.

Invocation of Kings and Seniors: Step By Step.

  • A. PREPARATION
  • 1. Select the King or Senior to be invoked. This will depend upon the motive or purpose for the invocation.

  • 2. Determine the corresponding Watchtower, element, and planetary sign (if a King is chosen, all six planetary signs are used).

  • 3. Memorize the pronunciation of all names involved (Holy Name, King and, if invoking a Senior, the Senior’s name).

  • 4. Consult Figures 12, 13 and 14 to determine the appropriate hexagrams to be drawn.

  • 5. Stand facing the appropriate Watchtower (i.e. north, south, east or west, from Figure 8).

  • B. INVOCATION
  • 1. Trace a hexagram in the air with either a magic wand or rod.

  • a. Begin at the point of the hexagram shown in Figure 12 that corresponds to the Senior’s planet. If a King, then always begin at Saturn (top).

  • b. Trace a line from that point and continue clockwise until a triangle has been drawn. This is the first triangle (no. 1 in each hexagram of Figure 13) of the hexagram.

  • c. The starting point of the second triangle (no. 2 in each of the hexagrams shown in Figure 13) is the point opposite the Senior’s planet. For example, if the first triangle began on Mercury, then the second would start on Jupiter. For a King, the first triangle starts on Saturn and the second on Luna.

  • d. Trace a line from that point and continue clockwise until a triangle is drawn. This is the second triangle and completes the hexagram.

  • e. Imagination is important here. As the magician

|. traces each line, he imagines that a line is actually ! being drawn in the air before him. The color of this I psychic construction is as follows:

Then the color of the hexagram is:

If the starting point is:

Saturn

deep red or crimson

Jupiter

deep violet

Mars

orange

Venus

amber

Mercury

violet-purple

Luna

deep violet-blue or indigo

  • f. To further tax the imagination, after any hexagram is drawn, imagine the planetary symbol (as given in Figure 12) at the center of the hexagram. Figure 13 shows the sun sign inside each of the hexagrams drawn for a King.

  • g. A Senior needs only one hexagram to be invoked. However, a King must have all six. for each of the four Great Kings, begin with a Saturn hexagram, then draw one for Jupiter, then Mars, then Venus, then Mercury and lastly for Luna (for certain occult reasons, this order is very important here).

  • 2. With the complete hexagram(s) imagined in shining color, repeat the corresponding secret Holy Name and then the King’s name (and then the Senior’s name if a Senior is being invoked). Concentrate on the known character traits of these names. If successful, he will appear in the hexagram in some form and converse with the magician. If partially successful, the magician may catch an idea or thought from him.

  • 3. Success or failure is not measured by requiring that a King or Senior physically jump out at the magician. It is measured only by the degree in achievement of the

original motive. Success or failure may come days or even months after the operation.

  • C. BANISHMENT
  • 1. Every spirit invoked, must be banished after the operation. If unsure whether the invocation was successfill or not, use the banishment ritual anyway (just in case).

  • 2. To banish a King or Senior back to his region, simply go through the hexagrams again, but this time begin counterclockwise rather than clockwise. This has the effect of reversing the invocation. (An example of how to banish a King is in Figure 14.)

HOW THE MAGIC WORKS: INCENSE

Although the use of incense during a magical operation is optional, an appropriate incense sometimes helps to assist the mind to concentrate. It also helps stimulate the imagination, which can be critical to success. The following list shows the correspc riding incense for each subquadrant and can be used for both invocations and traveling in the Spirit Vision:

® of ©

Ambergris.

©

of V

Dittany of Crete.

A of ©

The Gall of Rukh.

A

of V

Assafoetida.

V of ©

Onycha.

V

of V

Clover.

V of ©

Musk.

V

of V

Storax.

A of ©

Civet.

A

of V

Benzoin.

© of A

Lign- aloes.

©

of A

Saffron.

A of A

Galbanum.

A

of A

Lign-aloes.

V of A

Mastick.

V

of A

Red-sanders.

V of A

Storax.

V

of A

Red Sandalwood.

A of A

Olibanum.

A

of A

Olibanum.

© of V

Myrrh.




A of v

Camphor.




V of V

Siamese Benzoin.




V of V

Indigo.




A of V

Opoponax.




The following list gives the type of incense to be used for corresponding planetary influences:

Saturn myrrh, sulphur, indigo (exercise

caution with sulphur)

Jupiter Cedar, saffron

Mars tobacco, pepper

Sun olibanum, cinnamon

Venus rose, benzoin, sandalwood, myrtle

Mercury storax, mace, mastic

Moon jasmine, ginseng, camphor, aloes

The following list gives the type of incense to be used to correspond with the elements:

Air galbanum, peppermint, any light uplifting odor

Water myrrh, onycha, any purgative odor Earth storax, any dull heavy odor

Fire olibanum, any fiery odor

If the incenses listed above are unavailable, the following can be substituted:

Saturn any odoriferous roots such as pepperwort Jupiter any odoriferous fruits such as coconut Mars any odoriferous woods such as pine or cedar Sun any odoriferous gums such as musk or anise Venus any odoriferous flowers such as roses or violets

Mercury any odoriferous seeds such as bay berries

Moon any odoriferous vegetable leaves such as myrtle or bay

Earth any dry, heavy, earthy scent such as musk or

sandalwood

Water any cool, watery scent such as ginger

Air any light, airy scent such as lemon or orange Fire any spicy or fiery scent such as cinnamon

Possible sources for incense are:

Auroma International,

P.O. Box 2, Wilmot, WI 53192

Spencer Gifts, Inc.,

Atlantic city NJ 08411

Nature Scents, Olfactory,

West Los Angeles, CA 90064

The Magickal Childe,

35 West 19 Street, New York, NY 10011 International Imports,

P.O. Box 2010, Toluca Lake, CA 91602

INVOCATION OF A SENIOR

jt Suppose, for an example, one would like to improve ■ one’s appreciation for music. Such a boon could be granted i by the Senior, ADAEOET, “He who sings like a bird.” The f magician begins by facing south toward the great Watchtower j of Fire, where ADAEOET dwells.

i He wears only a robe, or at least very loose-fitting and comfortable clothing. The real importance of clothing is that it must be of a type that can be forgotten or ignored. Tight clothing can interfere with concentration, and forthat reason should not be worn. The same can be said for nudity; it is good if one can forget the body and not good if one feels at all awkward or uncomfortable. The magician must be able to forget his body for a while. Anything that aids this is good while, on the other hand, anything that hinders this is bad.

All distracting thoughts and concerns must be cast aside. Total concentration is mandatory.

The magician raises his arms outward toward the South and calls out the Holy Name,

“OIP-TEAA-PDOKE, may my request be granted. You who are unchanged by time, hear me.

OIP-TEAA-PDOKE, thou most holy name. You are the Watchtower of the South. You are the Watchtower of Fire. All things return to you. Hear me.

LRING-MONONS, I call upon you for your music, OIP-TEAA-PDOKE.”

The magician then calls upon the King of Fire: “EDLPRNAA, O Receiver of the Flames, thou who art King over Fire, assist me. Make me to be a knower of music.

EDLPRNAAH, BITOM, EDLPRNAAH, change me, renew me in your forge.

BITOM, I desire to be changed. I desire to be made

anew. EDLPRNAAH, BITOM, EDLPRNAAH.”

The magician now feels the presence of the King of Fire near him. He should feel the violent churning of this fiery quadrant around him. Now he takes his fire wand (preferably one he has made himself) and traces a large hexagram in the air before him. This hexagram is deep violet and is drawn as shown in hexagram no. 2 of Figure 13 (i.e. the Jupiter Hexagram). He sees a violet “ 2|-” glistening in the center, which charges the hexagram with a tone both religious and ere ative (if incense is used to heighten the proper mood here, it should be of cedar or saffron).

As the magician gazes into the sparkling violet hexagram of Jupiter, he makes the final invocation:

“ADAEOET, whose voice is music, allow me to share your songs, O ADAEOET.

May your sword cut away my ignorance. May I become new. May my old self be sacrificed as it is in ZEN, the eighteenth Aethyr. May I rise up new with your attributes. May I share your music, O ADAEOET, GOHO, ZEN, TOL-BALT, ADAEOET.”

Now the magician feels himself changing under the influence of fire and music. He imagines ADAEOET in the hexagram showering forth his musical ability. He sees himself as a new person. He is now one who loves and appreciates music. His own inherent abilities will now surely be enhanced.

In gratitude to ADAEOET, he now banishes the Senior with a banishing hexagram (hexagram no. 2 in Figure 14). ADAEOET thus returns to the Watchtower of Fire in the South.

No Senior, or any other spirit for that matter, can make something from nothing. They can only work within specific occult laws. Here the magician does not ask for the impossible. He already has a musical ability (as everyone does) buried in

j his subconscious. He asks only that it be brought out into ! manifestation. This ADAEOET can do. If properly carried [ out, this invocation will be effective in some degree. Although

the magician will probably not be able to sit immediately at a

! piano and play Handel or Bach, he probably will find that J. taking piano lessons is surprisingly easy and that, with ' practice, he can play tolerably well.

INVOCATION vs SPIRIT VISION

The correspondences between the four elements and the four directions of space, as given for invocations, are:

  • 1. The East Winds are airy therefore Air is in the East.

  • 2. The South winds are hot and dry therefore Fire is in the South.

  • 3. The West Winds are moist with rain therefore Water is in the West.

  • 4. The North Winds are cold and dry therefore Earth is in the North.

These correspondences are in accord with the winds, and in accord with ancient Egyptian tradition. However, whenever astral traveling or moving in the “ Spirit Vision” is used, the traditional Zodiac correspondences may be used. These are:

  • 1. Air in the West

  • 2. Water in the North

  • 3. Earth in the South

  • 4. Fire in the East

As a general rule: to invoke, stand facing the position of the winds because the Earth is subject to the winds. However, to travel in the Spirit Vision, face the positions according to the Zodiac.

THE ANGELS OF THE CALVARY CROSS

Each lesser angle (Le. each subquadrant or angle, such as Water of Air) has a cross called the “Sephirothic Calvary Cross”. Figure 15 shows the fourCalvary Crosses of the Watchtower of Earth as an example. There is a total of sixteen Calvary crosses. Each cross contains ten squares corresponding to the ten Sephiroth of the Hebrew Qabalah.

Figure 15. Four Calvary Crosses in the Great Watchtower of Earth.

Each Calvary Cross contains two names. Reading downward is a six-lettered name and across is a five-lettered name. The former name evokes the intelligent forces of that subquadrant, while the latter name controls them. These Calvary Cross Names are:

I. Air

1.

Air of Ain

2.

Water of Ain

Ar-deh-zodah means “He who pro-

El-lah-keh-zodah

3.

Earth of Air

4. Fire of Air.

  • a. IDOIGO Ee-doh-ee-goh IDOIGO means “He who sits on the Holy Throne.”

  • b. ARDZA AR-DSA tects.”

a. 'iLAKZA

L-KAL-ZA means “He who is first to precipitate.”

b. PALAM Pah-lah-meh PA-LAM means “He who is on the Path.”

a AIAOAI Ahee-ah-oh-ahee AAI-O-AI means “He who is within and among you.”

b. QUIT Ohee-ee-ee-teh OI-I-I-T means “He who is, but also is not”

a AOl\RRZ Ah-oh-var-razod AO-VRRS means “He who beautifies.”

b. ALOAI Ah-loh-ahee ALO-AI means “He who is from a succession.”

IL Water

1. Air of Water.

  • a. OblGOtkA Oh-beh-goh-tah OBLOG-TA means “He who is like a garland.”

Angels of the Calvary Cross / 61

  • b. aoAblKO Ah-ah-beh-koh ABA-KO means “He who is bent over.”

1. Water of Water: a. NELAPR En-el-ah-par N-ELAP-R means ’’ He who must have his way.”

b. OMEBB Oh-meb-beh  <

OM-EBB means “He who knows.”

3. Earth of Water: a. MALAD’r Em-ah-lah-dee MAL-ADI means “He who shoots arrows.”

b. OLAAD Oh-lah-ah-deh t

ODADA means “He who

created birds.”

4. Fire of Water, a. IAAASD Ee-ah-ah-ah-ess-deh IA-A-ASD means “He who is in truth.”

b. ATAPA Ah-tah-pah A-TA-PA means “He who bears a likeness.”

  • III. Earth

  • 1. Air of Earth: a. ANGPOI Ah-neh-geh-pohee

ANG-POI means “He who divides thoughts.”

b. WNNAX Ven-nahtz VN-N-AX means “He whose great name is All.”

  • 2. Water of Earth: a. ANAEEM Ah-nah-eh-eh-meh ANA-E-EM means “He who is nine times obedient.”

b. SONDN Soh-neh-den S-ONDN means “He who has a kingdom.”

  • 3. Earth of Earth: a. akBALPT Ah-bah-leh-peh-teh ABA-LPT means “He who stoops down.”


    b. ARBIZ Ar-bee-zod

    AR-BI-Z means “He whose voice protects.”

    H 4. Fire of Earth:

    • a. °sPMNIR Oh-pem-nee-ar OM-PNIR means “He who increases knowledge.”

    • b. ’lLPIZ Eel-pee-zod

    IL-PI-Z means “He whose place is the Aethyrs.”

IV. Fire.

■ 1. Air of Fire:

  • a. NOALMR Noh-ah-leh-mar NOA-L-MR means “He who is first to bring about torment.”

  • b. OLOAG Oh-loh-ah-geh OL-OAG means “He who makes nothing.”

| Kl 2. Water of Fire:

  • a. VADALI Vah-dah-lee V-LAIAD means “He who has the Secret Truth.”

  • b. OBAuvai Oh-bah-vah OBA-V-IA means “He who has half of truth.”

■ 3. Earth of Fire:

  • a. l vO ’ bXDO Voh-letz-doh

VOLX-DO means “He whose name is Annihilation.”

  • b. SIODA Ess-ee-oh-dah S-IO-DA means “He who is eternal.”

fl 4. Fire of Fire:

  • a. RZIONR Rah-zodee-oh-nar ZIN-ROR means “He who is ir the Waters of the Sun.”

  • b. NRZFM En-rah-zod-eff-em NRZ-F-M means “He who visits here six times.”

THE KERUBIC ANGELS OR KERUBIM

Above the horizontal bar of each Calvary Cross are four letters, two on each side of the vertical bar. These four letters form the name of a Kerubic Angel, one for each subquadrant. Each of these names can be anagramed, or anagramatized transposed, to form three other names. Together this totals 64 Kerubic Angels: 16 in each Watchtower and four in each subquadrant.

I. Air.

1.

Air of Ain RZLA (Ra-zodel-ah), ZLAR, LARZ, ARZL

Water of Air YuTPA (Yuh-teh-pah), TPAYu, PAYuT, AYuYP

Earth of Air tkNBra (Ten-beh-rah), NBtkra, BtkraN, tkraNB

Fire of Air. XGszD (Tz-egg-seh-deh), GszDX, szDXG, DXGsz

II. Water.

1.

2.

3.

4.

2.

3.

4.

Air of Water TAAD (Tah-ah-deh), AADT, ADTA, DTAA

Water of Water TDIM (Teh-dee-em), DIMI, IMTD, MTDI

Earth of Water MAGL (Em-ah-gel), AGLM,

GLMA, LMAG

Fire of Water NLRX (En-el-artz), LRXN, RXNL, XNLR

III. Earth.

1. Air of Earth: BOZA (Boh-zodah), OZAB, ZABO, ABOZ

2. Water of Earth: PHRA (Peh-har-ah), HRAP, RAPH, APHR

3. Earth of Earth: rokonaknm (Roh-koh-nah-kem), konaknmro, naknmroko, knmrokona

4. Fire of Earth: btsamotm (Ee-ah-sah-moh-tem), R M T IA M T IAc TWmbt, ^Vmbt^a, tmbtsamo

IV. Fire.

1.

2.

3.

4.

Air of Fire: DOPA (Doh-pah), OPAD, PADO, ADOP

Water of Fire: ANAA (An-ah-ah), NAAA, AAAN, AANA

Earth of Fire: PSAK (Pess-ah-keh), SAKP, AKPS, KPSA

Fire of Fire: ZIZA (Zodee-zodah), IZAZ, ZAZI, AZIZ*

What the Kerubim Govern

Each of the Kerubic Angels governs that file of squares which begins with its first letter. For example, in the Watchtower of Air, the Kerubic Angel RZLA governs that area of the subquadrant Air of Air that contains the letters R(A)KTSF. In the same way, ZLAR rules over the file of Z(R)ZOIM, LARZ rules over L(Z)NTAN and ARZL rules over A(A)STSD. In each case, the second letter is placed in parenthesis to show that it is a part of the Calvary Cross. It is not governed by the Kerubic Angel but by the Calvary Cross Angel.

♦According to the Golden Dawn, AZIZ is a huge human-shaped being, fiery red with flaming wings and emerald green hair.

ZAZI is black and white, flaming and flashing.

IZAZ is blue and orange and covered with a fiery mist

ZIZA is orange with hazy gold wings which are like gauze, and he has nets of gold around him.

THE ARCHANGELS

In addition to the 64 Kerubim, there are also 64 Archangels who rule over them. The names of these Archangels are found by prefixing one letter from the Tablet of Union or Black Cross to the names of the Kerubim. The letters used are E, H, N and B. These are the first letters of each row as shown in Figure 9 and refer to the element Spirit

  • 1. “E” prefixes the Kerubic Angels of Air

Air. ERZLA Er-zodel-ah

Water. EYuTPA Eh-yuh-teh-pah

Earth. EtkNBra Eh-ten-beh-rah

Fire. EXGszD Ehtz-egg-seh-deh

Similarly for the 12 lesser Kerubic Angels of Air.

  • 2. “H” prefixes the Kerubic Angels of Water.

Air. HTAAD Heh-tah-ah-deh

Water. HTDIM Heh-teh-dee-em

Earth. HMAGL Hem-ah-gel

Fire. HNLRX Hen-el-artz

Similarly for the 12 lesser Kerubic Angels of Water.

  • 3. “N” prefixes the Kerubic Angels of Earth.

Air. NBOZA En-boh-zodah

Water. NPHRA Enpeh-har-ah

Earth. NM^aSim En-roh-koh-nah-kem

Fire. N btsamotm Enee-ah-sah-moh-tem

Similarly for the 12 lesser Kerubic Angels of Earth.

  • 4. “B” prefixes the Kerubic Angels of Fire.

Air. BDOPA Beh-doh-pah

Water. BANAA Ban-ah-ah

Earth. BPSAK Beh-pess-ah-keh

Fire. BZIZA Beh-zodee-zodah

Similarly for the 12 lesser Kerubic Angels of Fire.

Chief Characteristics of the Archangels and Kerubim

The Archangels and Kerubim of the sixteen subquadrants, are characterized according to their locality as follows:

  • 1. Archangels and Kerubim of the four Air subquadrants. These angels are characterized by pairs of opposing forces such as expansion and contraction, attraction and repulsion, solidification and dispersion. They seek a balance between such dual forces.

  • 2. Archangels and Kerubim ofthe four Water subquadrants. These angels are characterized by motion. They desire continual movement and flux. They seek change in all things.

  • 3. Archangels and Kerubim of the four Earth subquadrants. These angels are characterized by their desire for manifestation. They seek to express subjective thoughts and emotions into objective forms.

  • 4. Archangels and Kerubim ofthe four Fire subquadrants. These angels are characterized by their desire to purify human nature. Theys seek purification by fire of all the lower human character traits.

THE LESSER ANGELS

There are 64 lesser angels of the Watchtowers. Beneath the horizontal bar of each Calvary Cross are sixteen squares (four letters across separated by the vertical bar of the Cross, and four letters down). These are the names of the four Lesser Angels of each respective subquadrant, the first being somewhat more important than the other three.

  • I. Air.

  • 1. Air of Air: KZNS, TOTT, SIAS, FMND

  • 2. Water of Air OYvUB, PACK, RBNH, DIR1!

  • 3. Earth of Air: ABMO, NAKO, OKNM, SHAL

  • 4. Fire of Air: AKKA, NPuaT, OTOI, PMOX

IL Water.
  • 1. Air of Water: T°aKO, NHDD, fpAAX, SAIzx

  • 2. Water of Water: mianuGM, Fa OK, VSxsynlh, RV-kI 3. Earth of Water: PAKO, NDZN, MPO, XRNH 4. Fire of Water XPKN, VASA, DAPI, RnaIL

  • III. Earth.
  • 1. Air of Earth: AIRA, ORMN, RSNI, IZNR

  • 2. Water of Earth: AoMGG, GBAL, RLMU, IAHL

  • 3. Earth of Earth: OPNA, DOO' t , RXAO, AXIR

  • 4. Fire of Earth: MSAtl, IABA, IZXP, STIM

  • IV. Fire.
  • 1. Air of Fire: OPMN, ApbST, SKIO, VASG

  • 2. Water of Fire: GmnNM, EKOP, AMOX, bvRAP

  • 3. Earth of Fire: DATT, DIOM, OOPZ, RGAN

  • 4. Fire of Fire: ADRE, SISP, PALI, AKAR

The Ruling Lesser Angels.

Each of the 64 Lesser Angels has a presiding angel whose

name can be found by prefixing an appropriate letter from the Tablet of Union.

  • 1. Air(XARP).
  • 1. Air of Ain XKZNS, XTOTT, XSIAS, XFMND

  • 2. Water of Air. AOYvUB, APAOK, ARBNH, ADIRh

  • 3. Earth of Ain RABMO, RNAKO, ROKNM, RSHAL

  • 4. Fire of Fire: PAKKA, PNPuaT, POTOI, PPMOX

  • 2. Water (KOMA).
  • 1. Air of Waten KT°aKO, KNHDD, KfpAAX, KSAFx

  • 2. Water of Waten OMiSuGM, OI'aOK, OVSxsnh, ORVM

  • 3. Earth of Waten MPAKO, MNDZN, MMPO, MXRNH

  • 4. Fire of Waten AXPKN, AVASA, ADAPI, ARnaIL

  • 3. Earth (ANTA).
  • 1. Air of Earth: AAIRA, AORMN, ARSNI, AIZNR

  • 2. Water of Earth: NAoMGG, NGBAL, NRLMU, NIAHL

  • 3. Earth of Earth: TOPNA, TDOCFf, TRXAO, TAXIR

  • 4. Fire of Earth: AMSAtl, AIABA, AIZXP, ASTIM

Fire (ITOM).
  • 1. Air of Fire: IOPMN, IAfbST, ISKIO, IVASG

  • 2. Water of Fire: TGmnNM, TEKOP, TAMOX, PvRAP

  • 3. Earth of Fire: ODATT, ODIOM, OOOPZ, ORGAN

  • 4. Fire of Fire: MADRE, MSISP, MPALI, MAKAR

Chief Characteristics of the Lesser Angels.

The Lesser Angels and Lesser Ruling Angels of the sixteen subquadrants, are characterized ’ according to their locality as follows:

The Lesser Angels / 69

  • 1. Angels of the four Air subquadrants. These angels assist in purifications. They can help free one from illusion, diseases, ignorance and other karmic afflictions by an occult process of sublimation.

  • 2. Angels of the four Water subquadrants. These angels assist in polarizations. They can help make needed changes in one’s character or life-style, and can orient one toward a better future.

  • 3. Angels of the four Earth subquadrants. These angels assist in manifestations. They can help one to express inherent inner divinity in daily life.

  • 4. Angels of the four Fire subquadrants. These angels assist in transmutations. They can help to disperse the lower elements of the human nature such as egotism, fear, hate,

pride and so on.

THE DEMONS OF THE WATCHTOWERS

Three-lettered names of 128 separate demons can be found by using pairs of letters, from the sixteen squares under the Calvary Cross, together with an appropriate letter from the Tablet of Union. The names of each Lesser Angel consists of two pairs of letters. Each of these pairs is the base of a name of a demon or elemental. The third letter is the prefix to the Lesser Angels, from the Tablet of Union.

For example, in the subquadrant Air of Air, eight demon names are:

XKZ XNS

XTO XTT

XSI XAS

XFM XND

Another example: In the subquadrant Water of Earth, the eight demon names are:

NAM NGG

NGB NAL

NRL NMU

NIA NHL

THE CALLS: WHEN TO USE THEM

Dee and Kelly constructed eighteen Calls, or Keys, to be used for either invocations or for traveling in the Spirit Vision. These are rather cumbersome sentences to be recited out loud, prior to any magical operations involving the angels and Aethyrs.

Actually there is a total of 49 Calls. The first is usually numbered 0 and is without words. This Key makes the mind empty of all thoughts, much like the Samadhi of Yoga. It is used to invoke or travel to the highest formless levels beyond the first Aethyr and as such would only be used by the most advanced Adepts.

A single Call is used for all thirty Aethyrs. The only change necessary is to insert the name of the appropriate Aethyr being addressed. In the Call, this name is usually left blank until filled in by a magician as needed.

This leaves eighteen Calls usually numbered one through eighteen. The specific rules governing their use are given in Table VII.

Example 1.

To invoke (or visit) any Archangel, recite Call 1 then 2.

To invoke (or visit) any Ruling Lesser Angel whose first letter is from the line NANTA (but not the ’ ’ N”, which is only used for Archangels) of the Tablet of Union, recite Call 1, then 2 and then 5.

To invoke (or visit) any angel from the subquadrant Air of Air, recite only Call 3.

To invoke (or visit) any angel from the subquadrant Water of Fire, recite Call 6 and then 17.

  • Example 2.

  • Example 3.

  • Example 4.

TABLE VII. WHEN TO USE THE EIGHTEEN CALLS

Call No.  When To Use Call

1   1

1  2

Use first for all angels associated with the Tablet of Union. Use second for all Archangels of EHNB of the Tablet of Union as well as for all other angels.

1   3

Use third for all Ruling Lesser Angels of (E)XARP.

Use first for Lesser Angels of the Watchtower of Air.

Use first (only) for all angels of Air of Air beginning with IDOIGO.

1  4

Use third for all Ruling Lesser Angels of (H)KOMA.

Use first for all Lesser Angels of the Watchtower of Water.

Use first (only) for all angels of Water of Water beginning with NELAPR.

5

Use third for all Ruling Lesser Angels of (N)ANTA.

Use first for all Lesser Angels of the Watchtower of Earth.

Use first (only) for all angels of Earth of Earth beginning with ABALPT.

6

Use third for all Ruling Lesser Angels of (B)ITOM.

Use first for all Lesser Angels of the Watchtower of Fire.

Use first (only) for all angels of Fire of Fire beginning with RZIONR.

7

Use second for all angels of Water of Air beginning with LLAKZA.

8

Use second for all angels of Earth of Air beginning with AIAOAI.

9

Use second for all angels of Fire of Air beginning with AOVRRZ.

10

Use second for all angels of Air of Water beginning with OBGOTA.

11

Use second for all angels of Earth of Water beginning with MALADL

12

Use second for all angels of Fire of Water beginning with IAAASD.

13

Use second for all angels of Air of Earth beginning with ANGPOI.

14

Use second for all angels of Water of Earth beginning with ANAEEM.

15

Use second for all angels of Fire of Earth beginning with OPMNIR.

16

Use second for all angels of Air of Fire beginning with NOALMR.

17

Use second for all angels of Water of Fire beginning with VADALI.

18

Use second for all angels of Earth of Fire beginning with VOLXDO.

THE EIGHTEEN CALLS TO BE RECITED

The eighteen Calls are written in flowery and rather obscure language. The beginner is very apt to “not see the forest for the trees” in this morass of colorful verbiage. The real purpose of these Calls is to place the mind in a proper receptive state. This is difficult to accomplish, however, when the wording is impossible to comprehend. To avoid this problem for the beginner, each call has been slightly revised for simplicity. The actual Calls, as given by Crowley, are contained in Appendix A, for the more daring magician. Accompanying each Call is Crowley’s version of the Enochian. The student is encouraged to wade through these and determine for himself, by experience, which version has the best results. Remember, Enochian words are like mantras; they have definite physical vibratory effects as well as emotional and mental effects. But in themselves, they are simply devices used by the magician in order to manifest his will.

•i

  • 1. The First Call.

“I rule over you,” declares the God of Justice. His power is exalted above the torment of the world. In his hands, the Sun is like a sword and the Moon is like an all-consuming fire. He measures your clothing material among the available substances and draws you together like the palms of my hands. [Furthermore he says:] “I have decorated your seats with the Fire of Gathering, and have beautified your garments with admiration. I have made a law to govern the Holy Ones, and have delivered a Rod to you, with the Ark of Knowledge. Moreover, you have lifted up your voices and sworn obedience and faith to Him who lives and triumphs, whose beginning is not, and whose end cannot be, who shines like a flame in the center of your palaces, and who rules

among you as the balance of righteousness and truth.” [The magician addresses the appropriate angels and says:]

Move therefore, and show yourselves! Unveil the mysteries of your creation! Be friendly to me, because I am a servant of this same God, a true worshipper of the Highest.

Notes to the First Call. Here the God of Justice is Karma. The pronoun “you” refers throughout to the angels of the Tablet of Union being addressed by the Call.

  • 2. The Second Call.

Can the winged winds understand your wonderous voices? You are the Second of the First. Burning flames outline you when I speak your names. I will treat you like cups for a wedding, or like beautiful flowers in the Chamber of Righteousness. Your feet are stronger than the barren stone, and your voices are mightier than many winds. You are becoming like a building which does not exist save in the Mind of the All-Powerful.

[The magician addresses the appropriate angels and says:]

The First commands you to arise and to move therefore toward his servant. Show yourselves in power, and make me a strong Seer-of-things, because I am of Him who lives forever.

Notes to the Second Call. Here the “First” refers to the God of Justice (i. e. Karma) of the first Call. He is above the angels of the Tablet of Union and therefore they are “Second.”

  • 3. The Third Call.

“Behold,” declares your God, “I am a circle on whose hands stand Twelve Kingdoms. Six of these are seats of life, the rest are like sharp Sickles, or like the Homs of Death. Because of this, the creatures of Earth live or die only in my own hands, which sleep and then rise again.”

“In the beginning I made you stewards, and placed you in the twelve seats of govenment I gave every one of you an appropriate level of power over the 456 true ages of time. My intent was that from the highest vessels and the fartherest comers of your governments, you might work my Power and pour down the fires of life and multiply upon the earth. Thus you have become the skirts of justice and truth.” [The magician addresses the appropriate angels and says:]

In the name of this same God, lift yourselves up, I say. Behold, His mercies flourish, and His Name has become mighty among us. In Him we say, move, and descend. Apply yourselves to us as you would to partakers of His Secret Wisdom in your creation.

Notes to the Third Call. Here the “Twelve Kingdoms” are the twelve houses of the Zodiac. Here again the pronoun “you” refers throughout to the angels being addressed. The Enochian word MIKA, which means “mighty” or “powerful”, has the numerical value by Gematria of456. Also, 456 can be reduced, by a process called “ Aiq Bkr” or the Qabalah of Nine Chambers, to 4+5 +6 = 15, where 15 is the number for the word TA, meaning “correspondence.”

  • 4. The Fourth Call.

I place my feet in the South, and look about me and say, “Are not the thunders of increase numbered 33, and do these not rule in the Second Angle? I have placed 9639 servants under them. None have yet numbered them, but One. In them, the Second Beginnings of Things exists and grows strong. They are the successive Numbers of Time. Their powers are like those of the first 456.

“Arise, you Sons of Pleasure, and visit the Earth. I am the Lord your God, who is, and who lives forever.” [The magician addresses the appropriate angels and says:]

In the name of the Creator, move and show yourselves as pleasant deliverers, and praise Him among the sons of men.

Notes to the Fourth Call. Here the “ Second Angle” is Water. Thirty-three is the numerical value of L-BESZ which means “the first (i.e. primordial) matter.” The direction South, can be taken as the direction inward, which is to say toward the spiritual. The number 9636 reduces to 9+6+34-6 = 27 and 2+7 = 9. Also 33 is equivalent to 456 because 3+3 = 6, and 4+5+6=15 and 1+5 = 6. The number 9 is the value of the letter T which means the same thing as the word TA (“likeness” or “correspondence”).

  • 5. The Fifth Call.

Mighty sounds have entered into the Third Angle, and have become like olives on the Olive Mount. They look with gladness upon the Earth, and dwell in the brightness of the heavens like continual Comforters. On them I have fastened 19 Pillars of Gladness and gave them vessels to water the Earth together with her creatures. They are the brothers of the First and Second. They have begun their own seats and have decorated them with 69,636 ever-burning lamps. Their numbers are as the Beginnings, the Ends, and the Contents of Time.

[The magician addresses the appropriate angels and says:]

Therefore come and obey the purpose of your creation. Visit us in peace and comfort. Perfect us as receivers of your mysteries. Why? Because our Lord and Master is the All-One.

Notes to the Fifth Call. The “Third Angle” refers to any of the four earth subquadrants. Nineteen is the number for BAG, the name of the 28th Aethyr, and 19x7 = 133, which is the number for VTI, the name of the 25 th Aethyr. The number

19 is also the square root of 361, the number for IKH, the name of the 11th Aethyr. Also, 69,636 = 64-9+6+3+6 = 30 and 30 = 3+0 = 3, i.e. the Third Angle.

  • 6. The Sixth Call.

The spirits of the Fourth Angle are nine who are mighty in the Firmament of Waters, who the First has planted as a torment to the wicked and a garland to the righteous. He gave them fiery darts to protect the earth, and 7699 continual workmen, whose courses visit the earth with comfort and who are in government and continuance like the Second and the Third.

[The magician addresses the appropriate angels and says:]

Therefore listen to my voice. I have spoken of you, and I have advanced you in power and presence. Your works shall be a song of honor, and the praise of your God shall be in your creation.

Notes to the Sixth Call. The “Fourth Angle” refers to any of the four fire subquadrants. The number 9 occurs throughout these Calls. This is the occult number for the circumference of a circle (360 degrees reduces to 9) and therefore any outward or objective quantity. The number 7699 reduced to 7+6+9+9 = 31, an important number in Qabalism, and 3+1 =4, i.e. the Fourth Angle.

  • 7. The Seventh Call.

The East is a House of Virgins who sing praises among the flames of the first glory. There the Lord opened his mouth, and they became 28 living dwellings wherein the strength of man rejoices. They are clothed with ornaments of brightness, and they work wonders on all creatures. Their kingdoms and continuance are like the Third and Fourth; strong towers and places of comfort, the seats of mercy and

continuance.

[The magician addresses the appropriate angels and says:]

O you Servants of Mercy, move and appear! Sing praises to the Creator, and be mighty among us, so that this remembrance will give power, and our strength will grow strong in our Comforter.

Notes to the Seventh Call. The East is the direction of the Watchtower of Air. Twenty-eight is the number for the word BALT which means “justice.” Here the angels are associated with mercy and comfort. Also, 28 = 2+8 = 10, and 10 = 1+0 = 1, i.e. the First Watchtower.

  • 8. The Eighth Call.

The Midday, where the First is like the Third Heaven, is made of 26 Hyacinthine Pillars. Here the Elders become strong. “I have prepared them for my own righteousness,” declared the Lord, whose long continuance is like a shield to the Stooping Dragon, and like the harvest of a widow. How many are there who remain in the Glory of the Earth, who live, and who shall not see Death until the House falls and the Dragon sinks?

[The magician addresses the appropriate angels and says:]

Come away! The Thunders have spoken. Come away! The Crowns of the Temple and the Robe of Him who is, was, and will be crowned, are divided. Come forth! Appear, to the terror of the Earth and our comfort, and to the comfort of such who are prepared.

Notes to the Eighth Call. “The F irst is like the Third Heaven” refers to the subquadrant Earth (third) of Air (first). Twenty-six is the number for the word BAHAL meaning“to shout” or “to cry out.” Also 26 is half of 52, the number of QAA, “creation.” Twenty-six is also the Enochian number

for DAATH, the hidden Eleventh Sephiroth Also 26 = 2+6 = 8, i.e. the Eighth Call. Here the angels are associated with a culmination of endurance. The “ Stooping Dragon” is Apo-phrassz (the Apophis or Apep of the Egyptians).

  • 9. The Ninth Call.

A mighty guard of fire, with two-edged swords flaming, and with eight Vials of Wrath for two times and a half, and with wings of wormwood and with marrow of salt, have set their feet in the West. They are measured with their 9996 ministers. These gather up the moss of the Earth like the rich man gathers up his treasure. Cursed are they who have iniquities. In the eyes of those with iniquities are mill-stones greater than the Earth and from their mouths run seas of blood. The heads of the Guard of Fire are covered with diamonds, and upon their hands are marble stones. Happy is he upon whom they frown not, because the Lord of Righteousness rejoices in them.

[The magician addresses the appropriate angels and says:] Come away, but without your Vials, because the time is such that requires comfort.

Notes to the Ninth Call The references to Fire of Air are clear here. According to the Zodiac correspondence, West is the direction of Air. Eight Vials for two times and a half: 8+8+4 = 20. Also, 9996 = 9+9+9+6 = 33, and 33 = 3+3 =6. Furthermore, 20+6 =26. Both 20 and 26 are Enochian numbers for DAATH, the Dark Sephiroth. Here the angels are clearly purgative.

  • 10. The Tenth Call

The Thunders of Judgment and Wrath are numbered, and are contained in the North, in the likeness of an Oak whose branches are 22 nests of lamentation and weeping

which are stored up for the Earth. These bum night and day, and vomit out the heads of scorpions and live sulphur mingled with poison. These are the Thunders that, 5678 times in the twenty-fourth part of a moment, roar with a hundred mighty earthquakes and a thousand times as many surges. They rest not, neither do they know any time here. One rock brings forth a thousand, just as the heart of man brings forth his thoughts. Woe! Woe! Woe! Woe! Woe! Woe! Yea, Woe to the Earth, because her iniquity is, was, and shall be great. [The magician addresses the appropriate angels and says:]

Come away! But not your mighty sounds.

Notes to the Tenth Call. According to the Zodiac correspondence, North is the direction of Water and these “Thunders” and “mighty sounds” occur in air (i.e. Air of Water). The “22 nests” are the trumps of the Tarot, the paths between the Sephiroth on the Tree of Life. 5678 = 5+6+7+8 = 26, and 2+6 =8, the occult number for spiral cycles. Here the angels are associated with the turmoil and flux of powerful karmic forces.

  • 11. The Eleventh Call.

The mighty Seat groaned, and there were five Thunders that flew into the East, and then an eagle spoke and cried aloud, “Come away!” And then they gathered themselves together and became the House of Death, which is measured, and they were like those whose number is 31.

[The magician addresses the appropriate angels and says:]

Come away! I have prepared a place for you. Therefore, move and show yourselves. Unveil the mysteries of your creation. Be friendly to me, because I am a servant of this same God, a true worshipper of the Highest.

Notes to the Eleventh Call. East is the direction of Air. Also,

“Thunders” and “eagle” suggest air. However, all of the air has “come away” leaving Earth of Water which is “the House of Death.” Thirty-one is the number for the word BESZ, “matter.” It should also be noted that Death is the 13th path on the Tree of Life and 13 is the reverse of 31 (both reduce to 4, the occult number for solidity and firmness which characterize the element Earth). Here opportunity and possiblility give way to fatality which is a kind of death (in an occult sense, death is stagnation). Also, if 5 (the number of Thunders) is added to 31, the sum reduces to 9 (see the note to the Fourth Call).

  • 12. The Twelfth Call.

O you who range in the South, and who are the 28 Lanterns of Sorrow, bind up your girdles, and visit us. Bring down your 3663 servants so that the Lord may be magnified. His name among you is Wrath.

[The magician addresses the appropriate angels and says:]

Move I say, and show yourselves! Unveil the mysteries of your creation. Be friendly to me, because I am a servant of this same God, a true worshipper of the Highest.

Notes to the Twelfth Call. South is the direction of the element Fire. Twenty-eight is the number for the word BALT which means “justice.” Also, 28 reduces to 1. 3663 = 3+6+6+3 =18, and 18 = 1 +8 =9. The sum of 3663 and 28 reduces to 1, the occult number for unity. Sorrow and wrath accompany the purification by fire only for the unprepared.

  • 13. The Thirteenth Call.

O Swords of the South, who have 42 eyes to stir up the Wrath of Sin, who make men drunken who are empty; Behold, the Promise of God, and His Power which is called among you a bitter sting.

[The magician addresses the appropriate angels and says:] Move and appear! Unveil the mysteries of your creation, because I am a servant of this same God, a true worshipper of the Highest

Notes to the Thirteenth Call. The “ Swords of the South” can also be considered “spiritual swords” because South is the direction of the spiritual. The “Promise of God” refers to the Air of Earth, the region of possible manifestations. Forty-two is the number of the word ELZAP which means “way” or “ course.” Also, 42 = 4+2 = 6, the occult number for the principle of animation and physical nature. The angels called here can help hasten the growth of one’s karmic seeds.

  • 14. The Fourteenth Call.

O Sons of Fury, 0 Children of the Just One, who sits upon 24 seats, who vex all creatures of the Earth with age, and who have 1636 servants under you; Behold, the Voice of God, the promise of Him who is called among you, Fury or Extreme Justice.

[The magician addresses the appropriate angels and says:] Move and show yourselves! Unveil the mysteries of your creation. Be friendly to me, because I am a servant of this same god, a true worshipper of the Highest.

Notes to the Fourteenth Call. Here the angels are associated with fury and turmoil, albeit karmic. Twenty-four is the number for LEA, the name of the 16 th Aethyr, and PAZ, the 4th Aethyr. Also, 24 x 2 = 48 where 48 is the number for POP, the 19th Aethyr, and LOE, the 12th Aethyr. All of these Aethyrs are related through the number 24. Also the word TAFA, “poison” is 24. This number reduces to 6(2+4 = 6). 1636 = 1+6+3+6 =16, one third of 48. Also 1+6 =7, the occult number for completeness. Seven is also half of

fourteen, the number of this Call. The sum of 24 and 1636 reduces to 6+7 =13 and 13 =1+3 =4, i.e. the Fourth Watchtower, or Earth. These angels seek change which appears as fury to the unprepared, and justice to the initiated.

  • 15. The Fifteenth Call.

0 Governor of the First Flame, under whose wings are 6739 servants, who weaves the Earth with dryness, and who knows the Great Name of “Righteousness,” and the Seal of Honor.

[The magician addresses the appropriate angels and says:]

Move and appear! Unveil the mysteries of your creation. Be friendly to me, because I am a servant of this same God, a true worshipper of the Highest.

Notes to the Fifteenth Call. The “First Flame” relates this Call to the Element of Fire, and “weaving the Earth with dryness” relates it to Earth (i.e. to Fire of Earth). 6739 = 6+7+3+9 =25 and 25 is the number for BESZ, “matter.” Also, 2+5 = 7 to show that the servants of this Call are similar to those in the 14th Call. These angels are associated with the manifestation of purity.

  • 16. The Sixteenth Call.

O Second Flame, O House of Justice, who has His

beginning in glory, and who comforts the Just, who walks upon the Earth with 8763 feet, and who understands and separates creatures. You are great, like the God of Conquest. [The magician addresses the appropriate angels and says:] Move and appear! Unveil the mysteries of your creation.

Be friendly to me, because I am a servant of this same God, a true worshipper of the Highest.

I Notes to the Sixteenth Call. The sense of justice and comfort f

given here characterizes the subquadrant of Air. The “Flame” refers to the element Fire. 8763 = 8+74-6+3 = 24 (see the 14th Call for this number).

  • 17. The Seventeenth Call.

O Third Flame, whose wings are thorns to stir up vexation, and who has 7336 living lamps going before you, and whose God is “Wrath in Anger.” [The magician addresses the appropriate angels and says:]

Gird up your loins and listen! Move and appear! Unveil the mysteries of your creation. Be friendly to me, because I am a servant of this same God, a true worshipper of the Highest.

Notes to the Seventeenth Call. The “Flame” refers to the element Fire, and the “stirring up” is a reference to Water. When Water meets Fire, a great disturbance or “vexation” is produced. 7336 = 7+3+3+6 =19, and 19 = 1+9 =10 =1+0 =1.

  • 18. The Eighteenth Call.

O Mighty Light and burning Flame of Comfort, who unveils the Glory of God to the center of the Earth, and in who the 6332 Secrets of Truth have their abode, and who is called in your kingdom, “Joy” and who is not to be measured.

[The magician addresses the appropriate angels and says:] Be a window of comfort to me! Move and appear!

Unveil the mysteries of your creation. Be friendly to me, because I am a servant of this same God, a true worshipper of the Highest

Notes to the Eighteenth Call. Here Fire of Fire is emphasized, but the secret nature of this fire is joy. 6332 = 6+3+3+2 =

14, the number for the word AG meaning “no” or “not” Also 14 = 1+4 = 5, the occult number for a mixture of spirit and matter (also the number for man).

HOW TO INVOKE THE ARCHANGELS AND ANGELS

The Kerubic Angels, Archangels and Lesser Angels are all invoked using the appropriate Calls from Table VII, together with the Pentagram Ritual. Each Angel is attributed to the element of the corresponding Watchtower. The Archangels and Ruling Lesser Angels are attributed to Spirit, the element of the Tablet of Union.

A pentagram has five points and each corresponds to an element, and therefore to one of the Holy T ablets. During the ritual, a pentagram is drawn for a particular Angel or Archangel by beginning it at the appropriate point. The pentagram is shown in Figure 16. The four lower points correspond to the Watchtowers, and above them is Spirit which corresponds to the Tablet of Union.

Figure 16. Pentagram for Invocation and Banishment of Angels and Archangels.

Invocation of Archangels and Angels: Step by Step

  • A. PREPARATION.
  • 1. Select the Archangel or Angel to be invoked. This will depend upon the motive or purpose for the invocation.

  • 2. Determine the corresponding Watchtower, Angel and Element.

  • 3. Determine and be familiar with the appropriate Calls, from Table VII.

  • 4. Memorize the pronounciation of all names involved. The order of the Enochian Hierarchies is:

  • a. Great Holy Name

  • b. Great King

  • c. Six Seniors

  • d. Calvary Cross Angel (six letters)

  • e. Calvary Cross Controlling Angel (five letters)

  • f. Archangel

  • g. Kerubic Angel

  • h. Ruling Lesser Angel

  • i. Lesser Angel

  • j. Demons

  • 5. Consult Figures 16, 17 and 18 to determine the appropriate pentagrams to be drawn.

  • 6. Stand facing the appropriate Watchtower (i.e. North, South, East, or West from Figure 8).

  • B. INVOCATION.
  • 1. Begin by reciting out loud the appropriate Call or Calls in their proper order. Concentration should place the mind in a receptive state, tuned to the vibratory forces of the particular Angel being invoked.

  • 2. Trace a large pentagram in the air with either a magic wand or rod.

  • a. Begin at the point of the pentagram shown in

Figures 17 and 18 depending upon the corresponding element There are two pentagrams for the Tablet of Union, one for E and B (both are active) and another for H and N (both are passive), b. Trace the pentagram in a single unbroken line.

Begin in the direction shown in the figures by the arrow and continue until returning to the starting point.

c. Imagination is important here. As the magician traces the lines in the air, he imagines that a pentagram is actually being drawn. He must be able to see it very clearly in his mind. The color of this psychic construction is as follows:

If the starting point is:______

Spirit (E,B)

Spirit (H,N) Air

Water

Earth

Fire

Then the color of the pentagram is;

bright purple deep purple sky blue sea green amber

bright fiery vermillion

d. To further tax the imagination, after any pentagram is drawn, imagine the following symbol at the center of it, shining with the same colon

Spirit

®

Air

A

Water

V

Earth

V

Fire

A

3. Asa general rule, pronounce the Holy Name while tracing the pentagram and the Great King’s name

INVOCATION

BANISHMENT

Pentagrams for Invocation and Banishment of Angels and Archangels Whose Names Begin with the E(XARP) of Air and the B(ITOM) of Fire.

INVOCATION

BANISHMENT

Pentagrams for Invocation and Banishment of Angels and Archangels Whose Names Begin with the H(KOMA) of Water and the N(ANTA) of Earth.

Figure 17. Pentagrams for the Element of Spirit

while constructing the inner symbol. Then pronounce the names of all six Seniors while concentrating on the pentagram.

  • 4. Continue calling out the names of the angelic hierarchy in their proper sequence until naming the Angel to be invoked. While speaking outwardly, the magician vibrates the name inwardly, mentally filling the universe with it. If done properly, this will have the effect of clearly visualizing the locality of the invoked Angel and his exact relationship with the Watchtower. In other words, it will establish a psycho-magnetic link between the magician and the Angel.

  • 5. If successful, he will appear in the pentagram in some form and will converse with the magician. If partially successful, the magician may catch an idea or thought from him.

  • 6. Success or failure is not measured by requiring that an Angel physicallyjump out of the Aethyr at the magician. It is measured only by the degree in achievement of the original motive. Success or failure may not be known for days or even months after the operation.

  • C. BANISHMENT.
  • 1. Every Angel invoked, must be properly banished after the operation. If unsure whether the invocation was successful or not, use the banishment ritual anyway. It is a psychological necessity to banish these foreign impulses and forces from one’s consciousness lest they influence one unconsciously (which is a form of possession).

  • 2. To banish an Archangel or Angel back to his region, simply make another pentagram in reverse, as shown in Figures 17 and 18.

  • 3. As the banishing pentagram is drawn, imagine that the colored lines previously traced are being erased (this

may take some practice at first). Imagine that the central symbol disappears simultaneously. When the banishing pentagram has been drawn properly, the magician will no longer see any pentagram at all. He should feel that a great distance once again separates him from the Angel.

An Invocation of a Lesser Angel.

Suppose, for an example, one would like to increase his capacity for knowledge. Perhaps he has a poor memory, or is slow to learn new things. In order to ease this problem, he decides to call on the assistance of ABMO, the highest of the Lesser Angels in the subquadrant Earth of Air.

As part of his preparation, the magician finds that ABA can mean “to bend” or “to come down” and that OM means “knowledge” or “understanding.” AB-OM can thus mean “the coming down of knowledge,” and the Angel AB-MO (where MO is an anagram for OM) is “he who brings down knowledge.” He also calculates the gematric value of ABMO to be 131 and uses this number to find an equivalent Enochian word or phrase. He knows that he will be working on the Watchtower of Air, so he reviews the Governing Angels of this quadrant and the two pentagrams to be used (one for invoking the other for banishing).

The magician begins by casting aside all distracting thoughts and concerns. He should be alone, or at least without distractions or interruptions. Once such operations begin, any interruption could be disastrous.

The magician stands with arms outstretched facing the East and recites Call no. 3 and then Call no. 8. The meanings of these Calls must be clear. Their symbolism should lead to a vibratory feeling for the subquadrant Earth of Air.

Then the magician speaks the Holy Name, Oh-roh Ee-bah Ah-oh-zod-pee and vibrates it in his mind while tracing a large light blue Air Pentagram. He should be able to see the

How to Invoke the Archangels and Angels / 93 blue pentagram shining in the air before him.

K He then sees a light blue symbol for air (A) in the center

of the pentagram while he simultaneously vibrates the five-■ syllabled name of Bah-tah-ee-vah-heh, “he whose voice ^B seems to have wings.”

As he looks at the completed pentagram, he slowly ^B vibrates the names of the six Seniors: ^B  Hab-bee-oh-roh

Ah-ah-oh-zodah-eefeh

K  Heh-teh-noh-rah-dah

K  Ah-ha-oh-zodah-pee

V  Ah-veh-toh-tah-rah

H  Hee-poh-teh-gah

■ By now the magician should be in good rapport with the

■ Watchtower of Air. A psycho-magnetic link should be

■ clearly established. He is now ready to proceed to the proper H subquadrant. He begins by saying:

■  “Ahee-ah-oh-ahee, who stands upright at the great

■  Cross, be within me, and grant my request.

IB  Ohee-ee-ee-teh, who expands outward to control the

B  mighty Cross, be within me and without me, and

B  grant my request

B  O Mighty Archangel, Eh-ten-beh-rah, who guards

B  over the Earth of Air, manifest my request; make my

B  inner desire for knowledge to be an outer reality.

|B  O mighty and merciful Kerubic Angel, Ten-beh-rah,

B  may my inherent capacity for knowledge be made

|B<  manifest in this life. O Ten-beh-rah, may a balance

B  be made between ignorance and wisdom.

B  O kindly presiding Angel, Rah-beh-moh, may knowl-

B  edge of all things come easily to me.”

B The magician has now worked his way down to the Angel

B who is to be invoked, ABMO. Consciousness which was first B expanded in all directions (z. e. blank), has been guided to the

great Watchtower of Air in the East, and then to the subquadrant Earth of Air, and then to the specific squares of that subquadrant where the Lesser Angel ABMO dwells. All the while the original goal is kept firmly in mind and the Air Pentagram still sparkles in the air before the magician’s eyes. He is now ready to invoke ABMO:

“O Ah-bem-oh, who governs over the three Lesser Angels Nah-koh, Oh-ken-em, and Ess-hah-el; assist me!

O Ah-bem-oh, whose number is one hundred and thirty-one, attend me!

You are ETHAMZA (Eteh-ahm-zodah) MAD-BESZ (Em-ah-deh Bess-zod) (i.e. “you are hidden by the god of matter.” Both of these equal 131). Ah-bem-oh, Ah-bem-oh, come to me. Make the ASr of Knowledge to be the earth of intelligence for me. Help me to fully realize my inherent ability to learn and to retain what is learned. May I be made firm in knowledge even as you are earthed in Air.

Ah-bem-oh, assist me!

Now the magician should feel the airy nature of knowledge becoming a solid fact within himself. He imagines ABMO in the pentagram showering forth his ability to manifest the capacity for knowledge. He is now one who can learn easily and remember facts over long periods of time. His own inherent ability will now surely be enhanced.

In gratitude to ABMO, he now banishes the Angel with a banishing Air Pentagram. ABMO thus returns to the Watchtower of Air in the East and the pentagram is gone from his sight.

A successful outcome here is likely because the magician has requested that an inherent ability (i. e. inherent in man) be made manifest in this life. The Angel was not asked to perform an impossible mission. He was asked only to assist the magician to make a desired psychological change within himself in accordance with the Great Work. Enochian Magic is extremely powerful in this regard.

RELATIONSHIP OF THE WATCHTOWERS TO THE TREE OF LIFE

Both Crowley and the Golden Dawn sought to show a correspondence between the Enochian system and the Hebrew system of the Qabalah and its Tree of Life. The Tree of Life consists of ten Sephiroth, globes of splendor, from Kether the most spiritual down to Malkuth, our Earth and the most material. These globes are situated as shown in Figure 19. There are 22 paths connecting these globes. These paths are each represented by one of the trump cards of the Tarot. Figure 19 also shows the matching Enochian letters.

It can be seen from this, and from the data contained in Table II, that an exact match is not possible. Three paths have two letters each, while three paths (Sun, Tower, and Fortune) have none. Crowley states (in THE VISION AND THE VOICE) that the Aethyrs approach the Tree of Life, but are nowhere identical. Nevertheless, a fairly good correspondence can be made using the Abyss as a common reference point for the two systems. The dark and hidden Sephiroth of Daath corresponds tolerably well with the tenth Aethyr.

The Calvary Crosses of the Watchtowers bear a direct correspondence with the Sephiroth, as shown in Figure 20. Each Calvary Cross in the four Fire subquadrants, represent the Sephiroth in the Atziluth World. Each Cross in the four Water subquadrants, correspond to the Sephiroth in the Briah World. Each Cross in the Air subquadrants, the Yetzirah World, and the four Earth subquadrants, the Assiah World. These four worlds or cosmic planes each contain ten Sephiroth according to Qabalistic tradition.

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RELATIONSHIP OF THE WATCHTOWERS TO THE UNIVERSE

According to ancient occult philosophy, each person is always located in the center of the universe. The universe itself is said to be like a circle whose circumference is everywhere (i.e. infinite) and whose center is nowhere (i.e. infinitesimal). In magic, this idea means that it is convenient to imagine ourselves at the center of the universe just as it is convenient to imagine that the universe is endless. Whether these things be so or not, is of no consequence to the magician. He finds it convenient to imagine that he is the geometric point at the center of infinity. He finds no difficulty in regarding others as also geometric points, or consciousness-centers, at the center of the universe. If the universe is considered to be infinite, then virtually any point one cares to select can be said to lay at the center.

The Tablet of Union (Figure 9) is the central region of the universe, according to the Enochian magical system. The magician therefore visualizes himself at the center of the Tablet of Union. Around him, like walls rising up from the ends of the world, are the four Watchtowers. Around these Watchtowers are the thirty Aethyrs rising up into the spiritual realms of infinity.

The 30th through the 27th Aethyrs are located in what is generally called the Astral Plane. The 26th through the 11 th are on the Mental Plane. The 1 Oth is on the dividing line between formless spirit and formed matter. This is usually called the Great Outer Abyss, or simply the Abyss. The higher Aethyrs, 9th through the 2nd, are spiritual. The highest Aethyr, the first, is divine.

Figure 21 is a diagram of this relationship. The magician visualizes himself standing between the “O” of HKOMA and the “N” of NANTA at the center of the universe. In this

Relationship of the Watchtowers to the Universe / 99

way, the quadrants, Aethrys, Angels, and so forth can become very real and meaningful. Mind traveling to certain squares, subquadrants or Aethyrs, is equivalent to traveling through one’s own universe. Figure 21 must not be taken too literally by the beginner. It is a diagram only. Actually the Watchtowers and Aethyrs overlap to a large extent. In fact, the Governors of the Aethyrs are named in the letters of the Watchtowers and through a study of these names, the actual relationships can become known.

Figure 21. The Magician (® ) Standing at the Center of the Universe.

TRAVELING IN THE SPIRIT VISION: GENERAL

When Angels are invoked, there must be a reason or motive behind the invocation which relates to the nature of the Angel. Invocations are therefore generally limited in scope. They are constrained by the motive. Not so is traveling in the Spirit Vision.

The ability to consciously leave the physical body and travel mentally through the astral and mental planes is rare, but certainly not unknown. The Golden Dawn referred to such conscious out-of-body experiences as traveling in the Spirit Vision. In truth, whether one actually leaves the physical body in a subtle body and travels in specific directions through the Watchtowers and Aethyrs, or simply uses his imagination tempered by known correspondences, is immaterial to a successful operation. Anyone with a colorful imagination can astral travel, and vice versa.

Just as the Qabalist travels mentally along the paths of the Tarot to the Sephiroth, so the magician here can travel through the four Watchtowers and the thirty Aethyrs.

HOW THE MAGIC WORKS: THREE MAGICAL OPERATIONS WITH SPIRIT VISION

The three most important operations using the Spirit Vision in Enochian Magic are:

  • a. Scrying in the Spirit Vision

  • b. Traveling in the Spirit Vision

  • c. Rising on the Planes or Aethyrs

  • a. Scrying in the Spirit Vision. This is identical with clairvoyance or psychic vision. It is the method most recommended for beginners and should be practiced until proficiency is reached before the other two operations are attempted. Basically, it consists of using signposts or known magical symbols and correspondences to “see”, with inner vision, the regions or subquadrants so symbolized. The signposts are used to “primethe pump” of the imagination as well as to keep the imagination in check once it begins. Start by meditating on the symbols and signposts pertinent to the operation. Then gradually slide into seeing them mentally rather than physically. The result will be a psychic vision of the region or subquadrant under consideration.

  • b. Traveling in the Spirit Vision. This operation is also known as Astral Traveling or Astral Projection. Here the magician actually separates his consciousness from his physical body and, by a concentration of will, projects himself in either an astral or mental body to the desired Aethyr or Watchtower Square. There he observes the region and its inhabitants directly and returns whenever he so desires. The mechanics of this operation are identical to those for falling asleep and entering a dream. The only real difference is that dreams are subconscious and spontaneous whereas this magical operation is conscious and deliberate. In Astral Projection the magician remains in complete control

Three Magical Operations with Spirit Vision /103

of any situation that may develop. Unlike scrying, which is two-dimensional, traveling in the Spirit Vision is three-dimensional. The magician actually enters into the region rather than merely visualizing it

  • c. Rising on the Planes or Aethyrs. This operation is the most advanced and is not recommended for beginners. It should be attempted only after proficiency is established in Astral Projection. The process consists of raising consciousness from the Physical Plane upward (relatively speaking) toward the spiritual realms of the Spiritual Plane and then through them to the Divine Plane. In this sense it is notunlike mysticism and indeed the result is a mystical experience or samadhi. The Western Qabalistic Model of the Tree of Life (Sephiroth), the Eastern Gupta-Vidya Model (Globes) and the Enochian Model (Aethyrs) can all be used as structural maps for consciousness during this operation (these models will be described in detail later).

THE TABLET COLORS

Each magician should draw his own Tablets. The colors used should be those prescribed by the Golden Dawn, and presented by Robert Wang in THE SECRET TEMPLE (Weiser, New York, 1980). These are shown in Figures 22 and 23. Above each Tablet is the appropriate sigil of the elemental king whose name is found from the Great Seal.

These colored Tablets are important for traveling in the Spirit Vision. They give a sense of orientation and direction, as well as expressing the overall mood or tone of the squares. Familiarization of the territory beforehand, can prevent one from going astray during an operation.

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HOW TO MAKE EACH TABLET SQUARE INTO A PYRAMID

The Golden Dawn worked out a system whereby each of the Watchtower squares can be made into a truncated pyramid (This is a pyramid with its top cut off). Figure 24 shows a typical example.

Each pyramid is positioned so that triangle no. 2 faces the top of the Tablet. An elaborate scheme has been devised so that each face of every pyramid has correspondences with planets, Tarot cards, Hebrew letters, and elements. Here, it is sufficient to consider only the elements. The appropriate Enochian letter of the square is placed in the center square which represents the chopped-off top of the pyramid. The similarity between Figure 24 (microcosm) and figure 21 (macrocosm) should not go unnoticed.

Figure 24. Top View of a Typical Tablet Square Made Into a Truncated Pyramid.

THE SERVIENT SQUARES

Making Pyramids of the Servient Squares.

The Sixteen Servient Squares under the horizontal bar of each Calvary Cross are especially easy to convert into element-affected pryamids. Using the triangular side numbers as shown in Figure 24, the general rules are:

Triangle no. 1 = Element of the Tablet or Watchtower

Triangle no. 2 = Element of ruling file or column

Triangle no. 3 = Element of Subquadrant

Triangle no. 4 = Element of ruling rank or row

To find the appropriate element for any column or row of a Servient Square, use the correspondence shown in Figure 25. The numbers 1 through 4 represent the elements attributed to the row or column indicated. As an example, the Servient Square “R” of BRAP in the Water subquadrant of the Watchtower of Fire (i.e. Water of Fire), should be designated,

Triangle no. 1 = Fire

Triangle no. 2 = Earth

Triangle no. 3 = Water

Triangle no. 4 = Air

As an additional aid in understanding these Servient Squares, Figure 26 shows the influences of these elements on any square in terms of its strength and/or weakness. For example, in the “R” of BRAP, it should be clear that Water will be very strong and Air very weak while Earth and Fire are about even.

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Figure 25. Attribution of Elements to the Servient Squares by Column and Row.

Figure 26. The Influence of the Elements According to Placement in the Triangles.

Egyptian Deities of the Servient Squares

The question of why a magician should make pyramids out of the Servient Squares will now be answered. Each of the Servient Squares in the Watchtowers is ruled by an Egyptian god or goddess. The pyramid, with its four-sided attribution of elements, is used to determine which Egyptian

deity presides over each pyramid.

Although technically not part of the Enochian Hierarchy, each of these deities can be considered as an additional ruler. However, they usually do not answer to the pentagram or hexagram rituals. For this reason they are seldom invoked but are primarily used when traveling in the Spirit Vision. They are much more familiar to most occultists and magicians

than the relatively obscure Enochian Angels. Indeed, Egyptian tradition is the bedrock of western occultism (the Tarot, for example, is the “Book of Thoth”, the ibis-headed god of wisdom and magic). Their use thus aids the magician to assimilate the general contour of those subtle regions symbolized by each Servient Square. In this way, the Enochian Hierarchy itself can easily become more familiar.

The exact Egyptian god or goddess of any Servient Square is found as follows:

  • 1. First convert the Servient Square to a pyramid.

  • 2. Determine the element attributed to each of the four triangular sides.

  • 3. Determine the presiding Egyptian deity from these elements by using Table VIII.

TABLE VIII. EGYPTIAN DEITIES OF THE PYRAMIDS

No.

Elements in Pyramid

Egyptian Ruling Deity

1

One triangle of each element.

Osiris, god of death; ruler of the reincarnation cycle.

2

At least three triangles of Water.

Isis, goddess of nature and magic; ruler of all solidification processes; sister of Nephthys and Set, sister and wife of Osiris.

3a

At least three triangles of Earth.

Horus, hawk-headed god of human evolution; son of Osiris and Isis.

4a

At least three triangles of Fire.

Nephthys, goddess of the esoteric; ruler of all dispersion processes.

5

At least three triangles of Air.

Aroueris, or Ur-Horu, Horus the Elder Horus as humanity matured.

6

Two triangles of Earth and two of Water.

Hathor, cow-goddess, an aspect of Isis as the wife of Horus.

7

Two triangles of Fire and two of Water.

Sothis, goddess of the dog-star Sirius; a form of Isis who initiates each new season.

8

Two triangles of Air and two of Water.

Harpocrates, or Hor-pa-Khrat, Horus the Child, ruler of Silence.

9

Two triangles of Fire and two of Earth.

Apis, god of the emotions and of desire in the form of a bull.

10

Two triangles of Earth and two of Air.

Anubis, dog-headed god of the subtle substances and guide through the after-death state; son of Osiris and Nephthys.

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Two triangles of Fire and two of Air.

Bast, cat-headed goddess of darkness and Witchcraft.

12

At least one triangle of Fire, Water and Earth.

Mestha, protector of disembodied consciousness; son of Horus, in the form of a human-headed mummy.

13

At least one triangle of Fire, Water and Air.

Hapi, protector of disembodied consciousness ; son of Horus, in the form of an ape-headed mummy.

14

At least one triangle of Earth, Water and Air.

Tuamautel, protector of disembodied consciousness; son of Horus, in the form of a dog-headed mummy.

15

At least one triangle of Earth, Fire and Air.

Qebhsennuf, protector of disembodied consciousness; son of Horus, in the form of a hawk-headed mummy.

a Here nos. 3 and 4 are the reverse of the Golden Dawn attributions. Nephthys is the ruler of the Fire of Dispersion and should control Fire, while Horus is the prototype of man and should rule Earth. The Golden Dawn listing is Either a mistake or a deliberate blind.

b Bast is used where Water is strong and Fire relatively weak. In areas where Fire is strong and Water relatively weak, use the lioness headed goddess Sakhet. ruler of heat and fire, and wife of the god Ptah.

■ The Sphynx of the Servient Squares.

I In addition to an Egyptian deity, each pyramid of the I Servient Squares is said to contain a sphynx. This sphynx is a | composite of four basic sections and is dependent upon the I elements of each triangle. The student can construct a rough I likeness of this sphynx as follows:

I 1. Head. The element of Triangle No. 2 determines the head

I and whether the sphynx has wings:

| Air — Human-headed with wings like an angel

I Water = Eagle- or hawk-headed with wings

I Earth = Bull-headed without wings

I Fire = Lion-headed without wings

I 2. Upper Body. The elements of Triangles 1 and 3 together f determine the torso and arms or forelimbs:

k Air = Human torso/limbs plus wings

I Water Eagle or hawk torso plus wings

I Earth = Bull-like torso/forelimbs

I Fire = Lion-like torso/forelimbs

I 3. Lower Body. The element of Triangle No. 4 determines f the lower limbs (and tail for bull, eagle and lion):

Air = Human legs and feet

Water = Eagle or hawk legs and tail

Earth = Bull-like legs and tail

Fire = Lion-like legs and tail

  • 4. Sex. When Air or Fire are emphasized by the triangles the tendency of the sphynx is to be male. When Water or Earth dominate, the tendency is for the sphynx to be female.

Note. The primary purpose of including the sphynx in any pyramid visitation is for a check. If the sphynx seen does not conform to the above signposts, then something is wrong with the Spirit Vision and the operation should be concluded as quickly as possible.

MAKING PYRAMIDS OF [ I

THE GREAT CROSS SQUARES I

The 36 squares of the Great Cross of each Watchtower can be converted into pyramids. This is done for meditational purposes as well as to develop signposts for visiting in the Spirit Vision. The Great Cross consists of one row and two columns, as shown in Figure 11 for the Watchtower of Air. Conversion is in accordance with Figure 24 which shows the four trianglar sides of a typical pyramid. The rules which apply are:

Triangle No. 1 = Zodiac Influences

Triangle No. 2 = Element of Spirit

Triangle No. 3 = Planet Influences

Triangle No. 4 = Element of Watchtower

  • 1. Zodiac Influences. The general rules for attributing the

Zodiac signs are:

  • (a) The four fixed signs are given to the row (Linea Spiritus Sancti).

  • (b) The four cardinal signs are given to the left-hand column (left side of the Linea Dei Patris Filiique).

  • (c) The four mutable signs are given to the right-hand column (right side of the Linea Dei Patris Filiique).

  • (d) Each sign influences three adjacent squares for a total of 36 squares.|

The specific rules for Zodiac Influences are:

  • a. Great Cross of Air.

  • (1) Row. From left to right, three squares each, are:!

Aquarius, Scorpio, Leo, and then Taurus.!

  • (2) Left-hand column. From top to bottom, three squares each, are: Libra, C ancer, Aries, and then C apricom.

  • (3) Right-hand column. From top to bottom, three squares each, are: Gemini, Pisces, Sagittarius, and

then Virgo.

  • b. Great Cross of Water.

  • (1) Row. From left to right, three squares each, are: Scorpio, Leo, Taurus, and then Aquarius.

  • (2) Left-hand column. From top to bottom, three squares each, are: Cancer, Aries, Capricorn, and then Libra.

  • (3) Right-hand column. From top to bottom, three squares each, are: Pisces, Sagittarius, Virgo, and then Gemini.

  • c. Great Cross of Earth.

i (1) Row. From left to right, three squares each, are:

Taurus, Aquarius, Scorpio, and then Leo.

  • (2) Left-hand column. From top to bottom, three squares each, are: Capricorn, Libra, Cancer, and then Aries.

  • (3) Right-hand column. From top to bottom, three squares each, are: Virgo, Gemini, Pisces, and then Sagittarius.

  • d. Great Cross of Fire.

  • (1) Row. From left to right, three squares each, are: I  Leo, Taurus, Aquarius, and then Scorpio.

  • | (2) Left-hand column. F rom top to bottom, three squares

  • ’  each, are: Aries, Capricorn, Libra, and then Cancer.

(3) Right-hand column. From top to bottom, three J  squares each, are: Sagittarius, Virgo, Gemini, and

;  then Pisces.

2. Spirit. The second triangle of each pyramid of every Great Cross is assigned the element of Spirit.

I 3. Planet Influences. Planetary influences are obtained from | occult correspondences between the seven sacred planets | and the Decans of the Zodiac. These are as follows: i a. Row, from left to right.

Leo = Saturn, then Jupiter, and then Mars

Taurus = Mercury, then Moon, and then Saturn b. Left-hand column, top to bottom.

Aries = Mars, then Sun, and then Venus Capricorn = Jupiter, then Mars, and then Sun Libra = Moon, then Saturn, and then Jupiter Cancer = Venus, then Mercury, and then Moon c. Right-hand column, top to bottom.

Gemini = Jupiter, then Mars, and then Sun Pisces = Saturn, then Jupiter, and then Mars Sagittarius = Mercury, then Moon, and then Saturn Virgo = Sun, then Venus, and then Mercury

4. The fourth triangle of each pyramid of every Great Cross is assigned the element of the Watchtower.

5. Color.

a. Zodiac Influences. These triangles (No. 1) are colored according to type as:

Fiery Signs (Aries, Leo, Sagittarius) are red Watery Signs (Cancer, Scorpio, Pisces) are blue Airy Signs (Gemini, Libra, Aquarius) are yellow Earthy Signs (Taurus, Virgo, Capricorn) are black b. Spirit All Spirit triangles (No. 2) are white.

c. Planet Influences. These triangles (No. 3) are colored as:

Sun and Jupiter are red (Fire)

Saturn and Mercury are yellow (Air)

Venus and Moon are black (Earth)

Mars is blue (Water)

d. Watchtower. These triangles (No. 4) are colored according to the standard Watchtower colors:

Air = yellow

Water = blue

Earth = black

Fire = red

Example No. 1.

The square “I” which is the fourth square from the left along the Linea Spiritus Sancti in the Great Watchtower of Air (see Figure 4):

Triangle No. 1 = Scorpio, blue (watery)

Triangle No. 2 = Spirit, white

Triangle No. 3 = Mars, blue (watery)

Triangle No. 4 = Air, yellow

Example No. 2.

The square “O” which is the second square from the top along the left side of the Linea Dei Patris Filiique in the Great Watchtower of Water (see Figure 5):

Triangle No. 1 = Cancer, blue (watery)

Triangle No. 2 = Spirit, white

  • 1, Triangle No. 3 = Mercury, yellow (airy)

  • ■ Triangle No. 4 = Water, blue

  • ■ Example No. 3.

K The square “A” which is the seventh square from the

| left along the Linea Spiritus Sancti in the Great

| Watchtower of Fire (see Figure 7):

I  Triangle No. 1 = Aquarius, yellow (airy)

*  Triangle No. 2 = Spirit, white

I  Triangle No. 3 — Venus, black (earthy)

Triangle No. 4 = Fire, red

Note: In each Tablet, the two squares of the

!*   Linea Spiritus Sancti which cut the

Linea Dei Patris Filiique in half are a part of the former, not the latter.

MAKING PYRAMIDS OF THE SEPHIROTIC CROSS SQUARES

The ten squares of each of the Calvary (Sephirotic) Crosses can be converted into pyramids. The Sephirotic or Calvary Cross is shown in Figure 15. It consists of five horizontal squares and six vertical squares with one square shared by the two bars. Conversion is in accordance with Figure 24. The rules which apply are:

Triangle No. 1

Triangle No. 2

Triangle No. 4

Triangle No. 4

Element of Watchtower

Element of Spirit Element of Subquadrant Sephirotic Influence

The first three triangles are self-explanatory and should be colored according to the standard Watchtower/Element colors (Spirit is always white). Triangle No. 4 is determined from Figure 20 for each cross. After finding the correct Sephiroth, use the following correspondences:

No.

Sephiroth

Planet

Color

1

Kether

Jupiter

brilliance

2

Chokmah

Mercury

soft blue

3

Binah

Moon

crimson

4

Chesed

Venus

deep violet

5

Geburah

Mars

orange

6

Tiphareth

Sun

pink rose

7

Netzach


white

8

Hod


white

9

Yesod


white

10

Malkuth


white

Example No. 1.

The first “A” in OLAAD in the subquadrant Earth of Water (see Figure 5). This is also the first “A” in the

name MALADI:

Triangle No. 1

Triangle No. 2

Triangle No. 3

Triangle No. 4

Fire, red Spirit, white Air, yellow Hod, white

Earth, black (Earth is strong here)

Spirit, white

Fire, red

Binah (Moon), crimson

Water, blue (Water is weak here) Spirit, white

Earth, black (Earth is weak here)

Tiphareth (Sun), pink rose (influence here is strong)

Example No. 2.

The first “I” of ILPIZ in the subquadrant of Fire of

Earth (see Figure 6):

Triangle No. 1

Triangle No. 2

Triangle No. 3

Triangle No. 4

Example No. 3.

The “L” in NOALMR in the subquadrant Air of Fire

(see Figure 7):

Triangle No. 1

Triangle No. 2

Triangle No. 3

Triangle No. 4

MAKING PYRAMIDS OF THE KERUBIC SQUARES

The Kerubic Squares (four in each subquadrant) are located above the horizontal bar of the Calvary Cross, two on each side of the vertical bar. Conversion is in accordance with Figure 24. The rules which apply are:

Triangle No. 1 = Kerubic Element

Triangle No. 2 = Element of Watchtower

Triangle No. 3 = Kerubic Element

Triangle No. 4 = Element of Subquadrant

Triangle Nos. 2 and 4 are self-explanatory and should be colored according to standard Watchtower/Element colors. Triangle No. 1 is always the same element and color as Triangle No. 3. The correct element to use is found from Figure 25. Use Figure 25 to find the corresponding number (column nos. 1 through 4) of the Kerubic Square desired. Then use the key given in Figure 25 to determine the correct Kerubic Element.

Note: The appropriate Kerubic numbers for the subquadrants of Earth and Fire are shown in F igure 25 along the bottom row of each Tablet but are nevertheless the correct Kerubic numbers for the subquadrant. Use only the column numbers, not row numbers.

Example No. 1

The Kerubic Square “S” of PSAK in the subquadrant

Earth of Fire:

Triangle No. 1

Triangle No. 2

Triangle No. 3

Triangle No. 4

Air, yellow

Fire, red (Fire is weak here)

Air, yellow

Earth, black

Water, blue (Water is weak here)

Earth, black

Water, blue(Water is stronghere)

Water, blue

Example No. 2.

The Kerubic Square “A” of PHRA in the subquadrant

Water of Earth:

Triangle No. 1

Triangle No. 2

Triangle No. 3

Triangle No. 4

Example No. 3.

The Kerubic Square “D” ofTAAD in the subquadrant

Air of Water:

Triangle No. 1

Triangle No. 2.

Triangle No. 3

Triangle No. 4

Earth, black (Earth is strong here) Water, blue

Earth, black (Earth is weak here) Air, yellow (Air is weak here)

MAKING PYRAMIDS OF THE TABLET OF UNION SQUARES

The twenty squares of the Tablet of Union can easily be converted into pyramids. This Tablet is shown in Figure 9. Conversion is in accordance with Figure 24. The rules which apply are:

Triangle No. 1 = Element of Column

Triangle No. 2 = Element of Spirit

Triangle No. 3 = Element of Row

Triangle No. 4 = Element of Spirit

Example No. 1. The square with letter “E”:

Triangle No. 1 = Spirit, white

Triangles No. 2 and 4 = Spirit, white

Triangle No. 3 = Air, yellow

Example No. 2. The square with the letter “X”:

Triangle No. 1 = Air, yellow

Triangles No. 2 and 4 = Spirit, white

Triangle No. 3 = Air, yellow

Example No. 3. The square with the letter “P”:

Triangle No. 1 = Fire, red

Triangles No. 2 and 4 = Spirit, white

Triangle No. 3 = Air, yellow

Example No. 4. The square with the letter “K”:

Triangle No. 1 = Air, yellow

Triangles No. 2 and 4 — Spirit, white

Triangle No. 3 = Water, blue (water is strong here)

TRAVELING IN THE SPIRIT VISION: STEP BY STEP
  • A. PREPARATION.
  • 1. Select the area to be visited. This can be either an Aethyr or one of the squares of the four Watchtowers.

  • 2. Determine all known correspondences. These act as guideposts along the way to prevent the imagination from fooling itself or being trapped, or lost. One’s imagination will project outwardly one’s subconscious fears and tendencies, as in a dream. Traveling in the Spirit Vision is indeed similar to falling asleep. The primary difference is that here one consciously controls events, while dreams are unconscious and spontaneous.

  • 3. Sit or lie quietly and relaxed. It is usually considered best to keep the spine upright and straight. Be this as it may, the goal is to forget the physical body for a time. Twisting oneself into a yogic pretzel is not necessary and can, in fact, be dangerous as well as uncomfortable. The key factor here is to eliminate distractions.

  • B. THE SPIRIT VISION.
  • 1. Face the appropriate direction.

  • a. Use the Zodiac correspondence for the Watchtowers.

  • b. No direction is necessary for Aethyrs because they lie in all directions, like concentric spheres.

  • 2. Recite the appropriate Call or Calls.

  • a. The Calls for invocations are also used for Spirit Vision.

  • b. One Call is used for all of the thirty Aethyrs.

  • 3. Vibrate the names of the corresponding rulers.

  • a. The entire appropriate hierarchy should be recited for each square of a Watchtower. Demon names are excluded unless they are specifically being called

126 / Enochian Magic

(not recommended).

  • b. Each Aethyr is ruled by three Governors whose names are each vibrated.

  • c. If entering a Serviant Square, call upon the ruling Egyptian deity and observe the sphynx.

  • 4. Feel as though surrounded by the atmosphere desired. Known correspondences should be used until the imagination gives them form and they appear real. As each name is spoken outwardly and vibrated inwardly, the locality of its ruler should be felt and if possible, visualized in the mind.

  • 5. Be fully conscious of the experience. Direct the events as they occur (you will direct them subconsciously anyway). Note any discrepancies or incongruities. Anything that goes against the signposts should indicate that something is wrong.

  • 6. Each encounter with an Angel or deity must be dealt with in the same way as an invocation. Show respect and humility, but also show control of the conversation. The advantages to being previously versed in these correspondences are obvious (you can’t take a textbook with you).

  • C. THE RETURN.
  • 1. Normally, the desire to return is alone sufficient to bring one back to the physical body.

  • 2. Vow to remember the experience after returning. Astral experiences, like dreams, are easy to forget or to get distorted when back in the physical body again.

  • 3. Ideally, one should be able to split consciousness so that while part undergoes experiences in the Watchtowers and Aethyrs, another is fully aware of the physical body and may even be writing down notes or dictating to a scribe. If this is done, a full return is extremely easy.

Signposts for a Spirit Vision: An Example.

Suppose, for an example, that one desires to travel in the Spirit Vision to the Servient Square “D” that is located in the Watchtower of Fire, in the subquadrant Fire of Fire, ruled by the Lesser Angel ADRE. The following signposts can be determined beforehand in order to be certain one is on the right track, and to keep the imagination in check:

  • 1. The Holy Name is Oh-ee-peh Teh-ah-ah Peh-doh-keh, “He whose name is unchanged from what it was.” This name causes turmoil outwardly and doubt inwardly to be a presiding characteristic in this Watchtower.

  • 2. The Great King is Eh-del-par-nah-ah, “He who is first to receive the flames.” He has a fiery nature, quick to anger and loves change of any kind but especially the dispersion of aggragates into their constituent components.

  • 3. The six Seniors are:

Ah- ah- eteh-pee- oh Ah-dah-eh-oh-eteh Ah-len-keh-voh-deh

  • 4. The Angels of the Calvary Cross are:

RZIONR (Rah-zodee-oh-nar), “He who is in the Waters of the Sun”, i.e., he has a solar nature, and NRZFM (En-rah-zod-eff-em), “He who visits here six times,” i.e., he brings life to this area (six is the number for the principle of animation)

  • 5. The Archangel is BIZAZ (Bee-zodah-zod), “He who is with a voice.” He aids in the purification of communication (e.g., he purifies thoughts, languages, speech, and the like).

  • 6. The Kerubic Angel is IZAZ (Ee-zodah-zod), “He who is outlined.” According to the Golden Dawn, he is “ outlined” with a fiery mist He aids in the purification of definition (e.g., he purifies restrictions and limitations).

Ah-ah-ped-oh-keh Ah-noh-doh-ee-neh Ah-ree-neh-nah-peh

  • 7. The Ruling Lesser Angel is MADRE (Em-ah-dareh), “He who would be a god.” He can help to make one more godlike.

  • 8. The Lesser Angel is ADRE (Ah-dareh), a “small mountain” or “hill.” He can help to increase strength and endurance.

  • 9. The Demon here is named MAD (Em-ah-deh), “god.” He represents the demonic temptation to see oneself as divine and therefore better than others (z.e. the insidious idea that / am more enlightened, further along the Path, than jozz). The truth is that all men are inherently divine.

  • 10. The pyramid formed from the square here is as follows: Triangle No. 1 = Fire, red Triangle No. 2 = Air, yellow Triangle No. 3 = Fire, red Triangle No. 4 = Fire, red

  • 11. The presiding Egyptian deity of this square (three triangles of fire and one of air on the pyramid) is the beautiful and alluring goddess, Nephthys. Her name means “the Lady of the House” and her chief function is the dispersion of aggragates. She usually wears a low-cut gauze-like robe which is easily seen through and is very sensual. She can reduce any form into its formless essence by her penetrating gaze. She is the complement of her sister,Isis. Her filmy gown is usually crimson and blue.

  • 12. The Sphynx in this pyramid should be male and look like a large lion with a human head. It will have wings.

  • 13. Prior to Spirit Vision, face East and recite the Sixth Call. This Call reminds the magician that the subquadrant Fire of Fire is an area which is “ a torment to the wicked and a garland to the righteous.” In other words, one’s experience here will be highly karmic in nature.

  • 14. In summary, the Servient Square “D” of ADRE is a region where the lower human nature is consumed in a

purification by fire. The goddess Nephthys acts as the feminine complement of the King, EDLPRNAA, and she assists those natural fiery forces of this Watchtower to consume the karma of anyone who enters here. If properly prepared, a magician can return with much of the Great Work accomplished. If not properly prepared, he can return with all sorts of karmic problems immediately manifesting themselves. During this spirit vision, the magician has the chance to meet with any or all of the Angels mentioned above, and to benefit from these encounters. BIZAZ can give one a better sense of communication, even telepathy. IZAZ can help one to identifiy with his inner spiritual essence rather than only as a human being, which is but a temporary manifestation of this essence. MADRE also helps one to see his divine self (z. e. the spiritual body in Table III). AD RE can help one to eliminate transient human qualities and incorporate permanent ones. However, one must beware of spiritual pride embodied in the demon MAD who haunts this

square.

  • 15. A Warning: The Servient Square “D” contains powerful forces which will expose one’s unconscious karma, in an effort to consume it That which is not consumed in the fires of this square will nevertheless be exposed. For this reason they will surely manifest for good or ill upon one’s return. The student is thus warned not to meddle with this square until fully prepared. One important preparation in any spirit vision like this is to map out the signposts

such as this one beforehand. Sometimes the signposts t show dangers and the square is best left until later. It

| cannot be overemphasized that large, shaggy, sharp-

| toothed monsters are not the prime danger in magic of

I this type. The danger is a psychological one, and it is very

I real indeed. Things will happen to anyone who uses this

magic, even if no Angels or deities are encountered at all. Just because a magician doesn’t see a demon, doesn’t mean that the demon isn’t there. In the psychic world, thoughts are things. There is no such thing as only a thought or merely an impulse. If one enters “D” unprepared and then has terrible nightmares later, or comes down with the flu, or has an unfortunate accident, one is perfectly free to say “coincidence”; but one could also correctly say that this magic brought to fruition certain karmic seeds that lay unconscious, until the experience in “D” germinated them into manifestation.

HOW THE MAGIC WORKS: AS ABOVE, SO BELOW

The Egyptian teaching “as above, so below” is the cornerstone of Western occultism and magic. It applies to Enochian Magic as well. The phrase means that one principle expresses itself on all of the cosmic planes and Aethyrs. For this reason, the Spiritual Plane can be understood by knowing the Physical Plane. Every universal principle in the physical world is also active in all thirty Aethyrs.

A corollary to the above rule is that man is a microcosm of the macrocosmic universe. Every universal principle in the world is also active in man. This idea expresses the general principle of correspondence upon which the art of magic is based. A correspondence exists between certain things in the universe. If this correspondence is known, then anything otherwise unknown can become known. For example, the invisible worlds, planes and Aethyrs that exist beyond the range of the physical senses, can become known through their correspondences. Furthermore, because man has a physical body which senses an objective physical world, it seems reasonable to propose that this principle holds equally well on all of these planes and Aethyrs. If so, then man has suitable vehicles on each cosmic plane with appropriate sensing organs to experience those planes. The truth of this proposition is demonstrated by dreams, because a dreamer is by definition one who leaves the physical body and functions on the Astral Plane in an astral body. The fact that most people are unconscious of what they are doing in dreams does not disprove the proposition. Rather it shows the frailty of human consciousness on the Astral Plane and the importance of magical exercises if one is to retain conscious control of himself and his surroundings.

Insofar as Enochian Magic is concerned, the Watchtowers and Aethyrs pertain both to the universe and to man. In a very real sense they are regions of the subtle worlds which surround and sustain the Earth. In another sense, equally valid, they are regions of the mind; psychological dimensions whose inhabitants are personifications of powerful psychic forces and impulses both unique and shared (i.e. residents of the personal and collective unconscious defined by Carl Jung). Hinduism likens man to waves that rise up on the surface of an ocean. As a wave, each person is discrete. But as all waves rise up from a common sea, so the consciousness of man rises up from a common subconsciousness. For this reason when any two magicians enter an Aethyr they will share certain experiences and not share others. These “shared experiences” are called signposts. Each Watchtower square and Aethyr has its own signposts. Every magician should encounter these. They serve as buoys, or road signs, by marking safe passageways forthose who travel in the Spirit Vision.

THE AETHYRS
The Governors of the Aethyrs: How to Obtain

Their Names

Each of the Aethyrs is presided over by at least three Governors. Their names are contained in the Watchtowers, 22 in each Tablet and three in the Black Cross. Figure 27 shows the sigils for these Governors and how their names are obtained. Each sigil has an arrow at the beginning of the name to show the proper direction of the letters.

There is a total of 92 Governors. This is an important magical number, being numerically equivalent to the Enochian word TOANT which means “love.”

A careful count of 22 names from each Tablet and three from the Black Cross results in one missing name. An examination of Figure 27 will show that eight squares are not used for the sigils. In these eight squares, Dee had written the Enochian letters backwards. Presumably this was owing to the danger of seeing, or pronouncing, them even by accident. These letters are O and A from Air, L and(Y, L, N, H) from Water, A and (R, O) from E arth, and A and (O, P) from Fire: a total of thirteen letters and eight squares.

Crowley gives the missing secret name as PARAOAN and relates it to the 22nd Aethyr, LIN. The remaining backward letter is L and this is prefixed to one of the three names from the Black Cross thus forming the name LEXARPH (all three of these names are attributed to the 10th Aethyr, ZAX).

Two Aethyrs are given four Governors: the 30th, TEX, and the 22nd, LIN. The remaining 28 Aethyrs each have three.

The Call of the Thirty Aethyrs.

There is only one Call for all thirty Aethyrs. The name of any desired Aethyr is inserted into the blank space at the

Figure 27. The Sigils for the Governors of the Thirty Aethyrs.

beginning of the Call. The following Call should be recited prior to traveling in the Spirit Vision to any of the Aethyrs (Crowley’s version is contained in Appendix B for comparison):

The Heavens that are in the (first, second, etc) Aethyr, (LIL, ARN, etc.) are mighty in those regions of the universe, and they carry out the Judgment of the Highest. To them it is said: Behold, the Face of your God, the beginning of Comfort, whose eyes are the brightness of the Heavens. He enables you to govern the Earth, and her unspeakable variety and furnishes you with the Power of Understanding so that you can carry out all things according to the Providence of Him who sits upon the Holy Throne, and who rose up in the Beginning, saying: The Earth, let her be governed by her parts, and let there be division in her, so that her glory may be both an eternal ecstasy and an inherent vexation.

Her course, let it run with the Heavens, and let her serve them like a handmaiden.

One season, let it mix with another, and let there be no creature upon her or within her that remains the same.

All of her members, let them have different qualities, and let no one creature be equal to another.

The creatures of reason who are on the Earth, such as man, let them disturb and eliminate one another; and their dwelling places, let their Names be forgotten.

The egotistical works of man, let them be destroyed.

His buildings, let them become caves for the beasts of the field.

Dim her understanding with darkness. Why? Because I am sorry that I have made Man. The Earth is well known for awhile, and for another while, she is a stranger, because she is the bed of a harlot, and the

dwelling place of him who is fallen.

O Heavens, arise! The Lower Heavens are beneath you. Let them serve you! Govern those who govern! Cast down those who are likely to fall. Bring forth with those who increase, and destroy those who are rotten. Let no place remain in one number. Add and subtract until the stars are numbered.

Arise! Move! Appear before the Covenant of His Mouth which He has sworn to us in His Justice. Unveil the mysteries of your creation, and make us to be partakers of THE UNDEFILED KNOWLEDGE (IADNAMAD).

THE THIRTIETH AETHYR: TEX

Name: TEX is pronounced Teh-etz and means “the

Aethyr that is in four parts.”

Gematria: TEX = 419 = LONKHO (the fallen)

419 is also the Hebrew word TITh (serpent) TEX = 413 “ 59 x 7 where 59 = BALTOH (the righteous)

Governors:

1.TAa0°aGEA a. Name:

b. Gematria:

Tablet: Water Sigil: xta

TAOAGLA, Tah-oh-ah-geh-lah

TA-NOAG-LA can mean “he who becomes the foremost.”

TAOAGLA=73=ATH-ZEN

(works of sacrifice)

TAOAGLA=67=L-BALTOH (most righteous)

2. GEMNIMB a. Name:

Tablet: Water Sigil:

GENIMB, Gem-nee-em-bah GEM-NIMB can mean “He who is only for a season”

b. Gematria: GEMNIMB=313=HOLQ-PANPIR (to increase measurements)

also 313=EOLIS BALZIZRAS (to make judgments)

  • 3. ADuvORPT Tablet: Water Sigil: °—i_r<

  • a. Name: ADUORPT, Ah-du-oh-rah-peh-teh

A-DUORPT can mean “ She who silently watches”

  • b. Gematria: ADU0RPT=228=QURLST

(woman, handmaiden)

228 is also the Hebrew word IRChl (lunar)

ADUORPT=222, PRDZAR (to deceive)

4. DOxzmianu'aL

a. Name:

b. Gematria:

Tablet: Water Sigil: DOZIAAL, Doh-zodee-ah-ah-leh DOZI-AAL can mean “He who establishes the night.”

DOZIAAL=123=MOZ (joy)=

LONDOH (kingdom)

123 is also the Hebrew word ONG (pleasure, delight)

DOZIALL=117=NANBA (thoms)= ZIZOP (vessel)

117 is also the Hebrew word OLIZ (joyful)

is the lowest and most material of the

Location: TEX

Aethyrs. It is located on the Etheric Plane, or Lower Astral Plane which surrounds the Earth and is, in fact, the etheric body of the Earth.

Brief Description: This Aethyr, as its name implies, is divided into four major sections as follows:

North; the region of Karma and strong karmic forces.

East; the region of Desire and charged with all manner of personal desires.

South; the region of Silence and a strong tendency toward nonverbal communication because of the difficulty in finding adequate words.

West; the region of personal limitation and a tendency of the ego to realize its shortcomings.

Comment: TEX gives one a brief glimpse into the subtle planes that exist immediately behind (or beyond) the physical. The four fundamental occult teachings of

ii:

karma (limitations of action), desire (limitations of emotions), silence (limitations of language), and personal restriction (limitations of ego) are all found here. Hints of higher teachings are given, but as yet these seem only a promise yet unfulfilled.

THE TWENTY-NINETH AETHYR: RII

Name: RII is pronounced Ree-ee and means “The

Aethyr of the mercy of heaven.”

Gematria: RII=220=OM MAD (knowledge of God) also, 220=110x2, where 110=LAMA (a path)

and 220=22x10, where 22=BALT (justice) and 10=ATH (works)

Governors:

  • 1. VASTRIM Tablet: Earth Sigil:

  • a. Name: VSTRIM Vah-seh-tah-ree-em VAS-RIT-M can mean “He who is merciful.”

  • b. Gematria: VSTRIM=342=KAL BALT (solidification of justice)

VASTRIM=336=LEVITHMONG (beasts of the field)

336 is also the Hebrew word MKVOR (ugly)

  • 2. ODRAXTI Tablet Earth Sigil: a. Name: ODRAXTI Oh-dar-ahtz-tee

OD-RAX-TI can mean “He who opens up the east”

  • b. Gematria: ORDAXTI=609=203x3, where 203= PIAMOL (righteousness)

203 is also the Hebrew word BRA (created)

and the Hebrew word ABR (destroyed)

ODRAXTI 603 OXI-ZIN (mighty waters)

  • 3. GmotmZIAM Tablet Earth Sigil:

  • a. Name: GMOTZIAM Geh-moh-teh-zodee-ah-meh

G-OM-T-ZIAM can mean “She who knows only herself.”

  • b. Gematria: GMOTZIAM=302=151x2, where 151=ZORGE (love)

GMOTZIAM=296=148x2, where 148=ORSBA (intoxicated)

GMOTZIAM=290=RIOR (a widow)

Location: The 29th Aethyr is located on the Astral Plane. This is the dream state, the plane of psychic fantasy, the Heavens of the world’s religions.

Brief Description: Like the 30th Aethyr, this too is divided into four sections (there is a strong sense of direction here): South: This section is characterized by the realization of the survival of consciousness after death; It is the Kama-Loka of Theosophy, or at least a part of it

East This section is characterized by the desire for revenge and for destruction of the wicked; there is a strong sense of right and wrong.

West This section is characterized by a sense of finality and inevitability; evolution seems to be finished here; strong sense of stagnation.

North: This section is characterized by judgment karmic necessity; destiny, There is a feeling here that karma I is a huge wheel that rolls on and on forever.

Comment: RII gives one a clear look at what happens after i death for the average person. Life does, in fact continue on after death of the physical body. But the quality of this life is of a restrictive nature. The religious person enters heaven. The agnostic continues on in a dream-like ■ existence and may not even know that he has died. The

closed mind sees an end to all things. The open (but naive) mind sees the hopelessness of an endless cycle of births and deaths beyond his ability to control. The play between these dualistic viewpoints is strong here.

THE TWENTY-EIGHTH AETHYR: BAG

Name: BAG is pronounced Bah-geh and means “the

Aethyr of doubt.”

Gematria: BAG=19 which is equal to the Hebrew word ChVH (to manifest)

also 19x2=38=OL(to make)

and 19x3=57=GOSAA (stranger)

57 is also the number for the Hebrew A VIM (terrible)

Governors:

l.AABNIXP a. Name:

Tablet: Earth Sigil: C?

TABNIXP, Tah-ben-eetz-peh

TABN-IXP can mean “He who governs”

b. Gematria:

TABNIXP=539=KORMEP (to number)

TABNIXP=533=HOL-IOLKAM

(to measure and bring forth)

2. pfOKLSNI

a. Name:

Tablet: Earth Sigil:

FOKLSNI, Foh-kel-ess-nee

FO-KLZNI can mean “He who visits those in Heaven”

b. Gematria:

FOKLSNI=45 8=YOLKI (to bring forth) also 458=229x2, where 229= SAANIR (parts, sections)

3. OXLOP AR a. Name:

Tablet Earth Sigil:

OXOLPAR, Ohtz-loh-par

OXOL-PAR can mean “He who has them in his hands”

b. Gematria:

OXLOPAR=583=KOMMAH-IA (to bind up truth)

143

also 583=MIKA-IADNAH (powerful knowledge)

Location: The 28th Aethyr is located in the Astral Plane in a subplane characterized by a strong sense of conscience, sin, and the need for purgative suffering.

Brief Description: A strong feeling of one’s unworthiness pervades this Aethyr. Sin, especially karmic sin, is seen here as self-limiting. There is suffering here in a purgatory sense, and one feels that sorrow itself is a necessary factor to encounter if one is to spiritually progress. This Aethyr is filled with the symbols of dualism and one may feel that evil is as real and necessary as good. It is the inherent discriminating nature of the human mind that brings about this strong sense of dualism. If the magician looks carefully, he will detect a hint of the illusive nature of the ego here.

Comment: The power of restriction and doubt in this Aethyr comes from one’s own sense of guilt and unworthiness, and thus from one’s own karma. BAG is the result of one’s identification with the human ego, which is seen as little better than an animal and, at best, a sinner. This kind of identification places a restriction on consciousness and prevents further progress. As long as one identifies himself as a human sinner, he will not be able to rise above BAG. The notion that man is more than an animal, that man can cast off egotistical impulses and desires and can retain a spiritual and purified nature, is considered a blasphemy by some, but is essential for the magician to rise into the higher Aethyrs.

THE TWENTY-SEVENTH AETHYR: ZAA

Name: ZAA is pronunced Zodah-ah and means “thei

Aethyr of solitude.”

Gematria: ZAA=21=APA (that which is unchanging)!

21 is also equal to the Hebrew word AHIH

(existence)j

ZAA=15=GAH (spirit)=AP (unchanging)

; Governors:

1. SAZIAMI

a. Name:

Tablet: Earth Sigil:

SAZIAMI, Sah-zodee-ah-mee  *

SA-Z-IA-MI can mean “He who has true power”

; b. Gematria:

SAZIAMI=238=ra?G (nests, home) also 238— 119x2, where 119=RAAS (east)=ZIN (waters)

SAZIAMI=232=MALPRGE

(appearance of fire)

2. MATHVLA a. Name:

Tablet: Earth Sigil: MATHVLA, Mah-teh-hev-lah M-ATH-VLA can mean “He who ends actions”

b. Gematria:

MATHVLA=190=VONPHO (wrath) 190 is also equal to the Hebrew word QTz (the end)

ft

MATHVLA= 184—DOSIG-IPA (night of voidness)

I 3. KoRPANIB

■ a. Name:

Tablet: Earth Sigil: t-0 KORPANIB, Koh-ar-pah-nee-beh KAR-PON-BI can mean “He who destroys speech”

b. Gematria: KORPANIB=560=KOMOIN (window to the void)

also 560=280x2, where 280=

VOVIN (dragon)

and 560 is equal to the Hebrew ThNINIM (dragons)

Location: The 27th Aethyr is located at the apex of the Astral Plane where the primary characteristic is loneliness.

Brief Description: This Aethyr emphasizes man’s basic nature of solitude. One is alone in the womb before birth, and returns to this aloneness after death. Because man has an individual or monadic essence, he is forever alone with himself and his reality. This Aethyr contains the feeling of separateness, of being an isolated entity separate and distinct from all other entities. In ZAA the magician will encounter the Great Heresy of Mahayana Buddhism—the awesome and terrible isolation of individuality.

The primary angel in ZAA is the goddess Hecate, who weeps continually for the suffering of humanity. Her tears turn into pearls which she offers to all who enter here. The magician must accept these pearls; he must incorporate within himself the precious characteristic of compassion if he expects to rise above ZAA. This goddess can also be seen as the Egyptian Hathor whose name, Het-Her, means “the place above.” Hathor is an expression of the goddess Nut who represents infinite space. It is this quality of Space that is emphasized in ZAA.

Comment: When the magician realizes that he is not a lowly sinner and, in fact, has the potential for spiritual things, he can rise above BAG into ZAA. But his self-image is still restricted and distorted. He still clings to his humanity. This makes him see aloneness as loneliness. If

emotional reactions to stimulation are equated with life, then the lack of such reactions will probably be interpreted as death. Life takes on meaning in the interactions of one’s self with other selves. In this sense, ZAA is death. Here life is seen as a game wherein all the players must accept clearly defined ground rules. But because this game inevitably ends in death for each player, the only meaningful goal becomes how well the game itself is played. In ZAA one is able to consider how well he has been playing. This builds and otherwise modifies his character traits in preparation for his return to the game. The aloneness of ZAA is therefore a necessary condition in order to assimilate life experiences.

THE TWENTY-SIXTH AETHYR: DES

Name: DES is pronounced in one syllable as Dess and

means “the Aethyr that accepts that which is.” Gematria: DES=21=APA (that which is unchanging)= ZAA (27th Aethyr)

DES and ZAA share their nature through the number 21.

also, 21x16=336, where 16=ZAH (within) and 336 is the Hebrew word ROIVN(thought)

Governors:

1. POPHAND

a. Name:

b. Gematria:

2. NIGRANA a. Name:

b. Gematria:

3. lbAZhkihilM

a. Name:

Tablet: Earth Sigil: *

POPHAND, Poh-peh-hah-en-deh

POPH-AN-D can mean “He who is divided into three parts”

POPHAND=109=DOSIG (night)= ZAR(ways, paths)

109 is also the Hebrew word OGVL (circle, sphere)

and 109x2=218, the number for the Hebrew IRCh (moon)

Tablet Earth Sigil:

NIGRANA, Nee-gar-ah-nah

NI-GRAA-N can mean “He who governs the 28 days of the moon”

NIGRANA 280=VOVIN (dragon)= IOU-GRAA (soul of the moon) 280 is also the Hebrew word RP (terror)

Tablet: Earth Sigil:

BAZHIIM, Bah-zod-hee-ee-meh

BAZHI-IM can mean “He who makes use of the day”

b. Gematria: BAZHIIM=231=T-PRDZAR (to decrease in proportion)

231 is also for the Hebrew word DKVRA (male)

BAZHIIM=225=T-PRDZAR (to decrease in proportion) also 225=RAAGIOSL (Great King of the Water Tablet) and 225=15x15, where 15= ZAA (27 th Aethyr)

Location: The 26th Aethyr is located at the lowest level of the Mental Plane where logic and reason hold sway over intuition.

Brief Description: This Aethyr is the realm of logic and reason. But the intuitive conviction that logic and reason are unable to get at truth, and in fact distort and limit truth, is like an undercurrent running through the Aethyr of DES. The Angel who guides one through DES is dressed in black. DES is tom by great forces of duality which sweep through it. Good and evil, sin and salvation, illusion and reality, all demand attention here. The intellect is hard pressed to cope with these dual forces. It feels its own inadequacy and its lamentations are thunders which boom from one end of DES to the other. This inability of the intellect to cope with duality is demonstrated in Zen Buddhism by the koan which the student is given to meditate on until it is fully understood. The forces flowing through DES are like a koan. At the top of this Aethyr, coincident with the death of the intellect, the magician will have a brief vision of the beautiful goddess Nut, the Eternal Feminine, the Mother of All, Infinite Space, whose body is jeweled with stars.

Comment: The death of one’s descruninative faculties marks the birth of a higher type of consciousness. This is the great secret of the Mental Plane, that consciousness can function without the human mind, and without words, and even without forms.

Any magician who can enter DES has already learned to see life as a game but, due to the intellect, it takes the game very seriously. Logic and reason have been exalted. Now the magician can go no higher until he can go beyond logic and reason. This requires some degree of intuitive insight.

DES is covered by intellectual fog. The intellect desperately clings to dualism and sees clearly its own death in the higher Aethyrs, and quite naturally feels threatened. It seeks a rational solution to the problem of dualism but cannot find it any more than the Zen student can explain his koan. In order to rise above DES, the magician must be willing to drop all logical arguments and to bring to an end all intellectual dissections.

THE TWENTY-FIFTH AETHYR: VTI

Name: VTI is pronounced Veh-tee and means “the

Aethyr of change.”

Gematria: VTI=139=SIBSI (Covenant)=TOR (23rd Aethyr)

VTI=133=OVOF (to be magnified)

133 is also the value of the Hebrew HChHLPH (change)

Governors:

l.MIRZIND

a. Name:

b. Gematria:

Tablet: Earth Sigil:

MIRZIND, Mee-rah-zodee-en-deh

MIR-ZIN-D can mean “He who is from the Waters of Torment”

MIRZIND=373=TA-TELOKH

(like death)

MIRZIND=367=MOMAO-OHIO (crown of woe)

367 is also the Hebrew words MMIN ZKR (masculine) and AIShVN (black)

2. OBuvAORS

a. Name:

b. Gematria:

Tablet: Earth Sigil: •—। OBVAORS, Oh-beh-vah-oh-rah-seh OBVA-ORS can mean “ She who is half darkness”

OBVAORS=248=PI-BLIAR

(places of comfort)

also 248= SIB SI-DO SIG (covenant with the night)

and 248 is the Hebrew word RChM (womb)

3. RANGLAM

Tablet: Earth Sigil:

  • a. Name: RANGLAM, Rah-neh-geh-lah-meh

R-ANGLA-M can mean “He who governs his thoughts”

  • b. Gematria: RANGLAM=268=BRGDO-OHIO (sleep of woe) also 268=LRASD-MOLAP (disposer of men)

Location: The 25 th Aethyr is in the Lower Mental Plane in a subplane of change between the old logic and reason of the intellect and the new intuition. It is a natural continuation of the 26 th Aethyr, DE S. On the Qabalistic Tree of Life, VTI is just under Tiphareth.

Brief Description: This Aethyr at first appears to be volatile and destructive. But this is only because destruction is necessary for creation, just as one must first die in order to be reborn. The chief characteristic of VTI is spiritual pride. The intuition has won over the intellect and the magician is now in VTI. The magician, if not forewarned, will be quick to pat himself on the back and to boast of his attainments. The Guiding Angel of VTI may approach the magician and close his mouth for him.

Comment: The magician leaves DES and enters VTI as a natural continuation of intuition over intellect However, here the poison of spiritual pride will hold one until this pride can be cast aside. One is very apt to feel himself to be one of the Great Adepts of mankind because of his successes. There is a feeling in VTI that there is nowhere else to go; that there are no “higher” Aethyrs. The desire to “rest on one’s laurels” is strong here because VTI will often appear like a great plateau. In order to rise higher, the magician will have to learn how to truly travel about in these Aethyrs.

THE TWENTY-FOURTH AETHYR: NIA

Name: NIA is pronounced En-ee-ah and means “the

Aethyr of traveling.”

Gematria: NIA=116=P0ILP (to be divided)=MABZA (a robe)

116 is also for the Hebrew word IVNIM (doves)

Governors:

1. ORaknaknmIR

a. Name:

b. Gematria:

2. KHb^aLP°s a. Name:

b. Gematria:

3. SOAGEEL a. Name:

b. Gematria:

Tablet: Earth Sigil: *----1

ORAKAMIR, Oh-rah-kah-mee-ar ORAK-A-MIR can mean “He who is above and below”

ORAKAMIR=692=ZAMRAN

ZAKARE (to come into movement) also 692= SALMAN KHIRLAN (House of Joy)

Tablet: Earth Sigil: T

KHIASALPS, Keh-hee-ah-sal-pess KHIA-SALPS can mean “He of wondrous joy”

KHIASALPS=404=ABRAMIG-MOZ (preparation of joy)

404 is also the Hebrew word ShQD (to hasten)

Tablet: Earth Sigil: ”—”

SOAGEEL, Soh-ah-geh-el

SO-A-GE-EL can mean “He who helps the most”

SOAGEEL=79=HOLQ (to measure)= PAID (always)

also 79=ELU-BESZ (primordial matter)

and 79 is also the Hebrew word DOH (mind)

Location: The 24th Aethyr is the Aethyr of astral traveling both through space and through time. It is at the apex of the Lower Mental Plane.

Brief Description: NIA is the region of traveling in the mental body. This traveling can be spacial (along the plane) or vibrational (through the cosmic planes) or durational (through time). The Aethyr is thus a preparation for all of the other planes and Aethyrs, especially for the 15 th Aethyr.

In order to travel astrally in a “body of light” one must die to the personality and physical body. Entering NIA is therefore similar to dying, except that here a psycho-magnetic link (called the silver cord) still connects the mind with the body. In death this attachment is severed. Because of the nature of this out-of-body traveling, one’s personal fears, loves, hates and so forth, must be put aside or else they can interfere and cause dissociation, insanity, and possibly even death. These Aethyrs are not without their dangers.

The magician who can travel about in NIA will probably see an impassible roof gleaming like steel over the top of this region. This is a Ring-Pass-Not for the magician at this stage of his development.

Comment: NIA is somewhat like a summary version of the lower six Aethyrs (TEX through VTI) and it combines the best characteristics of each. But there is a new factor added here. This new quality is joy, which is a true spiritual characteristic. Joy is intensified as one goes higher into the Aethyrs. The sense of joy is essential for the Great Work. The magician in NIA learns that life is

inherently joyous, that the game of life is fun to play. The Ring-Pass-Not in NIA is the barrier between the Lower Mental Plane and the Upper Mental Plane. In order to pass this barrier, the magician must pass beyond his normal human mind.

Figure 28. A Schematic Diagram of the Lowest Seven Aethyrs.

THE TWENTY-THIRD AETHYR: TOR

Name: TOR is pronounced Toh-rah and means “the

Aethyr that sustains [the universe].”

Gematria: TOR=139=SIBSI (covenant)=VTI (25th

Aethyr)

also 139x2=278, the Hebrew words GORH (girl) and OVBR (fetus)

TOR=133=OVOF (to be magnified) also 133x2=266, the Hebrew word MTzPVN (conscience)

Governors:    o

  • 1. RONOAoMB Tablet: Earth Sigil. ----1

  • a. Name: RONOAMB, Roh-noh-ah-meh-beh

RO-NOAMB can mean “He who protects the process of becoming”

  • b. Gematria: RONOAMB=311=KAB (a rod)

311 is also the value of the Hebrew words ShBT (a rod)

and AlSh (a man)

  • 2. ONIZIMP Tablet Earth Sigil: —•

  • a. Name: ONIZIMP, Oh-nee-zodee-em-peh

O-NIS-IMP- can mean “He who brings labor”

  • b. Gematria: ONIZIMP=308=154x2, where 154= VAUL (to work)

308 is also the Hebrew word BVQR (daybreak)

ONIZIMP 302=151x2, where 151 = ZORGE (love)

302 is also the Hebrew word BQR (dawn)

b. Gematria:

3. ZAXANIN a. Name:

Tablet: Earth Sigil: ZAXANIN, Zod-ahtz-ah-nee-en Z-AX-ANIN can mean “He who names things.”

ZAXANIN=581=KORMP-QAA (to number creation) also 581=KAL-YRPOIL

(to solidify what is divided) ZAXANIN=575=25x23 where 25= BESZ (matter);23=GAH-L (the highest spirit)

Location: The 23 rd Aethyr is located on the Mental Plane in the region of the World Sustainer, the principle of causation. It is he who maintains and powers the Earth.

Brief Description: TOR contains the mystery of toil, and the virtue of labor. It contains the Cause for which the Earth is an effect. The universe is evolving, but not toward any fixed or permanent goal. The end of evolution is the beginning of involution and vice versa. The entire universe and everything in it, oscillates between states of potential and kinetic energy without conceivable end. Matter evolves from spirit and then involves back into it again. For this reason all labor is an on-going process of self-expression or self-unfoldment, called the Great Work. Man and the universe are effects of the labor of an infinite number of constituent parts, all working together. This idea is clearly seen in TOR.

Comment: The joy of traveling in NIA now gives way to the seriousness of labor in TOR The energy needed to perpetuate the lower planes and Aethyrs is awesome. But, as Einstein showed, energy and matter are directly related and are interchangeable. In effect, the source of energy is infinite, and therefore the potential for creativity

is infinite. There is a danger in TOR that the magician will lose the sense of joy acquired in NIA and take creative manifestation too seriously. He should remember that the chief difference between work and play is one’s attitude.

THE TWENTY-SECOND AETHYR: LIN

Name: LIN is pronounced El-ee-en and means “the

Aethyr of the void.”

Gematria: LIN=118=GONO (faith)

118 is also the value of the Hebrew ChLP (change, renewal)

Governors:

  • l.OszIDAIA Tablet: Air Sigil: 1

  • a. Name: OZIDAIA, Oh-zodee-dah-ee-ah

AOZ-IAD-IA can mean “He who is the god of truth”

  • b. Gematria: OZIDAIA=175=OIAD-NAZPS (sword of justice)

also 175x3=525=KHIRLAN (joy) OZIDAIA=169=RIT (mercy)

  • 2. KALZIRG Tablet: Earth Sigil: IjJ

  • a. Name: KALZIRG, Kal-zodee-ar-geh

KALZ-IRG can mean “She who is in the firmament”

  • b. Gematria: KALZIRG=491=KOMSELHA-TABGES (a circular recess)

491 is also the Hebrew word PUThH (vagina)

KALZIRG=485=ILONON-MONONS (branches of the heart) 485 is also the Hebrew word ThVDOH (mind, consciousness)

  • 3. LAZDIXRi Tablet: Water Sigil: T

  • a. Name: LAZDIXR, Lah-zodee-tzar

LAS-DIXR can mean “He who brings

down a bounty’ b. Gematria:

LAZDIXR=587=YOLKI-MOZ (to bring forth joy)

LAZDIXR=581 =ESIASKH-QUASAHI (brother of delight)

4. PARAOAN

a. Name:

b. Gematria:

Tablet: 7 of 8 Sigil: backward letters from all four Tablets PARAOAN, Pah-rah-oh-ah-em

PAR-AOAN can mean “He who has eyes”

PARAOAN=207=NIISO (come away) 207 is also the Hebrew word AGRAB (a scorpion) also 207x2=414=KRAL

(joy, pleasure)

Location: The 22nd Aethyr is located at a position in the Archetypal Plane where the occult doctrine of polarities becomes self-evident It marks the beginning of nondualism, which intensifies as one rises higher. Because of this shift in viewpoint toward the mystical, LIN is an Aethyr of change and renewal.

Brief Description: Consciousness in this Aethyr is in the first stages of the mystical state called samadhi, wherein the human personality is cast aside. Here the beginning of form can be seen as the very sense of extension in space. In addition, the complement of form, the formless, can be seen directly as an endless Void which gives the Aethyr its name. Actually this void in LIN is only an appearance. It seems void to the human mind that experiences it. The higher Aethyrs are no more formless than the deep sleep state, although this oftenseems a void when waking.

Comment: The Aethyr of LIN is the region where form and the formless merge into each other. It represents a dramatic change in one’s viewpoint. The magician who enters here must look with eyes other than the human, else he will see only desolation.

THE TWENTY-FIRST AETHYR: ASP

Name: ASP is pronounced Ahs-peh and means “the

Aethyr of causation.”

Gematria: ASP=22=BALT (justice)

22 is also the value of the Hebrew word TVBH (good)

Governors:

1.KH4RZPA a. Name:

Tablet- Air Sigil: <

KHLIRZPA, Keh-helee-rah-zod-pah

KHIRL-SAP can mean “He who enjoys loud sounds”

b. Gematria:

KHLIRZPA=493=KNILA-ZEN (blood sacrifice)

KHLIRZPA=487=MOZ-TELOKH (joy of death)

487 is also the Hebrew word ALIMUTh (violence)

2. TOANTOM a. Name:

Tablet: Air Sigil:

TOANTOM, Toh-ah-en-toh-em

TOANT-OM cn mean “He who loves knowledge”

b. Gematria:

TOANTOM=224=BAHAI^A-AMMA (He whose cry is cursed)

224 is also the Hebrew DKR (male) TOANTOM=212=TORZU (to rise up) 212 is also the Hebrew ChDR

(to enclose)

3. VIXPAG

a. Name:

Tablet: Air Sigil: ° 1"* T VIXPALG, Veetz-pah-leh-geh

V-IX-ALPG can mean “He who

consumes” b. Gematria: VIXPALG=561= KNILA-ORS

(the blood of darkness) also 561=MALPRG-ZOKH

(the burning up of the past)

Location: The 21 st Aethyr is a continuation of the previous Aethyr in the Archetypal Plane. Here one confronts the reflection of the spirit or atma of man.

Brief Description: ASP is the location of the reflection of atma below the Abyss. It provides a distorted vision of man’s spiritual nature. Here existence itself appears as an annihilation. The entire region at first seems an abomination and horror. There is little joy here. In ASP the magician comes face to face with his own reincarnating ego. Here is that part of himself that does the reincarnating into the lower planes. The three Governors of ASP all work together to silence the illusion of the ego and for this reason will at first appear hideous monsters or demons.

Comment: The sense of desolation in ASP is the continuation of the sense of loneliness first experienced in ZAA (the 27th Aethyr). It is due to an erroneous sense of identification. The magician still identifies himself with a single incarnated ego. Therefore the realms above him here appear black and ominous. His own past and future lives can be seen here so that a shift in his sense of identity is necessary in order to properly assimilate these experiences. Insanity is but one real possibility. The magician in ASP must shift his sense of identity from ego to Ego, from a single human being to a reincarnating Ego which has many human expressions.

THE TWENTIETH AETHYR: KHR

Name: KHR is pronounced Keh-har and means “the

Aethyr of the wheel.”

Gematria: KHR=401=KHIDAO (diamonds)=TOTO-NOR-MOLAP (cycles of the sons of men) 401 is also the value of the Hebrew word ATh (essence)

Governors:

l.ZILDRON

a. Name:

b. Gematria:

2. PARZIBA

  • a. Name:

  • b. Gematria:

Tablet: Air Sigil: x—•

ZILDRON, Zodee-el-dar-oh-en

ZILDR-ON can mean “He who sets in flight”

ZILDRON=261=ZAMRAN

(to appear)

261 is also the Hebrew MChZVR (a cycle)

ZILDRON=255=ZAMRAN

(to appear)

255 is also the Hebrew MZRCh (East)

Tablet Air Sigil:

PARZIBA, Par-zodee-bah

PAR-SIB-A can mean “He who promises”

PARZIBA= 195=ETHARZI (in peace) also 195=13x15, where 15 is the Hebrew ZCh (to force, impel) and 13 is the Hebrew HGH (wheel)

PARZIB A= 189=FISIS-QAA (to make a creation)

3. TOTOKAN

a. Name:

b. Gematria:

TOTOKAN, Toh-toh-kan

TOTO-KAN can mean “He who drives the cycles”

TOTOKAN=434=ZAKAREF (visitor)

TOTOKAN=422=VNIG-MATORB (the need for repetition)

Location: The 20th Aethyr is located in a subplane of the Mental Plane where the whole world appears as a huge rotating wheel. The occult doctrine of cycles is self-evident here.

Brief Description: The magician who enters KHR will see the whole world as a tremendous spinning wheel. He may even see the hand of He who spins it. He will also sense that there is little purpose to it all; the Being who spins the wheel does so for His own pleasure. A close inspection will reveal that this wheel is both seductive and deceptive. Its allure is due to the fun and pleasure that it promises. Its deceit is its demand to be taken seriously. It contains games such as politics and religion which all too often turn the promised pleasure into pain and sorrow.

Comment: The magician in KHR should be able to see both sides of the universe; the mayavic deceptions which perpetuate bondage and false identifications, and the joyous expressions of love and beauty in form and color. The universe can be seen either way because, in a sense, it is both simultaneously. The formlessness of ASP gives way to a higher sense of form in KHR The wheel of the universe is seen with spiritual eyes and as such the magician can see the inside as clearly as the outside.

THE NINETEENTH AETHYR: POP

Name: POP is pronounced Poh-peh and means “the

Aethyr of division.”

Gematria: POP=48=LOE (12th Aethyr)

and 48=24x2, where 24=LEA (16th Aethyr)

=PAZ (4th Aethyr)

also 48=ELO (first)=TALHO (cup)

48 is also the value of the Hebrew words ChIL (a woman)

and KVKB (a star)

Governors:

1. TORZOXI

a. Name:

b. Gematria:

2. ABMOND

a. Name:

b. Gematria:

Tablet: Air Sigil: I----1

TORZOXI, Toh-razod-oh-tzee

TORZ-OXI can mean “She who rises up in strength”

TORZOXI=638=VOVIN-TELOKH (Dragon of Death) also 638=MIKA-ZILDARH (mighty flier)

TORZOXI 632=316x2, where 316 is the Hebrew AlShH (a woman)

TORZOXI 626=313x2, where 313=

GEMNIMB (Governor of TEX)

Tablet: Air Sigil: °

ABRAIOND, Ah-bar-ahee-oh-en-deh

ABRA-I-OND can mean “He who prepares his kingdom”

ABRAIOND=261=ZILDRON (Governor of KHR) also 261 =ZAMRAN (to appear) and 261 is the Hebrew word DRAVN

(an abomination)

3. OMAGRAP a. Name:

b. Gematria:

Tablet: Air Sigil: OMAGRAP, Oh-mah-gar-ah-peh OM-GRAAP can mean “He of lunar knowledge”

OMAGRAP=249=SIATRIS (a scorpion) 249 is also the Hebrew MGVR (fear, terror)

Location: The 19th Aethyr is also on the Mental Plane; in a region containing the Priestess of the Silver Star. This priestess is the goddess Isis and she is located on the Qabalistic Tree of Life on the path ofgimel. This places POP just above Tiphareth.

Brief Description: POP is an Aethyr of initiation. Here the magician is initiated into the karmic need for violence, bloodshed and death; characteristic attributes of human development. The initial vision in POP often results in a alphabet of daggers wherein each dagger symbolizes the sharp penetrating power of thought. The dagger is also used as a glyph for a sunbeam or ray of light; light itself being a symbol for consciousness. These daggers seen in POP are therefore usually related to an alphabet to illustrate how thoughts go together to form communication systems. The actual Aethyr is difficult to enter. It contains conflicting forces and there is a feeling here that life itself is surrounded by violence and death. The magician will usually meet the Guiding Angel, the Priestess of the Silver Star. Her function is to initiate anyone who enters here into a higher sense of life and the meaning of life. She personifies the spiritual impulse in man and imbodies the spiritual current, and she offers this current to all who can enter POP.

Comment: The imagery of life surrounded by violence and death can take many forms. It symbolizes the idea that existence is a series of conflicts of some kind. Good fights evil, life fights against death, and so on. All progress must be earned. No Adept can give spiritual insight to another. However, they can give initiation if one is properly prepared and ready for it.

THE EIGHTEENTH AETHYR: ZEN

Name: ZEN is pronounced Zod-en and means “the

Aethyr of Sacrifice.”

Gematria: ZEN=69=GOHO (to speak)=IP (not)

69 is also the value fo the Hebrew words

IGVN (desolation)

and AB VS (an enclosure) ZEN=21x3, where 21=ZAA (27th Aethyr) also 63x2=126=OMA (understanding)

Governors:

1.NABA0MI

a. Name:

Tablet: Air NABAOMI,

N ah-bah-oh-mee

NABA-OMI can mean “He who knows

Gematria:

2. ZAFASAI a. Name:

b. Gematria:

3. YvA’ iPAMB a. Name:

pain”

NABAOMI=247=IADNAH-GRAA

(knowledge of the moon)

Tablet: Air Sigil: ^^7 ZAFASAI, Zodah-fah-sahee

Z-AFA-SA-I can mean “He who is in

emptiness”

ZAFASAI=97=HOLQ-AFFA (measurement of emptiness) 97 is also the Hebrew word AMUN (changeless)

ZAFASAI=91=TAB AAN-AP (unchanging governor) also 91=13 x7, where 13 is the Hebrew word BHV (emptiness)

Tablet: Air Sigil: £ j VALPAMB, Val-pah-meh-beh

VAL-PAMB can mean “He who is the beginning and the end”

  • b. Gematria: VALPAMB=194=BITOM (fire)= EMETGIS (seal)= PARADIZ (virgin)

also 194=97x2, where 97= ZAFASAI (Governor no. 2 above)

Location: The 18th Aethyr is located on the Mental Plane at the place of an important initiation: the initiation of the crucifixion.

Brief Description: One who can enter ZEN will learn the esoteric meaning of sacrifice and crucifixion. First, one must be free of all personal desires, thoughts, regrets and attachments. This is an essential preparation for safe passage through this Aethyr. The main vision encountered is some type of a crucifixion. One possibility here is the Egyptian ritual of the King’s Chamber in the Great Pyramid of Gizah. There a candidate was made to lay in the lidless sarcophagus for three days and nights while his subtle body roamed the planes and Aethyrs. If successful, he reached the 8th Aethyr and obtained a direct awareness of his own inner divinity. In other words, he became initiated, and was considered an Adept In ZEN, one will see two types of crucifixion. In one, the higher Self is crucified on the cross of matter. This idea is symbolized in the Tarot by the Hanged Man. In the second form, the lower self is crucified in a tomb (or womb) of darkness in order to free consciousness. One is a descent into matter, the other is an ascent into spirit

Comment: In ZEN the magician will see that birth and death are two forms of crucifixion. Both illustrate the principle of sacrifice, and in both the real sacrifice made is the break in the continuity of consciousness. Only an Adept can travel through all of the Aethyrs and retain

continuity of consciousness (and therefore memory). The magician who can enter ZEN will learn how to maintain a continuity of consciousness. He will then be able to undergo crucifixion without sacrifice.

THE SEVENTEENTH AETHYR: TAN

Name: TAN is pronounced Tah-en, and means “the

Aethyr of one’s equilibrium.”

Gematria: TAN=65=BI (voice)

also 65x2=130=SOBOLN (West)

130 is also the Hebrew word HPLIH (discrimination)

TAN=59=BALTOH (the righteous) also 59x2=118=LIN (22nd Aethyr) and 59x7=413=TEX (30th Aethyr)

Governors:

1. SIGMORF a. Name:

Tablet: Air Sigil:°^^^

SIGMORF, See-geh-moh-rah-feh

SIG-MOR-F can mean “He who visits the darkness”

b. Gematria:

SIGMORF=298=BALZIZRAS-OIAD (judgment of the just)

298 is also the Hebrew word RChMIM

(mercy)

2. AYuDROPT

a. Name:

Tablet Air Sigil:

AYDROPT, Ah-yeh-deh-roh-peh-teh

AY-DROP-T can mean “She who sees us with equality”

b. Gematria:

AYDROPT=218=TORZU (to rise up) 218 is also the Hebrew word IRCh (moon)

AYDROPT=212=TORZU (to rise up) =TOANTOM (Governor of 21 st Aethyr)

212 is also the Hebrew word ZRH (harlot)

3. TOKARZI a. Name:

Sigil: X

Toh-kar-zodee can mean “He of such

b. Gematria:

Tablet Air TOKARZI, T-O-KARZI equality”

TOKARZI=514=VOVIN-MATORB (Dragon of Repetition)

TOKARZI=508=127x4, where 127= IADNAH (knowledge)

508 is also the Hebrew ShChR(dawn) Location: The 17 th Aethyr is the region of the Mental Plane that contains the Karmic Balance. This balance produces cyclic changes throughout the universe from its continuous efforts to reach equilibrium.

Brief Description: The initial vision here is usually of the Guiding Angel who explains that all reality is relative. Things are real only in relation to the consciousness that experiences them. The magician will then be shown the Balance of TAN which is, of course, karmic. This karmic balance strives to bring the universe to an equilibrium which would quite naturally destroy the universe as we know it However, the Balance considers all imbalance as evil and seeks to equalize it. Actually karma itself can be considered to be the result of this huge Balance of TAN.

Comment: The symbol of the balance illustrates that karma seeks an equilibrium for the forces of duality which define the universe. Karma and duality are dependent principles, neither of which could exist without the other. The entire idea of morality and ethics must be faced in TAN, where good and evil, right and wrong, are weighed in the karmic balance of the universe.

THE SIXTEENTH AETHYR: LEA

Name: LEA is pronounced Eleh-ah and means “the first Aethyr of the [higher] Self.”

Gematria: LEA=24=TAPA (poison)=PAZ (4th Aethyr) also 24x2=48=LOE (12th Aethyr)=POP

(19th Aethyr)

and 24 is the value of the Hebrew word GVIH (body)

Governors:    o---i

  • 1 .KuvKuaRPT Tablet Air Sigil: £

  • a. Name: KUKUARPT, Ku-ku-rah-peh-teh

KUKU-ARP-T can mean “She who replaces what was before with something similar”

  • b. Gematria: KUKUARPT—864=54x16, where 54= TALHO (cup)

and 16=TA (likeness)

864 is also the Hebrew words AShTH ZNVNIM (women of whoredom)

KUKUARPT=858=OADO-KIKLE-

B AB ALON (to weave the mysteries of Babaion)

also 858=143x6, where 143=

MOLAP (MANKIND)

E
  • 2 . LAUAKON Tablet: Air sigil:

  • a. Name: LAUAKON, Lah-u-ah-koh-en

A-ULAKON can mean “the happy one”

  • b. Gematria: LAUAKON=470=ZAMRAN-BLIORA (appearance of comfort)

470 is also the Hebrew word OTh (time)

3. SOKHIAL a. Name:

b. Gematria:

Tablet Air Sigil: SOKHIAL, Soh-keh-hee-al SOKH-IAL can mean “He who bums up the past”

SOKHIAL=412=MALPRG-IALPRG (burning fiery flames)

412 is also the Hebrew word ChDTh (new)

Primary Angel of this Aethyr: BABALON

  • a. Name: BABALON is pronounced Bah-bah-

loh-en and means “wicked” or “evil.”

  • b. Gematria: BABALON= 110=TO ANTA (lust)

Location: The 16 th Aethyr is located on the Mental Plane in a region of change and transition. Here one begins to identify himself as a spiritual being.

Brief Description: The Guiding Angel of this Aethyr is named Babaion. She is extremely alluring and enticing. If the magician who enters here were to imagine the most beautiful woman in the universe (an obviously relative concept), such would be his vision of the angel here. In the duality of objectivity and subjectivity, Babaion personifies objectivity and the beast upon which she often rides symbolizes subjectivity. The magician in LEA feels that his consciousness is like an unruly beast in need of discipline. It is driven willy-nilly about the Aethyr by the seductive nature of the environment Because the enchanting beauty of LEA is available to all who enter here, she is sometimes figuratively called a harlot (the Enochian word BABALON means “harlot”).

A second Angel will then approach the magician. He personifies the past, especially the personal past (and therefore karma) of the magician. He will lament bitterly because he knows that he is dying. If asked, he can show a vision of the Tarot trump of the Lightning Struck

Tower, the 27th path of the Tree of Life. He will also provide a vision of one’s spiritual self, but at this level of understanding it usually appears irrational and quite mad. For this reason it is called a beast. The Angel knows quite well that this beast will someday slay him. He may show this in a vision to the magician. One may even glimpse the ultimate victory of this beast, the spiritual self.

Comment: In LEA the great duality of the subjective self and the objective world is seen symbolically. This vision generally (but not always) takes the form of a beautiful naked woman riding upon an unruly beast of some sort The attraction between these two polarities of Babaion and the beast is called lust. This lust is the theme of the Tarot card that symbolizes the 9th path of the Tree of Life, which connects the Sephiroths, Chesed and Geburah.

Name: 0X0 is pronounced Oh-tzoh and means “the

Aethyr of dancing.”

Gematria: OXO=460=GLO-KRAL (things of joy)

460 is also the value of the Hebrew NShlQ (to kiss, to come together)

also 460=230x2, where 230=ROR(the sun)

230 is also the Hebrew word KDVR (the Earth)

Governors:

1. TAHAnmD0 a. Name:

b. Gematria:

Tablet Air TAHAMDO, TA-HAM-DO can mean “He who lives according to his name”

TAHAMDO= 146=IAOD-GLO (beginning of things)

TAHAMDO=140=TIANTA (a bed)

Sigil:

T ah-hah-meh-doh

2. NO'kIABI a. Name:

b. Gematria:

Tablet Air NOKIABI, NOK-IA-BE can mean “Servant who speaks the truth”

NOKIABI=511=NOKO-LONSA (the servant of everyone)

Sigil:

Noh-kee-ah-bee

3. TASTOzxO a. Name:

b. Gematria:

Tablet Air Sigil: I___I \

TASTOXO, Tah-seh-toh-tzoh

TAST-OXO can mean “She who initiates dancing” r

TASTOXO=491=OXO-BE SZ

(dancing matter)=KALZIRG (Governor of 22nd Aethyr)

491 is also the Hebrew word PUThH (vagina)

TASTOXO=479=BI-KRAL (voice of joy)

Location: The 15 th Aethyr is on a subplane of the Mental Plane where all life is seen directly as a great dance. This is the play of Brahman taught in Hinduism.

Brief Description: The vision of OXO is based on the realization that life needs no purpose or goal other than itself. The purpose of life is to live. When one enters 0X0, he will usually see a beautiful goddess dancing. Some say that this is the biblical Salome where, by gematria, SALOME=151=ZORGE (love)=HOATH BABA-LON (a true worshipper of Babaion). Whatever the case, she is indeed a reflex of the seductive world personified by Babaion. She is also a form of that aspect of the Hindu Brahman which is called ananda or bliss (Brahman is often called sat-sit-ananda or existence-consciousness-bliss). Her dance expresses the ecstatic joy of spiritual consciousness. It is a visual representation of the highly occult “ music of the spheres.” If a magician looks closely, he will usually see a rose here in one form or another. The feminine symbol of the rose is an apt glyph for the atmosphere of 0X0.

Comment: 0X0 contains the sense of joy that began in NIA (24th Aethyr). Here the joy that was found in the harmony of the Aethyrs is intensified. Life is now seen as a divine dance, the lila of Hinduism. From the viewpoint of the serious and time-oriented ego, 0X0 appears as a terrible blasphemy. The message of 0X0 is that the creativity of divinity causes matter to flow from spirit until an equilibrium point is reached and then causes this matter to return back into its spiritual essence. This endless cyclic flow of the universe is seen as a joyous game in 0X0.

THE FOURTEENTH AETHYR: VTA

Name: VTA is pronounced Veh-tah and means “the

Aethyr of semblances.”

Gematria: VTA=85=VLS (the outermost, the most distant) 85 is also the value of the Hebrew word MILH (circumcision)

VTA=79=HOLQ (measured)

7 9 is also the value of the Hebrew word GUO (to die)

Governors:

1.TEkdOAND a. Name:

b. Gematria:

Tablet: Fire: Sigil:

TEDOAND, Teh-doh-ah-en-deh

T-ED-ADNO can mean “He who demands obedience”

TEDOAND=113=ZIN (waters)

113 is also the Hebrew PLG (a stream, brook)

TEDOAND=107=HOATH-ADNA (one who worships obedience)

2, VFvIPOS a. Name:

b. Gematria:

3. voOANAmnB a. Name:

Tablet Fire Sigil:

VIVIPOS, Vee-vee-poh-seh

VIV-POSI can mean “She of many repetitions”

VIVIPOS=306=MATORB-TOTO-A

(one who repeats)

306 is also the Hebrew AShH (a woman)

Tablet: Fire gigil:

VOANAMB, Voh-ah-nah-em-beh

VAOAN-MB can mean “He to whom truth is relative”

VOANAMB=257=MONONS

b. Gematria:

(the heart)

25 7 is also the Hebrew words ChRTM (a magician)

and MRIBH (discord)

Location: The 14th Aethyr is on the Mental Plane in a region that contains the City of the Pyramids. This region partakes of both the darkness of Daath and the severity of Geburah on the Tree of Life, and is probably somewhere along the 7th path, the Lovers of the Tarot

Brief Description: VTA is the home of those Adepts who have left the world of form and now reside in a formless darkness. They will appear black and lifeless to the magician who can enter here because they are without emotions of any kind. Their home is called the City of the Pyramids and it is covered with the thick black smoke of solemnity. The Aethyr is pervaded with a current of transiency. The transient nature of all things is felt here as a living presence and is sometimes called the “Great One of the Night of Time.” Everyone who enters here will encounter him in one form or another. In the inky blackness of VTA countless Masters sit very still and quiet, looking like dark pyramids. They can neither see nor hear nor speak. The have eliminated all personal desire and lust for life.

Comment: The pyramid is both a place of initiation and a tomb. The Masters of VTA combine both of these possibilities. They are both initiated and dead. They represent those people who have used yoga or magic for personal gain. They have burnt-out desire and have risen to this lofty spiritual height. But to what end? They represent the lowest form of Pratyeka-Buddha. This is an Adept who seeks only his own salvation. Only by being like the bodhisattva who has compassion for others, can one hope to ascend the Aethyrs all the way to LIL, the first.

THE THIRTEENTH AETHYR: ZIM

Name: ZIM is pronounced Zodee-meh and means

“The Aethyr of application (or practice).”

Gematria: ZIM= 159=TABAAN-FIFALZ (governor who weeds out) also 159=53x3, where 53=BALTOH (righteous)

53 is also the Hebrew word GN (a garden) ZIM=153=LORSL (flowers)=ABRAASSA-


ATH (to provide work)

I Governors:

1. GEKAOND a. Name:

Tablet: Fire Sigil: T *~~1 GEKAOND, Geh-kah-oh-en-deh GE-K-ADNO can mean “ She who only obeys”

I  b. Gematria:

GEKAOND=408=QURLST-NEMO (Nemo’s handmaiden) also 408=204x2, where 204= PAPNOR (remembrance)

I 2. LAPARIN

I a. Name:

Tablet: Fire Sigil: ’ 1 '

LAPARIN, Lah-pah-ree-en I—। LAP-AR-IN can mean “He who is the protector of man”

I  b. Gematria:

LAPARIN=239=FIFALZ-GROSB (weeding out the unworthy)

239 is also the Hebrew word GURL (fate) * >

3. DOKEPAX a. Name:

Tablet: Fire Sigil: o-----J

DOKEPAX, Doh-keh-pahtz

DO-KEP-AX can mean “He who names only great names”

b. Gematria:

DOKEPAX=759=KORMP-ROR

(to number the sun)

and 759=23x33, where 23 is the Hebrew ChDUH (joy)

and 33 is the Hebrew ABL(sorrow) Primary Angel of this Aethyr NEMO

A. Name: NEMO can be pronounced either Neh-moh in two syllables or En-em-oh in three syllables. The name means “Master of the Temple” and refers to an initiatory title. This name spelled backwards is OM-EN which means “know thyself.”

b. Gematria: NEMO=180=LIMLAL (treasure)= MAD-NETAAB (divine government)

Location: The 13 th Aethyr is on the Mental Plane at the subplane of Nemo, the Silent Watcher of mankind.

Brief Description: ZIM is the Aethyr of NEMO, the Master of the Temple of Great White Brotherhood. This is a universal organization of men and women whose sole task is to help others to realize their spiritual potential. It is this organization which keeps the spirit of love and brotherhood alive in the world. One of the leaders of this group is called Nemo and he resides in the 13th Aethyr. The magician who enters ZIM will usually see Nemo tending his enormous garden like a devoted horticulturist. The garden symbolizes the universe. The flowers that occasionally can be seen to spring up from this garden are the new members of the organization, sometimes called the Hierarchy of Compassion.

Comment: The vision of Nemo in ZIM emphasizes the importance of compassion and concern for others. Without compassion, one will probably become a pyramidlike Adept in VTA. Nemo represents a principle form of this compassion; the desire to help others no matter how long it takes and with no thought for any personal reward.

THE TWELFTH AETHYR: LOE

Name: LOE is pronounced El-oh-eh and means “the

first Aethyr of glory.”

Gematria: LOE=48=POP (19th Aethyr)=TALHO

(a cup)

48 is also the value of the Hebrew ChIL (a woman)

also 48=6x8, where 6=A(I, self), and8=G (not, void) -Q

Governors:    [

l.TAPAMAL Tablet: Fire Sigil: /

  • a. Name: TAPAMAL, Tah-pah-mal

TA-PAM-AL can mean “She who is like she was at the beginning”

  • b. Gematria: TAPAMAL=134=TAFA-BABALON (poison of BAB ALON)

also 134=ED-NAS-GOSAA (receiver of strangers) TAPAMAL=128=TIANTA (a bed)

128 is also the Hebrew word HChLPH (change)

  • 2. GEDOONS Tablet: Fire Sigil:

  • a. Name: GEDOONS, Geh-doh-oh-ness

GE-DO-ONS can mean “He who eliminates your name”

  • b. Gematria: GEDOONS= 139=SIBSI (covenant) =TOR (23rd Aethyr)

also 139=FIFALZ-DODSEH (elimination of vexation)

  • 3. AMBvRIOL Tablet: Fire Sigil: °7. *7

  • a. Name: AMBRIOL, Ah-em-beh-ree-oh-leh

AM-BLIOR can mean “He who continuously comforts”

  • b. Gematria: AMBRIOL=299=ZUMVI (seas)= BLIAR-GRAA (comfort of the moon) 299 is also the Hebrew word AVRHLBNH (moonlight)

LOCATION: The 12th Aethyr is located on the Mental Plane at the place of the Mystery of Babaion.

Brief Description: LOE contains the leaders of the Hierarchy of Compassion, those who have given their life’s blood for others. It also contains the fate of the so-called Black Brothers, those who seek to avoid the Abyss because of fear or egoism. Those who are able to rise above VTA but lack compassion congregate here. The magician who enters LOE can see the chariot which is the symbol of the 8th path of the Tree of Life. This path crosses the Abyss while connecting the Sephiroths Geburah and Binah. There the Mystery of Babaion will be seen. This mystery was first sighted in LEA (16th Aethyr) and is intensified here. Babaion will again be seen riding a beast. Here the beast will have the title “ Lord of the City of Pyramids’ ’ and it is the inner divinity of the magician, but more self-conscious than before.

Comment: LOE is the natural culmination of compassion which is developed over the preceding Aethyrs. In LOE one has to shed the last taint of a personal ego. Here the magician will feel that compassion for others is a sacred duty, a holy trust However, there usually remains a tiny subtle thought that says something like, “Look at me, I am an Adept I am working for your benefit. Therefore you should give me your gratitude and respect.” Even this kind of thought, an expression of spiritual selfishness, must be eliminated.

Name: IKH is pronounced Ee-keh and means “the

Aethyr of tension.”

Gematria; IKH= 361=KAL-TOL (solidification of everything)

and 361=19x19, where 19 is the Hebrew


word ChVH (to manifest) and 19=BAG (3rd Aethyr)

361 is also the Hebrew word AShIN (foundation)

Governors:

1. MOLPAND

a. Name:

Tablet Water Sigil: ^7 MOLPAND, Moh-leh-pan-deh MOLAP-ND can mean “He who receives men”

b. Gematria:

MOLPAND=197=ISRO (promise)= VRELP (an Adept)

197 is also the Hebrew word TzIMAVN (thirst)

2. VSNARDA a. Name:

Tablet: Water Sigil:

VSNARDA Fes-en-ar-dah

VS-AD RAN can mean “He who casts down into the depths”

b. Gematria:

VSNARDA=243=SIATRIS (a scorpion)

243 is also the Hebrew words BRAM (created)

and GRM (to destroy)

also 243=81x3, where 81—NAZPS (a sword)

81 is also the Hebrew ALIM (violence)

  • 3. PONODOL Tablet Fire Sigil: a. Name: PONODOL, Poh-noh-doh-leh

PON-OD-OL can mean “ He who destroys and creates”

  • b. Gematria: PONODOL=161=IAIDA-BESZ (the highest substance) =TODOM (all-knowing)

Location: The 11 th Aethyr is situated in the highest subplane conceivable to the human mind, on the brink of the Outer Abyss.

Brief Description: IKH contains a city, sometimes called the Holy City, which represents the highest possible residence for the human mind (manas). The entire Aethyr is pervaded by an atmosphere of tension. The proximity of the Abyss gives the feeling of being on a great precipice. There is a strong feeling here that something extremely important is about to occur, although nothing actually happens. The magician who enters here can sometimes see the god Shu. This Egyptian god originally separated the sky (Nut) from the earth (Seb). Here he can be seen separating structured manifestation from the chaotic blackness of the Abyss. The Aethyr also contains vast armies of Angels whose function is to assist Shu and to defend the cosmos from the chaos that encircles it. They keep the mighty Khoronzon in ZAX and prevent him from entering the Aethyrs below the Abyss.

Comment: IKH contains a sense of impending doom, the last vestiges of egoity scream out for survival against the promise of dispersion awaiting in the next Aethyr. The 11th Aethyr marks the last frontier of human consciousness.

THE TENTH AETHYR: ZAX

Name: ZAX is pronounced Zod-ahtz and means “the

Aethyr of the One with a Great Name.” Gematria: ZAX=415=83x5, where 83=FIFALZ

(to eliminate)

ZAX=409=MALPRG-BITOM

(fiery flames of Fire)

also 409=QUASB-MALPIRG (destruction of the fires of life)

Governors:

1. LEXARPH

a. Name:

Tablet: Black Cross

LEXARPH, El-etz-ar-peh-heh

L-EXARPH can mean “He who is first of the air”

b. Gematria:

LEXARPH=534=KIAOFI-NAZPS (terrible sword) also 534=276x2, where 267=

YRPOIL (a division)

2. KOMANAN a. Name:

Tablet: Black Cross

KOMANAN, Koh-mah-nah-neh

K-OM-NANA canmean“He who knows how to manifest”

b. Gematria:

KOMANAN=532=PATRALX (stone, rock)=AX-OMA (Great Name of Knowledge)

3. TABITOM

1 a. Name:

Tablet: Black Cross

TABITOM, Tah-bee-toh-meh

TA-BITOM can mean “He who is like fire”

b. Gematria:

TABITOM=209=BLIORA (comfort)

209 is also the Hebrew word BZR (dispersed) TABITOM= 197=VRELP

(an Adept)=MOLPAND (Governor of 11th Aethyr) Demon of ZAX: KHORONZON

A. Name:

b. Gematria:

KHORONZON is pronounced Keh-hoh-roh-en-zodoh-en in seven syllables and means “He who is the basis of form” (KHORO-N-ZON).

KHORONZON=600=OXI-

B AB ALON (mighty evil one) KHORONZON=594=ZIXLAY-GOSA (the confusion of strangeness) also 594=54x11, where 54 is the Hebrew word LAAChlD (incoherent)

Location: The 10th Aethyr is located at the subplane called the Great Outer Abyss. On the Qabalistic Tree of Life it is called the Veil of the Abyss and separates the three higher Sephiroth from the lower seven.

Brief Description: ZAX is a Ring-Pass-Not for the human mind. It represents an indescribable barrier between phenomena and noumena, matter and spirit. ZAX is the first stage of the Nirvana of Buddhism because it annihilates any ego that enters into it like a great wind blowing out the flame of a lamp. The chief resident in ZAX is the demon Khoronzon. He personifies the forces of dispersion and incoherence, the two primary qualities of this Aethyr. He is sometimes said to be the Master of Form, and he can change shape to suit the magician who dares to enter his domain.

Comment: When the magician enters ZAX, he must relinquish the personal sense of identity. The ego cannot enter

190 / Enochian Magic

ZAX, because Khoronzon will disperse it, and the result will be certain death. The key to this barrier is to meditatively silence the mind in samadhi before entering. Consciousness can safely pass through the Abyss so long as it is untainted by personality. The ability to reach a mental state equivalent to samadhi is a prerequisite to the higher Aethyrs.

THE NINTH AETHYR: ZIP

Name: ZIP is pronounced Zodee-peh and means “the

Aethyr for those who are not (i.e. void of ego).”

Gematria: ZIP=78=TOTO (cycles)

also 78x2=156—ARN (2nd Aethyr) and

78x3=234=QURLST (a handmaiden)

ZIP=72=TOOAT (to provide)

also 72=24x3, where 24=LEA(16th Aethyr)

=PAZ (4th Aethyr)

and 72x5=360, the number for the Hebrew word NShI( feminine, womanly)

Governors:    ± J

  • 1 . ODDIORG Tablet: Fire Sigil:

  • a. Name: ODDIORG, Oh-deh-dee-oh-rah-geh

OID-OD-RG can mean “He of fire and justice”

  • b. Gematria: ODDIORG=236=ENAY BABALON (the Lord of Babaion)

236 is also the Hebrew word MTzUQ (a cliff)

also 236=59x4, where 59=BALTOH (righteousness) *

  • 2 .KRALPIR Tablet: Fire Sigil: ------” 1

  • a. Name: KRALPIR, kar-al-pee-ar

KRAL-PIR can mean “ He of bright joy”

  • b. Gematria: KRALPIR=583=BOGPA-KHIRLAN (to rule with joy)

also 583=53x11, where 53=

BALTOH (righteous)

53 is also the Hebrew word GN (garden)

Sigil: ’--------1 J

Doh- an- en-zodee-en

3. DOANZIN a. Name:

b. Gematria:

Tablet Fire DOANZIN, DOAN-ZIN can mean “He who names the waters”

DOANZIN=209=TABITOM

(Governor of 10th Aethyr) DOANZIN=203= BLIOR (comfort)= PIAMOL (righteousness)

Location: The 9th Aethyr is located directly above the Abyss on the lowest subplane of the Spiritual Plane.

Brief Description: The magician who rises through the Abyss will be awed by the beauty and splendor of ZIP. After leaving the tension of Z AX, the atmosphere of ZIP will appear like a beautiful garden. In this garden is a stone palace sometimes called the Stone of the Philosophers and sometimes the Palace of the King’s Daughter. As one enters further into this Aethyr the stone will be seen as skin and the palace will be seen as the body of an enormous and beautiful woman. She is known as the Virgin of Eternity and the Daughter of Babaion. She personifies the femininity that pervades this Aethyr. The 9th Aethyr will give one the strong feeling that spirit is reality and that matter is illusion. Ananda, or bliss, is strong here.

Comment The 9th Aethyr is very close to the Sephiroth of Binah on the Tree of Life. The Daughter of Babaion is the Shakti or Kundalini of Tantracism, and Isis, the reflex or “daughter” of the Egyptian goddess Nut. But this is only one side. She is also the black Kali and the lioness Sekhet, the dark side of femininity. However, this side is only hinted at here. The magician will probably do

little more than bask in the bliss of this Aethyr and contemplate the multiple aspects of femininity.

THE EIGHTH AETHYR: ZID

Name: ZID is pronounced Zodee-deh and means “the

Aethyr of one’s [inner] god.”

Gematria: ZID=73=GOSAA-ZAH (the stranger within)

73 is also the Hebrew word ChKMH (wise one, the Sephiroth Chokmah)

ZID=67=ASPT-ADPHAHT

(before the unspeakable)

67 is also the Hebrew word BINH

(understanding, the Sephiroth Binah)

Governors:

l.ZAMFRES a. Name:

Sigil: Zodah-em-far-eh-seh

b. Gematria:

Tablet Fire ZAMFRES, ZAM-F-RES can mean“He who appears when praised”

ZAMFRES=225=EOLIS-

BAB ALON (to make evil) also 225=15x15, where 15=AP (unchanging)=GAH (spirit) ZAMFRES=219=ZIRN (wonder) also 219=73x3, where 73=ZID (8th Aethyr)

2. TODNAON a. Name:

Tablet Fire Sigil: I__।

TODNAON, Toh-deh-nah-oh-en T-OD-NOAN can mean “He who is and

who will be”

b. Gematria: TODNAON=179=BLIAR (with comfort)

TODNAON=173=THARZI (peace) also 173x2=346=ZOKHA

(what is past)

3. PRISTAK a. Name:

Sigil: —-<

Peh-ree-seh-tah-keh

b. Gematria:

Tablet: Fire PRISTAK, PIR- S-TA-K can mean “ He who has the likeness of a Holy One”

PRISTAK=491=KALZIRG

(Governor of 22nd Aethyr) PRISTAK=485=KALZIRG

(see 22nd Aethyr)

Location: The 8 th Aethyr is located on the Spiritual Plane above the Abyss in the region of one’s Holy Guardian Angel. It is between Binah and Chokmah on the Tree of Life, probably somewhere along the 4th path, the Empress.

Brief Description: The Guiding Angel of the 8th Aethyr is one’s inner god, the divinity within man. He is sometimes called one’s Holy Guardian Angel and his encounter here is known as having “knowledge and conversation with the Holy Guardian Angel.” The truth of one’s spiritual nature is directly confronted here. The magician who enters ZID must face this truth even though the god usually appears objectively. This Angel will explain one’s True Will to each magician who can face him.

Comment: The 8th Aethyr is as masculine as the 9th is feminine. Furthermore the joy that is in ZIP is now serious and sober. Entrance into ZID is the primary goal of all true magic. Only by meeting one’s own inner divinity, and thereby learning of one’s True Will, can one hope to set aibout accomplishing that Will.

THE SEVENTH AETHYR: DEO

Name: DEO is pronounced Deh-oh and means “the

Aethyr of [spiritual] selfishness.”

Gematria: DEO=44=OBZA (dual)

44 is also the value of the Hebrew word AGM (sorrow)

also 44=22x2, where 22=BALT (justice)

Governors:

  • 1.OpbMAKAS Tablet: Fire Sigil:

  • a. Name: OPMAKAS, Oh-pah-mah-kah-seh

O-PAM-KAS can mean “He who is from the beginning”

  • b. Gematria: OPMAKAS=448=16x28, where 28= BALT (justice)

and 16=ATH (works)

448 is also the Hebrew word MBVQSh (desire)

  • 2. GENADO'b Tablet Fire Sigil:

  • a. Name: GENADOL, Geh-nah-doh-leh

GE-ALDON can mean “He who only attracts”

  • b. Gematria: GENADOL= 116=NIA (24th Aethyr) =MABZA (a robe)

also 116x3=348, the number for the Hebrew ShMCh

(joyful)

  • 3. ASPIAON Tablet: Fire Sigil:

  • a. Name: ASPIAON, ah-seh-pee-ah-oh-en

ASP-IA-ON can mean “She who pre-

II

ceeds inner truth”

  • b. Gematria: ASPIAON=168=BOGPA-BABALON (the rule of Babaion)

also 168=42x4, where 42 is the Hebrew word AMA (supernal mother)

Location: DEO is located in the Spiritual Plane where love is predominate. This love takes two forms, love of self (spiritual selfishness) and love of others (compassion).

Brief Description: The 7th Aethyr contains the duality of love for self and love for others. Here love for self is not simple egotism because the ego was left below the Abyss. It is rather the spiritual selfishness embodied by the Pratyeka Buddha, who sees others as maya or illusion and therefore has no compassion for them. The Guiding Angel of DEO is a woman who can take many forms. She says, “I am a harlot for such as ravish me, and a virgin with such as know me not.” It is this dichotomy that disturbed Edward Kelly when he entered here in the Spirit Vision. The lady of this Aethyr is Venus, goddess of love. She is also the woman portrayed in the Tarot trump called the Star. She is also Sakti, goddess of creative energy. The magician who enters DEO will see the Pratyeka Buddhas that inhabit this Aethyr at the feet of this goddess. They will appear similar to those Adepts in the City of the Pyramids.

Comment: There is a mystical notion that comes to one and says something like, “lam all. There is none but me. I am real and all else is illusion.” Some mystics succumb to this idea and think of themselves as a drop of spirit slipping into a spiritual sea. They become Pratyeka

Buddhas and occasionally rise all the way to DEO but never farther. The higher Aethyrs are for the Bodhisattvas. The former denies the existence of others. The latter recognizes others and strives to help them to become like himself.

THE SIXTH AETHYR: MAZ

Name: MAZ can be pronounced either Em-ah-zod or

Mah-zod and means “the Aethyr of appearances.”

Gematria: MAZ=105=FAONTS (to dwell in)= ZIZOP (vessels)

105 is also the Hebrew word HPK (change) also 105=21x5, where 21 is ZAA

(5th Aethyr)=DES (26th Aethyr)

MAZ=99=FAONTS (to dwell in)

99 is also the Hebrew word ChUPH (vault of Heaven)

Governors:

1. SAXTOMP

a. Name:

b. Gematria:

Tablet: Fire Sigil: v

SAXTOMP, Sahtz-toh-em-peh S-AX-T-OMP can mean “She whose name means understanding”

SAXTOMP=5 51=OM-ZAKARE (knowledge of motion)

SAXTOMP=545=109x5, where 109= DOSIG (night)

545 is also the Hebrew word MShRH (end)

  • 2. VAuvAAiMP Tablet: Fire Sigil:

  • a. Name: VAUAAMP, Vah-uah-ah-em-peh

VAU-A-AMP can mean “He who initiates action”

  • b. Gematria: VAUAAMP=257=MONONS (the heart)

257 is also the Hebrew word ChRTM (a magician)

The Sixth Aethyr: MAZ / 201

b. Gematria:

3. ZIRZIRD a. Name:

Tablet: Fire Sigil: ZIRZIRD, Zodee-rah-zodee-rah-deh ZIR-ZIRD can mean “He who was and who will be”

ZIRZIRD=342=HOM-MALPRG (to live in fiery flames)

342 is also the Hebrew word ShLHBH (flame)

ZIRZIRD=330=LEVITHMONG (beasts of the field)

330 is also the Hebrew words ShL (male) and MRTz (energy)

Location: The 6th Aethyr is situated on the Spiritual Plane in a region which touches the Sephiroth Chokmah on the Tree of Life.

Brief Description: The 6th Aethyr is charged with masculine creative power. As the angel of DEO is feminine, so the angel of MAZ is masculine. He is called Ave(AVE=86= NETAAB (government) by Enochian Gematria). He will show the magician who enters here three types of Adepts who personify the three ways one can look at the world. The yellow Adept is one who is neutral with regard to his environment. He watches it but is not affected by it. The black Adept reacts negatively to his surroundings. He rejects it as illusion or as sorrow. The white Adept reacts positively to his environment. He is joyous and sees all as a delight. These Adepts personify the consciousness-existence-bliss aspects of Brahman. Sometimes Ave will show one the Temple of MAZ. It looks like a huge urn suspended in the air and it contains the ashes of one’s past experiences (i.e. one’s karmic residue).

Comments: The Temple of MAZ symbolizes that one’s

karma has been consumed. MAZ is the Aethyr that ends one’s personal karma. The magician who can enter MAZ thus becomes ajivamukti, one who is “liberated while living.”

THE FIFTH AETHYR: LIT

Name: LIT can be pronounced either Lee-teh or El-ee-

teh and means “the Aethyr that is without a supreme being.”

Gematria: LIT=77=THIL (seat)=ED-NAS (receivers) 77 is also the Hebrew word SIBH (cause) also 77x3=231=IADNAH-MAL

(knowldge of the arrow) LIT=71=THIL (seat)=BIA (voice) 71 is also the Hebrew word ALM (silence)

Governors:

l.LAXDFxI

a. Name:

b. Gematria:

2. NOKAMAL

a. Name:

b. Gematria:

Tablet: Water Sigil:

LAXDIXI, Lahtz-dee-tzee

I^AX-DIX-I can mean “He who has no supreme name”

LAXDIXI=938=PATRALX-AX (stone name) N >

Tablet: Water Sigil: 'I

NOKAMAL, Noh-kah-mal <* NOKA-MAL can mean “He who is servant of the arrow”

NOKAMAL=490=OXI (mighty)

490 is also the Hebrew word ChIVNIVTh (life)

  • 3. TIARPAX Tablet Water Sigil: I

  • a. Name: TIARPAX, Tee-ah-rah-pahtz

T-IARP-AX can mean “He whose name means truth”

  • b. Gematria: TIARPAX=590=ELO-IPSI-AX (first holder of a name)

also 590=59x10, where 59= BALTOH (righteous) and 10=ATH (works)

TIARPAX=584=IOLKAM-BAGHIE (to bring forth fury)

Location: The 5 th Aethyr is on the Spiritual Plane at a point where divinity is seen as an endless host of hierarchies.

Brief Description: The 5 th Aethyr contains all of the major gods and goddesses of man. The magician who enters LIT will see rows of these past and future gods. This sometimes appears as many avenues of pylons leading up the side of a mountain. A god or goddess is seated at each pylon. Following one of these avenues will lead one to the top of the mountain where the last pylon is located. Although one would expect the Supreme Deity to be seated there, an inspection will show that the topmost pylon is empty. There is no Supreme Deity as such Over the top of LIT can be seen a huge arrow. This arrow is sometimes called the Arrow of Truth. It has the feathers of Maat (goddess of truth), the shaft of Amen (the “hidden” god) and the barb is the Silver Star of Isis.

Comment: The 5 th Aethyr contains the doctrine of hierarchies. The manifested worlds are created and maintained by vast hierarchies of deities. Although each hierarchy has a chief, or Hierarch, there is no one overall supreme Hierarch anywhere in the universe. The Arrow of Truth symbolizes the intelligent forces of guidance and direction which now replace the concept of a personal Supreme Deity.

THE FOURTH AETHYR: PAZ

Name: PAZ is pronounced Pah-zod and means “the

Aethyr of impending expression.”

Gematria: PAZ=24=LEA (16th Aethyr)=TAFA (poison)

24 is also the Hebrew words AHUBI

(he whom I love) and AUHBI (he who loves me) PAZ=18=AFFA (empty)=GE (not)=TAFA (poison)

18 is also the Hebrew word AHBI

(my beloved)

Governors:

1. THOtkANfp a. Name:

Tablet Water Sigil:

THOTANF, Teh-hoh-tah-neff

TOH-TA-N-F can mean “She whose

visit means victory”

b. Gematria: THOTANF=108=BAMS (forget)= OTHIL (seat)

108 is also the Hebrew word ChNN

(to love very much) also 108=54x2, where 54=

”   TALHO (a cup)

■  THOTANF=96=SONFA

v    (one who reigns) i—

t 2. AXzxIARG Tablet Water Sigil:

’ a. Name: AXZIARG, Ahtz-zodee-ah-rah-geh

AX-Z-IARG can mean “He whose name

|   is Flame”

| b. Gematria: AXZIARG=589=ZIXLAY-GLO

I    (to stir up things)

|  AXZIARG=583=53xll, where 53=

I    BALTOH (righteous)

3. POTHN'rR a. Name:

b. Gematria:

Tablet Water Sigil:

POTHNIR, Poh-teh-henee-ar

P-OTH-NIRcan mean“Sonof the threefold throne”

POTHNIR=259=T-VABZIR

(like an eagle)

259 is also the Hebrew word NHDR (lovely)

POTHNIR= 253=23x11, where 23 is the Hebrew word ChDVH (joy)

Location: The 4th Aethyr is on the Spiritual Plane in a region which combines femininity and masculinity. It is apparently midway between the two Sephiroths Binah and Chokmah, but well above the path of the Empress on the Tree of Life.

Brief Description: The magician who enters PAZ will see a combination of femininity and masculinity. This usually takes the form of a beautiful dark woman clinging with arms and legs, to a dark repulsive-looking man. They are clasped in a furious embrace and are obviously hurting each other in the process. She is strangling him while he is trying to tear her apart A close look will reveal that the dark man is Chaos while the dark woman is another form of Babaion (i.e. the cosmos).

Comment: The struggling woman in PAZ is Cosmos while the man who opposes her is Chaos. By Enochian Gematria, KAOS=343, the number for the Hebrew word ChShlKH (darkness) and KOZMOS=466, the number for the Hebrew word OVLM HITzIRH (the World of Formation). The eternal struggle between Cosmos and Chaos gives rise to the manifested planes and Aethyrs below PAZ. In a magical sense, the man here is the Will while the woman is Love.

Name: ZOM is pronounced Zod-oh-em and means “the

Aethyr of self-knowledge.”

Gematria: ZOM=129=MOZ (joy)

129 is also the Hebrew word ODNH (pleasure, delight)

ZOM=123=MOZ= (joy)

123 is also the Hebrew word ONG (pleasure, delight)

Governors: ■ 1. SAMAPHA

a. Name:

i'B

Tablet Water Sigil:^^-^

SAMAPHA, Sah-mah-peh-hah

SA-M-APHA can mean “He who is with continuity”

b. Gematria:

SAMAPHA= 125=LRASD

(to dispose of)

125 is also the Hebrew word KPIIH (a force)

l| 2. VIRLkOLI

' ■ a. Name:

Tablet: Water Sigil: <*X/"T—T

VIRLOLI, Vee-rah-loh-lee

VIR-L-OLI can mean “He who made the first nest”

, V b. Gematria:

VIRLOLI=336=LEVITHMONG (beasts of the field)

1 £*

336 is also the Hebrew words MKVOR (ugly) and ROIVN (thought)

1 3. AnaDISPI

w. a. Name:

Tablet Water Sigil: t—

ANADISPI, Ah-nah-dee-ess-pee ADNA-IPZI can mean “He who binds into obedience”

207

b. Gematria: ANADISPI=202=AMMA-ATH (cursed works)

202 is also the Hebrew words BR (pure) and BQQ (to make empty)

Location: The 3 rd Aethyr is on the Spiritual Plane along the second path of the Tree of Life, the Magician, Magus or Juggler.

Brief Description: The magician who enters ZOM will become a Magus. In ZOM one will learn that all objective reality is intimately connected to the subjective self. The monadic essence of man contains an infinitesimal consciousness center and its infinite universe. In short, man is a circle whose center is nowhere and whose circumference is everywhere. In ZOM the magician will learn how to consicously control his surroundings as well as himself. In the 8th Aethyr, the magician learned his True Will. In ZOM he learns how to carry it out One

who enters ZOM can become a Maker of Illusions because he will learn how to be consciously creative. The Aethyr is permeated by a feeling of creative freedom.

Comment: ZOM is the Aethyr of self-knowledge. The experiences gained here can make one a Magus, the highest of Adepts. Here the magician will see that his True Will is nothing less than the full conscious expression of his inherent qualities and characteristics through the planes and Aethyrs. The Magus in ZOM is like an artist who realizes that he is completely free to paint whatever kind of picture he wants so long as he lets other artists do the same.

Name: ARN is pronounced Ar-en and means “the

Aethyr of fulfillment.”

Gematria: ARN=156=OLPRT (light)=

LONSHI (power) =No. of squares in each Tablet and 156=GLO-BABALON

(the things of Babaion) also 156=78x2, where 78=ZIP (9th Aethyr)

Governors:

I.DONaGNIS

a. Name:

b. Gematria:

Tablet: Water Sigil: *

DOAGNIS, Doh-ah-geh-nee-seh

DO-AG-NIS can mean “ She who comes without a name”

DOAGNIS=165=L-ZORGE

(first love)

165 is also the Hebrew word OMMIH

(Master of the Temple)

also 165=55x3, where 55 is the

Hebrew KLH (bride)

2. PAKASNA

a. Name:

b. Gematria:

Tablet: Water Sigil: ° 7/1 Pah-kah-ess-nah  x

AP-KASNA can mean “She who is un

changed by time”

PAKASNA=384=48x8, where 48=

TALHO (cup)

48 is also the Hebrew word ChIL (a woman)

and 8 is the Hebrew word DD

(love)

3. DIAPoIA Tablet: Water Sigil: _L a. Name: DIAIVOIA, Dee-ah-ee-voh-ee-ah

IAD-I-VO-IA can mean “the god where truth is”

b. Gematria: DIAIVOIA=296=AR-QUASAHI (delight in the Sun) also 296=148x2, where 148= ORSBA (intoxicated)

Location: The 2nd Aethyr is close to the top of the Spiritual Plane. It is the region of Babaion.

Brief Description: ARN is the home of the mysterious BABALON who was first seen in LEA, and whose daughter was seen in ZIP. Here she is seen directly and completely. The vision is indescribable. A hint is given in the name itself because BAB-ALON can mean “the attraction of sound.” She is in fact a personification of the powerful force of attraction that exists between the subjective self and the objective non-self. The ancient Egyptians symbolized the self as a winged globe (a form of Horus) and the not-self as the goddess Nut (Space), who was shown arched over the world in the form of the night sky. All of these ideas will be encountered in ARN in one form or another. The entire atmosphere of ARN is characterized by intense bliss.

Comment: The direction of the Aethyrs is towards nonduality. Each is slightly more non-dual than the other until LIL, the highest of thirty Aethyrs and the first stage of true non-duality. In ARN the ultimate duality (all of the others are expressions or offshoots of this one) of subject and object is confronted. This results in the highest form of samadhi, called nirvikalpa in Vedanta. The struggle of PAZ is now a gentle and loving sharing.

Name: LIL can be pronounced either El-ee-el or Lee-el

and means “the first Aethyr.”

Gematria: LIL=76=TABAAN

(governor, ruler)

76 is also the Hebrew words ChBIUN (secret place)

and NIChCh (peace) also 76=38x2, where 38=OL (maker) 3 8 is also the Hebrew word ZKAI (innocent)

Governors:

1. OKKODON

a. Name:

b. Gematria:

2. PAxsKOMB

a. Name:

b. Gematria:

Tablet Water Sigil: / OKKODON, Oh-keh-koh-doh-en KOKO-DO-N can mean “He whose

name is Renewal”

OKKODON=744=KIKLE-TOTO

(mysteries of cycles)

also 744=93x8, where 93=TOL-QAA (all of creation) T

Tablet: Water Sigil: J v'

PASKOMB, Pah-ess-koh-em-beh

PAS-K-OMB can mean “He who precedes understanding”

PASKOMB=447=KRAL-PAGE

(joyous rest)

also 447=148x3, where 149=

T-TIANTA (like a bed)

149 is also the Hebrew words DLIQH

(fire) and KVChHDMIVN (imagination)

3. VALGARS a. Name:

b. Gematria:

Tablet: Water Sigil: VALGARS, Val-gar-ess VAL-G-ARS can mean “He who works with that which is” VALGARS=205=NIBM (season)= PARM (to run, to flow)

205 is also the Hebrew words GBR (man) and HR (mountain) Location: The first Aethyr is the highest region conceivable to the human spirit. It is located at the apex of the Spiritual Plane just below a Ring-Pass-Not for the spirit. Brief Description: LIL is the first stage of non-duality. Its symbol is a little child or babe, the embodiment of innocence and purity. As ARN is the Aethyr of Babaion, so LIL is the Aethyr of the beast. But the unruly beast of the lower Aethyrs is now tamed and is changed into a child. This child represents the fruition of the Great Work. The ancient Egyptians embodied this ideainHor-pa-Khrat or Harpocrates, the child Horus.

Comment: LIL is the highest Aethyr possible for man to enter and still be able to return to talk about it. Beyond LIL is the realm of non-dual divinity about which nothing can be said.

Figure 30. A Schematic Diagram of the Highest Aethyrs, From ZIP to LIL.

THE AETHYRS
The Relationships Between The Aethyrs.

The relationships between the thirty Aethyrs can best be seen through numbers. In addition to the gematria numbers, whole numbers from 1 to 8 can be found by adding up each gematria number. This method of addition is called AIQ BKR or the Qabalah of Nine chambers.

First, it can be seen from Figure 31 that the Aethyrs can be broken up nicely into three groups; in the Astral, Mental and Spiritual. Each cosmic plane is separated by a Ring-Pass-Not or spherical barrier. The first is between NIA and TOR and this bars the intellect The second is between IKH and ZAX (although it could as well be said to be ZAX itself) and this bars the human mind. The third is between LIL and the unspeakable realms of divinity that lie beyond the first Aethyr and this bars the human spirit

Table IX shows the Aiq Bkr values for each Aethyr. It can be seen that the three Ring-Pass-Nots divide the thirty Aethyrs into three groups each of whose total numerical value can be reduced to 7, the occult number for completeness. There is a hidden relationship between each Aethyr of corresponding numerical values. The student is left to determine these relationships for himself. As an aid, each number has an occult significance as follows:

  • 1 unity, oneness, extension, spirit

  • 2 duality, divine will

  • 3 matter, manifestation, intelligence, space

  • 4 solidity, firmness, time

  • 5 spirit and matter mixed, man

  • 6 animation, life, mind

  • 7 completeness, wholeness, satisfaction

  • 8 cycles, spirals

It should be noted that the only Aethyr with a value of 2

Figure 31. The Ring-Pass-Nots of the Thirty Aethyrs.

is TAN, the Aethyr of the Great Balance. Also, no Aethyr has the number 9. Finally, if all thirty Aethyrs are added together by Aiq Bkr, the total reduces to 3, the number for manifestation.

How to Visit the Aethyrs in the Spirit Vision.

Each of the Aethyrs can be visited in the Spirit Vision although few magicians ever get past ZAX, the Abyss. The procedure used is identical for each Aethyr.

Step 1. Begin by reciting the appropriate Call.

Step 2. Invoke the support of the Governors. Trace their sigils in the air while vibrating their names.

Step 3. Concentrate on the signposts of the Aethyr. Use imagination and the will to mentally leave the body and enter the Aethyr.

A CA UTION. The student should be very careful to visit the Aethyrs one at a time, in succession. Visit TEX first. Only after TEX has become familiar should one advance to RII. Become familiar with RII before attempting BAG, and so on. Do not jump into one of the higher Aethyrs. Rising in the Aethyrs should be a gradual and orderly progression.

Example No. 1. The student should begin by entering TEX as follows:

  • 1. Stand facing North (i.e. face the Watchtower of Water which contains the four governors of TEX).

  • 2. Recite the Call for TEX: “The Heavens that are in the Thirtieth Aethyr, TEX, are mighty in those regions of the universe...” etc.

  • 3. Vibrate the names MPH-ARSL-GAIOL and RAAGIOL.

  • 4. Vibrate the name TAOAGLA and trace his sigil in the air. The sigil should be blue, the color of the Watch-

TABLE IX. USING AIQ BKR WITH THE AETHYRS

No.

Name

Numerical Value

Gematria

Aiq Brk

30

TEX

413

8

29

RII

220

4

28

BAG

19

1

27

ZAA

21

3

26

DES

21

3

25

VTI

133

7

24

NIA

116

8


Totals

943

7


RING-PASS-NOT



23

TOR

133

7

22

LIN

118

1

21

ASP

22

4

20

KHR

401

5

19

POP

48

3

18

ZEN

69

6

17

TAN

65

2

16

LEA

24

6

15

OXO

460

1

14

VTA

79

7

13

ZIM

159

6

12

LOE

48

3

11

IKH

361

1


Totals

1996

7


RING-PASS-NOT



10

ZAX

415

1

9

ZIP

78

6

8

ZID

73

1

7

DEO

44

8

6

MAZ

105

6

5

LIT

77

5

4

PAZ

24

6

3

ZOM

129

3

2

ARN

156

3

1

LIL

76

4


Totals

1177

7

RING-PASS-NOT

tower. This Governor is kindly and righteous. He rules in the subquadrant Air of Water.

  • 5. Vibrate the name GEMNIMB and trace his sigil in blue. This Governor is very judgmental, but his judgments are temporary and can be changed. He rules in the subquadrant Water of Water.

  • 6. Vibrate the name ADUORPT and trace her sigil in blue. This Governor is feminine and passive like the moon. She rules in the subquadrant Air of Water and Water of Water, partaking of both

  • 7. Vibrate the name DOZIAAL and trace his sigil in blue. This Governor is very emotional and he can bestow either pleasure or pain, joy or sorrow. He rules in the subquadrant Water of Water.

  • 8. Concentrate on TEX, a region divided into four sections: a. TAOAGLA governs the West

  • b. GEMNIMB governs the North

  • c. ADUORPT governs the South.

  • d. DOZIAAL governs the East

  • 9. Meditate on each of the four Governors and their attributes. Try to see the Aethyr divided by karma, desire, silence and restriction. The inhabitants of the North will be mainly governed by their karma. Those of the East will mainly be controlled by their desires. Those in the South will largely be quiet and reflective. Those in the West will, for the most part, be like captives; bound by their own sense of limitations.

Example No. 2. After experience is gained in TEX, the student can try to enter RII as follows:

  • 1. Stand facing South (i.e. face the Watchtower of Earth that contains the three Governors of RII).

  • 2. Recite the Call for RII: “The Heavens that are in the twenty-ninth Aethyr, RII, are mighty in those regions of the universe...” and so on.

  • 3. Vibrate the names MOR-DIAL-HKTGA and IKZHIKAL.

  • 4. Vibrate the name VASTRIM and trace his sigil in the air. The sigil should be black, the color of the Watchtower of Earth (this sigil is a straight line going from left to right). This Governor is ugly to look at but his nature is merciful. He rules mainly in the subquadrant Fire of Earth but also slightly in Earth of Earth.

  • 5. Vibrate the name ODRAXTI and trace his sigil in black. This Governor has the power to create and destroy and he does both according to his strong sense of justice. He rules in the subquadrant Earth of Earth.

  • 6. Vibrate the name GMOTZIAM and trace her black sigil in the air. This Governor is a personification of self-love and self-concern. She rules in the subquadrant Fire of Fire.

  • 7. Concentrate on RII, a region divided into four sections: judgment, purgatory, heaven, and stagnation. The three Governors overlap all four sections.

  • 8. Meditate on each of the three Governors and their attributes of mercy, justice and selfishness. Try to see the Aethyr and its inhabitants; those deceased persons who are awaiting judgment, those who are being judged after death, and those who have already been judged, as well as those who are in a mental stupor and who refuse to acknowledge what is happening to them.

Example No. 3. After experience is gained in TEX and RII, the student can try to enter BAG as follows:

1. Face South, recite the Call for the twenty-eighth Aethyr, BAG, and vibrate MOR-DIAL-HKTGA and IKZHIKAL as in Example No. 2.

2. Vibrate the name TABNIXP and trace his black sigil in the air. This Governor likes to put labels on everyone who enters BAG. He labels most of the

3.

4.

5.

inhabitants as sinners. He rules in the subquadrant Fire of Earth.

Vibrate the name FOKLSNI and trace his black sigil in the air. This Governor visits the inhabitants of BAG and brings forth those he deems to be worthy. He rules in the subquadrant Earth of Earth and Fire of Earth. Vibrate the name OXLOP AR and trace his sigil in black. This Governor has the power to control the inhabitants of BAG due to their own sense of unworthiness. He knows their personal past histories and uses this to manipulate them. He rules in the subquadrant Earth of Earth.

Concentrate on BAG, a region permeated by feelings of unworthiness and doubt and a tendency towards self-pity. The inhabitants of BAG have rather low opinions of themselves and do not feel worthy of the higher Aethyrs.

Note.

The remaining Aethyrs can be visited in the same way as the above examples. Remember that all sigils of Governors in the Watchtower of Air are all yellow. The only exception is in ZAX where the Governors have no sigils.

A SPIRIT VISION WORK SHEET

It is a good idea to make up a work sheet for each ' operation. Such a work sheet should contain all of the major elements that you should need for your operation and would serve three primary functions:

  • (1) Preparation. It will allow you to prepare yourself for the operation beforehand by familiarization with the material and its goal in your mind.

  • (2) Data Base. It will serve as a source of information, a data base, when you record your results in your diary and plan for future operations.

  • (3) Structure. It will help structure each operation in a way that is magically progressive and spiritually rewarding ; because it will force you to learn something from each operation.

Each student is advised to use a work sheet such as the one shown on page 223. This is a general work sheet that can be used for Spirit Visions in the Watchtowers or Aethyrs. If you like, you can tailor each sheet to fit your specific ; operation. They should be used in a scientific manner. The

! purpose is to faithfully record as much information as you

I can. You won’t know what is important until these sheets are I analyzed at a later time. Meanwhile, always record as much

j data as you can. After a series of operations, you will be able

[• to go over these sheets and look for patterns and messages

f which can indicate your progress in Enochian Magic. For example, you may find that you got poor results on days I when your health was also poor. You may find that on some

I days of the week or certain periods of the month you recorded

I better results than at other times. By experimenting with

j weapons and preparations you are almost certain to find a

I combination that works well for you. You may discover that

I some regions are easier to visit than others, you may learn

more in some regions than in others, and so on. Results of such self-analyses will show you your own biorythmic cycles with regard to Magic and will help you to measure your own progress, or lack of progress. All beginners will have periodic good results and poor results. The important thing is to find your own cycles and to determine the preparations and times that work best for you.

  • 1. Region to be visited: a. Aethyr b' Square

  • 2. Purpose/Goal of operation:

  • 3. Date of operation:

  • 4. Time of operation:

  • 5. Place of operation:

  • 6. General physical health:

  • 7. Magical weapons/instruments:

  • 8. Preparations for operation:

  • 9. Call(s) recited:

  • 10. Names of Power for operation: Watchtowers Aethyrs

  • a. Great Holy Name a. Aethyr name

  • b. King  b. Governors

  • c. Seniors  (1) Names

  • d. Archangel  (2) sigils

  • e. Angel

  • 11. Major signposts for operation: a. b. c. d. e. f.

  • 12. Hazards to avoid:

  • 13. Results:

  • a. Was the goal obtained?

  • b. Problems encountered:

  • c. Beings encountered:

  • d. Lessons learned:

  • e. Things to do differently next time:

CHIEF HAZARDS OF THE AETHYRS

In addition to the normal hazards associated with Astral Projection and Rising on the Planes, each Aethyr is associated with special dangers for the unwary magician. Awareness of these pitfalls beforehand can prevent unnecessary sorrow. 1. TEX, RII, BAG and ZAA all contain the typical hazards of the Astral Plane. The primary danger is to mistake illusion for reality. The magician in these Aethyrs is apt to use psychic projection unconsciously and thereby mistake a fantasy for a fact. The only remedy for this problem is to eliminate one’s personal emotions and ego-oriented desires (a task of many lifetimes). The astral body (i.e. one’s emotions and personal feelings) must be clear if one wishes to see through it clearly. Use known signposts as guides against an overly fanciful imagination. Another hazard in these Aethyrs is one’s karma. The four lower Aethyrs are highly karmic and many seeds will be germinated from any Spirit Vision there. There is no effective prevention from this hazard. Everyone must work out his own karma sooner or later and in his own fashion.

  • 2. DE S suggests to everyone who enters there that the logic and reason of the human mind can eventually solve all problems and resolve all conflicts. This enticement is like a snare in that it tends to hold one in the region with no hope of ever going on to the higher Aethyrs. Logic and reason can go no higher than DES.

  • 3. VTI tends to bring about spiritual pride which is selflimiting.

  • 4. NIA includes Astral Traveling, which is itself dangerous. The “price” that one must pay to enter NIA is death to the “old” personality. One must be willing to be reborn. This idea of death and rebirth is closely associated with the process of initiation, which is emphasized in most of the

Aethyrs.

  • 5. In order to rise above NIA into TOR consciousness must pass through the first Ring-Pass-Not. This is a barrier to the astral body. NIA is the highest region attainable in the astral body. TOR must be entered in the mental body. One’s personal feelings, emotions and reactions must be put aside. TOR suggests the serious nature of life and the tedious business of maintaining life. The danger in TOR is a lack of joy and of perhaps taking life a little too seriously.

  • 6. LIN is the first “mystical” Aethyr and is entered by approaching a mental state known in the East as samadhi. Most of the typical dangers associated with mystical experiences are also met in LIN. One must be able to change long-held viewpoints about life while retaining sanity and perspective. The human mind sees LIN as a region of cold desolation. Intuitive insight must be used to see that formlessness is not annihilation.

  • 7. The sense of desolation in LIN is intensified in ASP and so the possibility of despair is greater. In ASP the personality sees that it is but one of countless expressions in time and space of an Oversoul or Reincarnating Ego. If not previously prepared for this direct encounter, extensive psychic damage is not only possible, but likely.

  • 8. In KHR the whole world can be seen as either an enticing opportunity for experience or as a deceptive bondage. The danger is to see only one side while rejecting the other. The best preventative remedy for KHR is a good sense of humor.

  • 9. POP and ZEN are both initiatory and require special preparation in order for safe passage. Both can lead to psychological damage for the uninitiated.

  • 10. TAN contains the karmic balance of the universe. The primary hazard in TAN is the possibility of obtaining a false sense of morality. One’s entire standard of ethics and morals is rooted in TAN.

  • 11. LEA provides the first opportunity to see Babaion and to experience the lustful attraction of the subjective self with the objective world. The alluring and sultry nature of Babaion is a hazard to anyone who enters LEA with unfulfilled desires. There is a srong sexual force in the atmosphere of LEA which the magician must learn to control.

  • 12. OXO, like LEA, contains a sexual force which the magician must learn to cope with. In 0X0 the force is clearly a reflex of ananda, spiritual bliss. The magician will encounter symbols charged with strong sexual content such as the lingam wadyoni of Hinduism and Tantra. One of the dangers in 0X0 is the addictive nature of joy there.

  • 13. The chief danger encountered in VTA is the tendency to become one of the countless pyramid-like Adepts who inhabit the City of the Pyramids. Those yogis who have suppressed their desires and attachments while retaining the ego, easily become trapped in VTA.

  • 13. ZIM, LOE and IKH all concern the development of compassion and all are preparatory to the Abyss of ZAX. The ego must be put aside. F ailure to do so can be fatal when entering ZAX. There are several ways of silencing the ego. One is compassion for others and this is the preferred method. Another is to see oneself as a spiritual being or Ego and the human ego as an illusion or social fiction. The magical operation required for safe entrance into ZAX is to shift the sense of identity from the human to the divine. In occult terms, one must raise consciousness from the mental body to the spiritual body. The demon Khoronzon will tear all aggregates down to their smallest constituent components. Nothing with form or structure can get by him. But consciousness itself is formless and is unaffected by Khoronzon. The magician must visualize himself as a geometric point of consciousness; a monad. He must cast aside the human mind

(the mental body) and function in the Body of Light, the spiritual body. This body is a monadic sphere of consciousness. It is an understatement to say that this is not easy and that few Adepts can safely enter ZAX. The magician who stands in IKH facing ZAX is equivalent to one who positions his consciousness so that it faces the darkness of the subconscious.

  • 15. ZIP, DEO, PAZ and ARN are all highly charged with feminine force. All four Aethyrs have sexual elements which can snare the uninititiated.

  • 16. ZID, MAZ, LIT and ZOM are all highly charged with masculine force. All four Aethyrs deal with the nature of consciousness and its affect upon the universe. Each requires a high degree of awareness and control.

  • 17. LIL is the highest of the known Aethyrs but not the highest of all possible Aethyrs. The Aethyrs above LIL cannot be visited by any known magical operation, but can be inferred, by analogy and correspondences, to be endless. The feeling of supremacy in LIL is deceptive.

THE NINETY-TWO GOVERNORS: THEIR PRIMARY FUNCTIONS

The details of each Governor will vary with the magician, but in general, the following can be used as signposts through the Aethyrs:

  • 30. TEX

  • a. TAOAGLA(Tah-oh-ah-geh-lah) is a kindly but stem judge like a concerned father. He seeks to keep things in their proper places.

  • b. GEMNIMB (Gem-nee-em-bah) is a flexible judge who is quick to make decisions but is willing to change them later if necessary.

  • c. ADUORPT (Ah-du-oh-rah-peh-teh) is a passive judge who is slow to make decisions and who usually goes along with the other Governors.

  • d. DOZIAAL (doh-zodee-ah-ah-leh) is a cruel judge who takes delight in pain and karmic suffering.

  • 29. RII

  • a. VASTRIM (Vah-seh-tah-ree-em) is a merciful judge

who seeks to carry out the necessities of karma for all those who enter RII.

  • b. ODRAXTI (Oh-dar-ahtz-tee) assigns residents of RII to their karmic destinies.

  • c. GMOTZIAM (Geh-moh-teh-zodee-ah-meh) causes the residents of RII to emphasize their self-concerns such as self-love or self-hate, pride or pity.

  • 28. BAG

  • a. TABNIXP (Tah-ben-eetz-peh) is a Governor who names (i.e. puts labels on) everyone who enters BAG.

  • b. FOKLSNI (Foh-kel-ess-nee) visits everyone who enters BAG and causes them to dwell upon their guilts

and sense of unworthiness.

  • c. OXLOPAR (Ohtz-loh-par) attempts to control those who enter BAG by means of their own sense of guilt and sinfulness.

  • 27. ZAA

  • a. SAZIAMI (Sah-zodee- ah-mee) bestows the power to

control the elements on all who enter ZAA.

  • b. MATHVLA (Mah-teh-hev-lah) gives a sense of deso

lation, inertness, and stagnation to all who enter ZAA.

  • c. KORPANIB (Koh-ar-pah-nee-beh) gives all who enter ZAA the ability to speak with thoughts, to go beyond the need for words, to communicate telepathically.

26. DES

A. POPHAND (Poh-peh-hah-en-deh) causes division and divisiveness between the intellect (solar) and the intuition (lunar).

  • b. NIGRANA (Nee-gar-ah-nah) governs the intuition and assails the logic and reason of the intellect.

  • c. BAZHIIM (Bah-zod-hee-ee-meh) dims the intellectual faculty of all who enter DES by using it against itself.

  • 25. VTI

  • a. MIRZIND (Mee-rah-zodee-en-deh) slays the intellect of all who enter VTI.

  • b. OBVAORS (Oh-beh-vah-oh-ress) gives safety and comfort to the intuition.

  • c. RANGLAM (Rah-neh-geh-lah-meh) assists all who enter VTI to control their higher mind (buddhi-manas) while silencing their lower mind (kama-manas).

  • 24. NIA

  • a. ORAKIMIR (Oh-rah-kah-mee-ar) bestows mobility on all who enter NIA.

  • b. KHIASALPS (Keh-hee-ah-sal-pess) bestows a sense °f joy.

  • c. SOAGEEL (Soh-ah-geh-el) assists those who enter NIA to assimilate all of the experiences encountered in the lower seven Aethyrs.

  • 23. TOR

  • a. RONOAMB (Roh-noh-ah-meh-beh) is a tireless protector of the lower Aethyrs and of the Earth.

  • b. ONIZIMP (Oh-nee-zodee-em-peh) emphasizes the love of honest labor.

  • c. ZAXANIN (Zod-ahtz-ah-nee-en) is a creator who solidifies ideas by converting spirit into matter.

22LIN

  • a. OZIDAIA (Oh-zodee-dah-ee-ah) bestows joy and mercy on all who enter LIN and seeks to convert all form into its formless essence.

  • b. LAZDIXR (Lah-zodee-tzar) bestows joy on all who

enter LIN, and gives them a sense of delight as formless essence takes on form.

  • c. KALZIRG (Kal-zodee-ar-geh) bestows joy on all who enter LIN and seeks to convert all formless essence into those forms which express them.

  • d. PARAOAN (Pah-rah-oh-ah-en) bestows joy on all who enter LIN and allows them to see form being converted into its formless essence.

  • 21. ASP

  • a. KHLIRZPA(Keh-helee-rah-zod-pah) delights in the death of the personality and seeks to sacrifice the

personality for the individuality behind it.

  • b. TOANTOM(Toh-ah-en-toh-em) bestows the knowl

edge of the Reincarnating Ego to all who enter ASP.

  • c. VIXPALG (Veetz-pah-leh-geh) destroys the personality of anyone who enters ASP. No one can confront this Governor and remain the same.

  • 20. KHR

  • a. ZILDRON (Zodee-el-dar-oh-en) maintains the circuit of the universe and so appears as a perpetual creator.

  • b. PARZIBA (Par-zodee-bah) maintains the harmony of the wheel-like universe and also appears as a perpetual creator.

  • c. TOTOKAN (Toh-toh-kan) maintains the cycles of the universe at selected intervals and so appears as a periodic creator.

  • 19. POP

  • a. TORZOXI (Toh-razod-oh-tzee) assists all who enter POP to face up to, and understand the meaning of, death.

  • b. ABRAIOND (Ah-bar-ahee-oh-en-deh) assists all who

enter POP to face up to, and understand the meaning of, discord and sorrow.

  • c. OMAGRAP (Oh-mah-gar-ah-peh) is a teacher of lunar knowledge who assists all who enter POP to overcome fear, especially fear of death.

  • 18. ZEN

  • a. NABAOMI (Nah-bah-oh-mee) is a Master of the Lunar Current who assists all who enter ZEN to overcome pain and suffering.

  • b. ZAFASAI (Zodah-fah-sahee) is a Master of Space

who will assist all who enter ZEN to understand the meaning of Emptiness.

  • c. VALPAMB (Val-pah-meh-beh) is a Master of Time who will assist all who enter ZEN to understand the beginning and the end of all things.

  • 17. TAN

  • a. SIGMORF (See-geh-moh-rah-feh) bestows justice tempered with mercy.

  • b. AYDROPT (Ah-yeh-deh-roh-peh-teh) bestows a passive sense of equality.

  • c. TOKARZI (Toh-kar-zodee) bestows the knowledge of equality and cycles to all who enter TAN.

  • 16. LEA

  • a. KUKUARPT (Ku-ku-rah-peh-teh) is beautiful and sexually attractive and will bestow bliss, but will also bring out any unfulfilled desires, especially those of a sexual nature.

  • b. LAUAKON (Lah-u-ah-koh-en) will promise happiness and bliss to all who enter LEA, but only as a function of time (i.e. in the future).

  • c. SOKHIAL (Soh-keh-hee-al) will consume much of the past karma of anyone who enters LEA and will bestow a new sense of self, one that is spiritual.

  • 15. OXO

  • a. TAHAMDO (Tah-hah-meh-doh) bestows a new viewpoint, one of honesty and clarity; the ability to accept outward things and events as they really are, without bias or prejudice.

  • b. NOKIABI (Noh-kee-ah-bee) bestows a new viewpoint, one of honesty and clarity; the ability to accept inward thoughts and emotions as they really are

without bias or prejudice.

  • c. TASTOXO (Tah-seh-toh-tzoh) bestows ajoy of life, a delightful acceptance of things and events, the viewpoint that all manifested existence is the dance of divinity.

  • 14. VTA

  • a. TEDOAND (Teh-doh-ah-en-deh) bestows the capacity for passive obedience and introspection on all who enter VTA.

  • b. VIVIPOS (Vee-vee-poh-seh) gives all who enter VTA a sense of cyclic transiency; all things must end, but all endings are also beginnings.

  • c. VOANAMB (Voh-ah-nah-em-beh) bestows the ability

to see that all things and events are relative to an observer.

  • 13. ZIM

  • a. GEKAOND (Geh-kah-oh-en-deh) activates the magical memory for all who enter ZIM and emphasizes obedience to law.

  • b. LAPARIN (Lah-pah-ree-en) is a protector of those who have earned the right to enter ZIM, but will slay those who try to enter prematurely.

  • c. DOKEPAX (Doh-keh-pahtz) judges the capabilities of those who enter ZIM and assigns duties accordingly.

  • 12. LOE

  • a. TAPAMAL (Tah-pah-mal) intimately receives all who enter LOE and seeks to show them their true selves, without ego-tainted illusions.

  • b. GEDOONS (Geh-doh-oh-ness) assists those who enter LOE to prepare for the Abyss by eliminating the ego.

  • c. AMBRIOL (Ah-em-beh-ree-oh-leh) bestows safety

and comfort on those who have eliminated egoism.

  • 11. IKH

  • a. MOLPAND (Moh-el-pan-deh) receives all who enter

IKH, seeks to quench any unfulfilled desires, and promises Adeptship for any who can safely enter ZAX.

  • b. VSNARDA (Vess-en-ar-dah) assists those in IKH who can face the Abyss of ZAX but slays those who are unprepared.

  • c. PONODOL (Poh-noh-doh-leh) shows those who enter IKH how the lower Aethyrs are created and destroyed.

  • 10. ZAX

  • a. LEXARPH (El-etz-ar-peh-heh) reduces all formed aggregates entering ZAX from IKH into their formless monadic components.

  • b. KOMANAN (Koh-mah-nah-neh) combines the form

less monadic particles entering ZAX from ZIP into formed aggregates.

  • c. TABITOM (Tah-bee-toh-meh) is like a consuming fire and can either comfort or bum depending upon one’s preparedness.

  • 9. ZIP

  • a. ODDIORG (Oh-deh-dee-oh-rah-geh) is like a karmic

fire and purifies all those who enter ZIP.

  • b. KRALPIR (Kar-al-pee-ar) bestows intense joy and bliss on those who enter the garden of ZIP.

  • c. DOANZIN (Doh-ah-en-zodee-en) offers safety and comfort to those in ZIP.

  • 8. ZID

  • a. ZAMFRES (Zodah-em-far-eh-seh) is wondrous and

offers guidence to all who enter ZID.

  • b. TODNAON (Toh-deh-nah-oh-en) is timeless and ■ offers peace.

H c. PRISTAK (Peh-ree-seh-tah-keh) is holy and offers H joy and safety.

B 7. DEO

  • a. OPMAKAS (Oh-peh-mah-kah-seh) is an Ancient One who fulfills karmic desires by germinating the karmic seeds of those who enter DEO.

  • b. GENADOL (Geh-nah-doh-leh) gathers together those who see only themselves (i.e. Pratyeka Buddhas).

H c. ASPIAON (Ah-seh-pee-ah-oh-en) is like a mother B for all who enter DEO.

ifl

■ 6. MAZ

fl a. SAXTOMP (Sahtz-toh-em-peh) bestows that spiritfl ual understanding which consumes karma.

B b. VAUAAMP (Vah-uah-ah-em-peh) shows all who ■  enter MAZ the relationship between the subjective self

B  and the objective world, in terms of the actions and

B  reactions between the two.

B c. ZIRZIRD (Zodee-rah-zodee-rah-deh) assists the in-B habitants of MAZ to consume their remaining karma

B  in the fires of purification.

  • B 5. LIT

  • ■ a. LAXDIXI (Lahtz-dee-tzee) teaches all who enter

K  LIT the doctrine of hierarchies, that there is no

”  supreme being except in a relative sense.

t b. NOKAMAL (Noh-kah-mal) shows all who enter B  LIT the mighty Arrow of Truth and initiates them into

  • ■ its meaning.

I c. TIARPAX (Tee-ah-rah-pahtz) teaches all who enter

LIT that truth is relative, that existence is open-ended and that there are no absolutes.

  • 4. PAZ

  • a. THOTANF (Teh-hoh-tah-neff) teaches all who enter PAZ of the victory of Cosmos (KOZMOS) over Chaos (KAOS) and of their endless loving attraction for each other.

  • b. AXZIARG (Ahtz-zodee-ah-rah-geh) teaches all who enter PAZ of the eventual consumation of Cosmos (KOSMOZ) by Chaos (KAOS) and of their endless loving attraction for each other.

  • c. POTHNIR (Poh-teh-henee-ar) teaches all who enter PAZ of the beautiful and joyous struggle between Cosmos (KOSMOS) and Chaos (KAOS).

  • 3. ZOM

  • a. SAMAPHA (Sah-mah-peh-hah) teaches all who enter

ZOM how to maintain continuity of consciousness and how to control consciousness.

  • b. VIRLOLI (Vee-rah-loh-lee) is the initiator of thought and teaches all who enter ZOM the power of willed thought.

  • c. ANADISPI (Ah-nah-dee-ess-pee) teaches all who enter ZOM how consciousness linked with will can control things and events.

  • 2. ARN

  • a. DOAGNIS (Doh-ah-geh-nee-seh) initiates all who enter ARN into the meaning of love and the illusion of names and labels.

  • b. PAKASNA (Pah-kah-ess-nah) initiates all who enter

ARN into the meaning of love and the Eternal Feminine.

c. DIAIVOLA (Dee-ah-ee-voh-ee-ah) initiates all who enter ARN into spiritual reality and the doctrines of the Esoteric Tradition.

1. LIL a.

b.

c.

OKKODON (Oh-keh-koh-doh-en) initiates all who enter LIL into the occult doctrine of the Eternal Return.

PASKOMB (Pah-ess-koh-em-beh) initiates all who enter LIL into the joy and peace of divinity.

VALGARS (Val-gar-ess) initiates all who enter LIL into the esoteric meaning of passive acceptance.

RELATIONSHIP OF THE AETHYRS TO STANDARD UNIVERSE MODELS

The best known universe model is the Qabalistic Tree of Life. This is the standard model used in Western magic to depict the invisible worlds and pathways. Figure 32 shows a standard model of this Tree for easy reference. H.P. Blavatsky introduced the Eastern Gupta-Vidya model in her monumental work, THE SECRET DOCTRINE. Figure 33 shows a representation of her model in the form of a planetary chain (each planet was said to be part of a chain or ring from spirit to matter and back again). Figure 34 shows an interpretation of this model with appropriate pathways for the reader to study.

The student of magic should consider the Globes of the Gupta-Vidya Model as equivalent to the Sephiroths. The only real difference is that the eleventh Sephiroth, Daath, is shown in Figure 33 as two Globes (B and F).

The model in Figure 34 shows a flow of creative energy from divine Be-ness to physicality and then back to Be-ness again (Be-ness is equivalent to the Thatness of Vedanta and the Emptiness of Buddhism). The model shows Be-ness dividing itself into a tendency to differentiate and a complementary tendency to unify. These two tendencies give rise to a spiritualized form of mentation wherein divinity recognizes itself as being separate from something else. The desire for knowledge about this “something else” motivates manifestation into duality and matter. This ultimately results in the formation of the four Globes A through D. Each Globe is more limited and more material than the other. At Globe D the creative impulse reaches a culmination. Divinity, having looked outward towards the “something else” now seeks to look inward towards itself. This inward impulse results in the formation of Globes E through G.

Figure 32. Typical Qabalistic Model, or Tree-of-Life.

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  • Figure 34. An Interpretation of the Gupta-Vidya Model.

Simultaneously with the formation of each Globe, an expression of this same divine impulse appears in forms appropriate to each condition. These living forms express in miniature the same dualistic split of Be-ness into a subjective self and an objective world. They each comprise a focus of consciousness with an appropriate vehicle through which to acquire knowledge of this mysterious “something else”.

The flow of manifestation downward from Globe A to Globe G represents the evolution of spirit and the involution of matter. A full circle of such manifestation is called a Round.

As shown in Figure 34, consciousness moves downward on the left side of the model and upward on the right side. The five cross-over paths are each two-directional. This model can be used to structure psychic and spiritual experiences in the same way as the Qabalistic Model.

Although exact correspondences are not possible, the Aethyrs are roughly situated as shown in Figure 35. The arrowed paths show the normal direction of consciousness.

A study of these models and their correspondences provides a wealth of insight into otherwise obscure material. For example, the principle of reincarnation which includes the peregrination of consciousness through the subtle spheres of the cosmos until returning to Earth, can be seen more clearly. In short, they serve as visual diagrams of the inner worlds and their relationships which are otherwise inaccessible to human comprehension. But there are dangers here too. All models have inherent limitations and make use of assumptions which color their output in some degree. Structures such as the Gupta-Vidya Model are double-edged. While enabling the mind to conceptualize the inconceivable, the mind can too easily take its own conceptualization as an objective fact. For example, it is tempting to believe that the seven cosmic planes are layered one above the other, like steps on a ladder

  • Figure 35. Relationship Between Aethyrs and Gupta-Vidya Models.

or the skins of an onion. Such is not the case. Kether is no more upward, spacially, than Yesod. It is simply less material and more spiritual. As another example, the pathway from Globe D to Globe E is taken by the consciousness of anyone who goes to sleep. From Globe E one can either die and enter Globe F, or cross over in dreamless sleep to Globe C, where a strong karmic force impells consciousness to wake up again on Globe D (Earth). As one does not really go upward when one falls asleep, so one does not really rise upward to get to Globe E in the Spirit Vision.

Models such as the Gupta Vidya Model should be used with care and with full knowledge of the dangers and pitfalls. Then they can provide meaningful insights into our universe and our rightful place in it. The model shows our world to be like an inverted iceberg wherein we know only the exposed tip. According to Enochian Magic, our evolutionary future awaits us in those now hidden portions of the Planes and Aethyrs.

APPENDIX A

ALEISTER CROWLEY’S VERSION OF THE EIGHTEEN CALLS

As given in Equinox Vol. I, No. 8, since reprinted as THE VISION AND THE VOICE (Samuel Weiser, N.Y.)

THE FIRST KEY

01 sonuf vaoresaji, gohu IAD Balata, elanusaha caelazod: sobrazod-ol Roray i ta nazodapesad, Giraa ta maelpereji, das hoel-qo qaa notahoa zodimezod, od comemahe ta nobeloha zodien; soba tahil ginonupe pereje aladi, das vaurebes obolehe giresam. Casarem ohorela caba Pire: das zodonurenusagi cab: erem ladanahe. Pilahe farezodem zodenurezoda adana gono ladapiel das home-tohe: soba ipame lu ipamis: das sobolo vepe zodomeda poamal, od bogira aai ta piape Piamoel od Vaoan! Zodacare, eca, od zodameranu! odo cicale Qaa; zodoreje, lape zodiredo Noco Mada, Hoathahe IAID A!

THE FIRST KEY

I reign over ye, saith the God of Justice, in power exalted above the Firmament of Wrath, in whose hands the Sun is as a sword, and the Moon as a through thrusting Fire: who measureth your Garments in the midst of my Vestures, and trussed you together as the palms of my hands. Whose seats I garnished with the Fire of Gathering, and beautified your garments with admiration. To whom I made a law to govern the Holy Ones, and delivered ye a Rod, with the Ark of Knowledge. Moreover you lifted up your voices and sware obedience and faith to Him that liveth and triumpheth: whose beginning is not, norend cannot be: which shineth as a flame in the midst of your palaces, and reigneth amongst you as the balance of righteousness and truth!

Move therefore, and shew yourselves! Open the mysteries of your creation! Be friendly unto me, for I am the Servant of the same your God: the true worshipper of the of the Highest!

THE SECOND KEY

Adagita vau-pa-ahe zodonugonu fa-a-ipe salada! Vi-i-vau el! Sobame ial-pereji i-zoda-zodazod pi-adapehe casaarema aberameji ta ta-labo paracaleda qo-ta lores-el-qo turebesa ooge balatohe! Giui cahisa lusada oreri od miscalapape cahisa bia ozodonugonu! lape noanu tarofe coresa tage 0-quo maninu IA-I-DON. Torezodu! gohe-el, zodacare eca ca-no-quoda! zodmeranu micalazodo od ozodazodame vaurelar, lape zodir IOIAD!

THE SECOND KEY

Can the Wings of the Winds understand your voices of Wonder? O you! the second of the Firsts! whom the burning flames have framed in the depth of my Jaws! Whom I have prepared as cups for a wedding, or as the flowers in their beauty for the chamber of Righteousness! Stronger are your feet than the barren stone: and mightier are your voices than the manifold winds! For you are become a building such as is not, save in the Mind of the All-Powerful.

Arise, saith the First: Move therefore unto his servants! Shew yourselves in power, and make me a strong Seer-of-things: for I am of Him that liveth for ever!

THE THIRD KEY

Micama! goho Pe-IAD! zodir com-selahe azodien biabe os-lon-dohe. Norezoda cahisa otahila Gigipahe; vaunud-el-cahisa ta-pu-ime qo-mos-pelehe telocahe; qui-i-inu toltoregi cahisa i cahisaji em ozodien; dasata beregida od torezodul! Hi e-Ol balazodareji, od aala tahilanu-os netaabe: daluga vaomesareji elonusa cape-mi-ali vaoresa cala homila; cocasabe fafenu izodizodope, od miinoagi de ginetaabe: vaunu na-na-e-el: panupire malapireji caosaji. Pilada naonu vaunalahe balata od-vaoan. do-o-i-ape mada: goholore, gohus, amiranu! Micama! Yehusozod ca-ca-com, od do-o-a-inu noari mica-olazoda a-ai-om. Casaarameji gohia: Zodacare! Vaunigilaji! od im-ua-mar pugo pelapeli Ananael Qo-a-an.

THE THIRD KEY

Behold! saith your God! I am a circle on whose hands stand twelve Kingdoms. Six are the seats of living breath: the rest are as sharp Sickles, or the Homs of Death. Wherein the creatures of Earth are and are not, except (in) mine own hands; which sleep and shall rise!

In the First I made ye stewards, and placed ye in twelve seats of government: giving unto every one of you power successively over the 456 true ages of time: to the intent that from the highest vessels and the comers of your governments you might work my Power, pouring down the fires of life and increase continually on the earth. Thus you are become the skirts of Justice and Truth.

In the name of the same your God, lift up, I say, yourselves!

Behold! His mercies flourish, and (His) Name is become mighty among us. In whom we say: Move! Descend! and apply yourselves unto us as unto the partakers of His Secret Wisdom in your Creation.

THE FOURTH KEY

Otahil elasadi babaje, od dorepaha gohol: gi-cahisaje auauago coremepe peda, dasonuf vi-vau-di-vau? Casaremi oeli meapeme sobame agi coremepo carep-el: casaremeji caro-o-dazodi cahisa od vaugeji; dasata ca-pi-mali cahisa ca-pi-ma-on: od elonusahinu cahisa ta el-o calaa. tore-zodu nor-quasahi od fe-caosaga: Bagile zodir e-na-IAD: das iod apila! Do-o-ipe quo-A-AL, zodacare! Zoda-meranu obeli-sonugi resat-el aaf nor-mo-lapi!

THE FOURTH KEY

I have set my feet in the South, and have looked about me, saying: are not the thunders of increase numbered 33, which reign in th$ second Angle?

Under who I have placed 9639: whom none hath yet numbered, but One; in whom the Second Beginnings of Things are and wax strong, which also successively are the

Numbers of Time: and their powers are as the first 456.

Arise! you sons of Pleasure! and visit the earth: for I am the Lord your God; which is and liveth (for ever)! In the name of the Creator, move! and shew yourselves as pleasant deliverers, that you may praise Him among the sons of men!

THE FIFTH KEY

Sapahe zodimii du-i-be, od noasa ta qu-a-nis, adaro-cahe dorepehal caosagi od faonutas peripeso ta-be-liore. Casareme A-me-ipezodi na-zodaretahe q/a; od dalugare zodizodope zodelida caosaji tol-toregi; od zod-cahisa esiasacahe El ta-vi-vau; od iao-d tahilda das hubare pe-o-al; soba coremefa cahisa ta ela Vaulasa od Quo-Co-Casabe. Eca niisa od darebesa quo-a-asa: fetahe-ar-ezodi od beliora: ia-ial eda-nasa cicalesa; bagile Ge-iad I-el!

THE FIFTH KEY

The mighty sounds have entered into the third angle, and are become as olives in the Olive Mount; looking with gladness upon the earth, and dwelling in the brightness of the Heavens as continual Comforters.

Unto whom I fastened 19 Pillars of Gladness, and gave them vessels to water the earth with her creatures; and they are the brothers of the F irst and Second, and the beginning of their own seats, which are garnished with 69,636 everburning lamps: whose numbers are as the First, the Ends, and the Contents of Time.

Therefore come ye and obey your creation: visit us in peace and comfort: conclude us receivers of your mysteries: for why? Our Lord and Master is the All-One!

THE SIXTH KEY

Gahe sa-div cahisa em, micalazoda Pil-zodinu, sobam El haraji mir babalonu od obeloce samevelaji, dalagare mala-pereji ar-caosaji od acame canale, sobola zodare fa-beliareda caosaji od cahisa aneta-na miame ta Viv od Da. Daresare Sol-petahe-bienu Be-ri-ta od zodacame ji-mi-calazodo: sob-

ha-atahe tarianu luia-he od ecarinu MADA Qu-a-a-on!

THE SIXTH KEY

The Spirits of the fourth angle are Nine Mighty in the Firmament of Waters: whom the First hath planted, a torment to the wicked and a garland to the righteous: giving unto them fiery darts to vanne the earth, and 7699 continual workmen, whose courses visit with comfort the earth; and are in government and continuance as the Second and the Third—

Therefore hearken unto my voice! I have talked of you, and I move you in power and presence, whose works shall be a song of honour, and the praise of your God in your Creation!

THE SEVENTH KEY

Ra-asa isalamanu para-di-zoda oe-cari-mi aao iala-pire-gahe Qui-inu. Enai butamonu od inoasa ni pa-ra-diala. Casaremeji ujeare cahirelanu, od zodonace lucifatianu, caresa ta vavale-zodirenu tol-hami. Soba lonudohe od nuame cahisa ta Da o Desa vo-ma-dea od pi-beliare itahila rita od miame ca-ni-quola rita! Zodacare! Zodameranu! lecarimi Quo-a-dahe od I-mica-ol-zododa aaiome. Bajirele papenore idalugama elonusahi—od umapelifa vau-ge-ji Bijil —IAD!

THE SEVENTH KEY

The East is a house of Virgins singing praises among the flames of first glory wherein the Lord hath opened his mouth; and they are become 28 living dwellings in whom the strength of man rejoiceth; and they are apparelled with ornaments of brightness, such as work wonders on all creatures. Whose kingdoms and continuance are as the Third and Fourth, strong towers and places of comfort, the Seats of Mercy and Continuance. O ye Servants of Mercy, Move! Appear! Sing praises unto the Creator, and be mighty amongst us. For that to this remembrance is given power, and our strength waxeth strong in our Comforter!

250 / Enochian Magic

THE EIGHTH KEY

Bazodemeo i ta pi-ripesonu olanu Na-zodavabebe ox. Cassremeji varanu cahisa vaugeji asa berameji balatoha: goho IAD. Soba miame tarianu ta lolacis Abaivoninu od azodiajiere riore. Irejila cahisa da das pa-aox busada Caosago, das cahisa od ipuranu telocahe cacureji o-isalamahe lonucaho od Vovina carebafe? NIISO! bagile avavago gohon. NIISO! bagile momao siaionu, od mabezoda IAD oi asa-momare poilape. NIIASA! Zoda-meranu ciaosi caosago odbelioresa od coresi ta a beramiji.

THE EIGHTH KEY

The Midday, the first is as the third Heaven made of 26 Hyacinthine Pillars, in whom the Elders are become strong, which I have prepared for mine own Righteousness, saith the Lord: whose long continuance shall be as bucklers to the Stooping Dragon, and like unto the harvest of a Widow. How many are there which remain in the Glory of the Earth, which are, and shall not see Death until the House fall and the Dragon sink? Come away! for the Thunders (of increase) have spoken. Come away! for the Crowns of the Temple and the Robe of Him that is, was, and shall be, crowned are divided! Come forth! Appear! to the terror of the Earth, and to our comfort, and to the comfort of such as are prepared.

THE NINTH KEY

Micaoli beranusaji perejela napeta ialapore, das barinu efafaje Pe vaunupeho olani od obezoda, soba-ca upaahe cahisa tatanu od tarananu balie, alare busada so-bolunu od cahisa hoel-qo ca-no-quodi cial. Vaunesa aladonu mom caosago ta iasa olalore ginai limelala. amema cahisa sobra madarida zod cahisa! Ooa moanu cahisa avini darilapi caosajinu: od butamoni pareme zodumebi canilu. Dazodisa etahamezoda cahisa dao, od mireka ozodola cahisa pidiai Colalala. U1 ci ninu a sobame ucime. Bajile? IAD BALATOHE cahirelanu pare! NIISO! od upe ofafafe; bajile a-cocasahe

icoresaka a uniji beliore.

THE NINTH KEY

A mighty guard of Fire with two-edged swords flaming (which have eight Vials of wrath for two times and a half, whose wings are of wormwood and of the marrow of salt), have set their feet in the West, and are measured with their 9996 ministers. These gather up the moss of the Earth as the rich man doth his Treasure. Cursed are they whose iniquities they are! In their eyes are mill-stones greater than the earth, and from their mouths run seas of blood. Their heads are covered with diamonds, and upon their heads are marble stones. Happy is he on whom they frown not. For why? The Lord of Righteousness rejoiceth in them! Come away, and not your Vials: for that the time is such as requireth Comfort

THE TENTH KEY

Coraxo cahisa coremepe, od belanusa Lucala azodiazodore paebe Soba iisononu cahisa uirequoe ope copehanu od racalire maasi bajile caosagi; das yalaponu dosiji od basajime; od ox ex dazodisa siatarisa od salaberoxa cynuxire faboanu. Vaunala cahisa conusata das daox cocasa ol Oanio yore vohima ol jizodyazoda od eoresa cocasaji pelosi molui das pajeipe, laraji same darolanu matorebe cocasaji emena. el pataralaxa uyolaci matabe nomiji mononusa olora jinayo anujelareda. Ohyo! ohyo! ohyo! ohyo! ohyo! ohyo! noibe Ohyo! caosagonu! Bajile madarida i zodirope cahiso darisapa! Nil SO! caripe ipe nidali!

THE TENTH KEY

The Thunders of Judgment and Wrath are numbered and are harboured in the North, in the likeness of an Oak whose branches are 22 nests of lamentation and weeping laid up for the earth: which bum night and day, and vomit out the heads

of scorpions and live Sulpher mingled with poison. These be the thunders that, 5678 times in the twenty-fourth part of a moment, roar with a hundred mighty earthquakes and a thousand times as many surges, which rest not, neither know any time here. One rock bringeth forth a thousand, even as the heart of man doth his thoughts. Woe! Woe! Woe! Woe! Woe! Woe! Yea, Woe be to the Earth, for her iniquity is, was, and shall be great. Come away! but not your mighty sounds!

THE ELEVENTH KEY

Oxiayala holado, od zodirome O coraxo das zodiladare raasyo. Odvabezodirecameliaxaodbahala: NIISO! salamanu telocahe! Casaremanu hoel-qo, od tita zod cahisa soba coremefa i ga. NIISA! bagile aberameji nonucape. Zodacare eca od Zodameranu! odo cicale Qaa! Zodoreje, lape zodiredo Noco Mada, hoathahe IAID A!

THE ELEVENTH KEY

The mighty Seat groaned, and there were five Thunders that flew into the East And the Eagle spake and cried aloud: come away from the House of Death! And they gathered themselves together and became (those) of whom it is measured, and it is as They are, whose number is 31. Come away! For I have prepared (a place) for you. Move therefore, and shew yourselves! Unveil the mysteries of your Creation. Be friendly unto me, for I am the servant of the same your God: the true worshipper of the Highest.

THE TWELFTH KEY

Nonuci dasonuf Babaje od cahisa ob hubaio tibibipe: alalare ataraahe od efl Darix fafenu mianu ar Enayo ovof! Soba dooainu aai i VONUPEHE. Zodacare, gohusa, od Zodameranu. Odo cicale Qaa! Zodoreje, lape zodiredo

Noco Mada, hoathahe IAID A!

THE TWELFTH KEY

O ye that range in the South and are the 28 Lanterns of Sorrow, bind up your girdles and visit us! bring down your train 3663 (servitors), that the Lord may be magnified, whose name amongst ye is Wrath. Move! I say, and shew yourselves! Unveil the mysteries of your Creation. Be friendly unto me, for I am the servant of the same your God, the true worshipper of the Highest.

THE THIRTEENTH KEY

Napeai Babajehe das berinu vox ooaona larinuji vonupehe doalime: conisa olalogi oresaha das cahisa afefa. Micama isaro Mada od Lonu-sahi-toxa, das ivaumeda aai Jirosabe. Zodacare od Zodameranu. Odo cicale Qaa! Zodoreje, lape zodiredo Noco Mada, hoathahe IAID A .

THE THIRTEENTH KEY

O ye Swords of the South, which have 42 eyes to stir up the wrath of Sin: making men drunken which are empty: Behold the Promise of God, and His Power, which is called amongst ye a bitter sting! Move and Appear! unveil the mysteries of your Creation, for I am the servant of the same your God, the true worshipper of the Highest.

THE FOURTEENTH KEY

Noroni bajihie pasahasa Oiada! das tarinuta mireca ol tahila dodasa tolahame caosago Tzomida: das berinu orocahe quare: Micama! Bial’ Oiad; aisaro toxa das ivame aai Balatima. Zodacare od Zodameranu! Odo cicale Qaa! Zodoreje, lape zodiredo Noco Mada, hoathahe IAID A.

THE FOURTEENTH KEY

O ye Sons of Fury, the Daughters of the Just One! that sit upon 24 seats, vexing all creatures of the Earth with age, that have 1636 under ye. Behold! The voice of God; the promise of Him who is called amongst ye Fury or Extreme Justice. Move and shew yourselves! Unveil the mysteries of your Creation; be friendly unto me, for I am the servant of the same your God: the true worshipper of the Highest!

THE FIFTEENTH KEY

Ilasa! tabaanu li-El pereta, casaremanu upaahi cahisa dareji; das oado caosaji oresacore: das omaxa monasaci Baeouibe od emetajisa laiadix. Zodacare od Zodameranu! Odo cicale Qaa. Zodoreje, lape zodiredo Noco Mada, hoathahe IAID A.

THE FIFTEENTH KEY

O thou, the Governor of the first Flame, under whose wings are 6739; that weave the Earth with dryness: that knowest the Great Name “Righteousness,” and the Seal of Honour. Move and Appear! Unveil the mysteries of your creation; be friendly unto me, for I am the servant of the same your God: the true worshipper of the Highest!

THE SIXTEENTH KEY

Ilasa viviala pereta! Salamanu balata, das acaro odazodi busada, od belioraxa balita: das inusi caosaji lusadanu emoda: das ome od taliobe: darilapa iehe ilasa Mada Zodilodarepe. Zodacare od Zodameranu. Odo cicale Qaa: zodoreje, lape zodiredo Noco Mada, hoathahe IAID A.

THE SIXTEENTH KEY

O thou second Flame, the House of Justice which hast thy beginning in glory and shalt comfort the Just: which

walketh upon the Earth with 8763 feet, which understand and separate creatures! Great art thou in the God of Stretch forth and Conquer. Move and appear! Unveil the mysteries of your Creation; be friendly unto me, for I am the servant of the same your God, the true worshipper of the Highest.

THE SEVENTEENTH KEY

Ilasa dial pereta! soba vaupaahe cahisa nanuba zodixalayo dodasihe od berinuta faxisa hubaro tasataxa yolasa: soba lad i Vonupehe o Uonupehe: aladonu dax ila od toatare! Zodacare od Zodameranu! Odo cicale Qaa! Zodoreje, lape zodiredo Noco Mada, hoathahe IAID A.

THE SEVENTEENTH KEY

O thou third Flame! whose wings are thorns to stir up vexation, and who hast 7336 living lamps going before Thee: whose God is “Wrath in Anger”’ Gird up thy loins and hearken! Move and Appear! Unveil the mysteries of your Creation; be friendly unto me, for I am the servant of the same your God, the true worshipper of the Highest.

THE EIGHTEENTH KEY

Ilasa micalazoda olapireta ialpereji beliore: das odo Busadire Oiad ouoaresa caosago: casaremeji Laiada eranu berinutasa cafafame das ivemeda aqoso adoho Moz, od maoffasa. Bolape como belioreta pamebeta. Zodacare od Zodameranu! Odo cicale Qaa. Zodoreje, lape zodiredo Noco Mada, hoathahe IAID A.

THE EIGHTEENTH KEY

O Thou might Light and burning Flame of Comfort! that unveilest the Glory of God to the centre of the Earth, in whom the 6332 secrets of Truth have their abiding, that is called in thy kingdom “Joy” and not to be measured.

Be thou a window of comfort unto me! Move and Appear! Unveil the mysteries of your Creation, be friendly unto me, for I am the servant of the same your God, the true worshipper of the highest.

APPENDIX B

ALEISTER CROWLEY’S VERSION OF THE CALL FOR THE AETHYRS

THE CALL OR KEY OF THE THIRTY AETHYRS

Madariatza das perifa LIL cahisa micaolazoda saanire caosago od fifisa balzodizodarasa laida. Nonuca gohulime: Micama adoianu MADA faoda beliorebe, soba ooaona cahisa luciftias peripesol, das aberaasasa nonucafe netaaibe caosaji od tilabe adapehahetadamepelozoda, tooata nonucafe jimicalazodoma larasada tofejilo marebe yareryo IDOIGO; od torezodulape yaodafe gohola, Caosaga, tabaoreda saanire, od caharisateosa yorepoila tiobela busadire, tilabe noalanu paida oresaba, od dodare-meni zodayolana. Elazodape tilaba paremeji peripesatza, od ta qurelesata booapisa. Lanibame oucaho sayomepe, od caharisateosa ajitoltorenu, mireca qo tiobela lela. Tonu paomebeda dizodalamo asa pianu, od caharisateosa aji-la-tore-torenu paracahe a sayomepe. Coredazodizoda dodapala od fifalazoda, lasa manada, od faregita bamesa omaoasa. Conisabera od auauotzatonuji oresa; catabela noasami tabejesa leuitahemonuji. Vanucahi omepetilabe oresa! B agile? Moooabe OL coredazodizoda. el capimao itzomatzipe, od cacocasabe gosaa. Bajilenu pii tianuta a babalanuda, od faoregita teloca uo unime.

Madariiatza, torezodu!!! oadariatza orocaha aboaperi! Tabaori periazoda aretaabasa! Adarepanu coresata dobitza! Yolacame periazodi arecoazodiore, od quasabe qotinuji! ripire paaotzata sagacore! Umela od peredazodare cacareji Aoiveae coremepeta! Torezodu! zodacare od Zodameranu, asapeta sibesi butamona das surezodasa Tia balatanu. Odo cicale Qaa, od Ozodazodama pelapeli IADANAMADA!

THE CALL OR KEY OF THE THIRTY AETHYRS

O ye Heavens which dwell in the First Aire, ye are mighty in the parts of the Earth, and execute the Judgment of the Highest! Unto you it is said: Behold the Face of your God, the beginning of comfort, whose eyes are the brightness of the Heavens, which provided you for the Government of the Earth, and her unspeakable variety, furnishing you with a power of understanding to dispose all things according to the Providence of Him that sitteth on the Holy Throne, and rose up in the Beginning, saying: The Earth, let her be governed by her parts, and let there be Division in her, that the glory of her may be always drunken, and vexed in itself. Her course, let it run with the Heavens; and as an handmaid let her serve them. One season, let it confound another, and let there be no creature upon or within her the same. All her members, let them differ in their qualities, and let there be no one Creature equal with another. The reasonable Creatures of the Earth, and Men, let them vex and weed out one another; and their dwelling-places, let them forget their Names. The work of man and his pomp, let them be defaced. His buildings, let them become C aves for the beasts of the F ield! Confound her understanding with darkness! For why? it repenteth me that I have made Man. One while let her be known, and another while a stranger: because she is the bed of an Harlot, and the dwelling-place of him that is fallen.

O ye Heavens, arise! The lower heavens beneath you, let thems serve you! Govern those that govern! Cast down such as fall. Bring forth with those that increase, and destroy the rotten. No place let it remain in one number.

Add and diminish until the stars be numbered. Arise! Move! and appear before the covenant of His mouth, which He hath sworn unto us in His Justice. Open the Mysteries of your Creation, and make us partakers of THE UNDEFILED KNOWLEDGE.

APPENDIX C

AN ENOCHIAN DICTIONARY Arranged by Gematric Value

Gematria No.

Enochian Word

Pronunciation

Meaning

1

2

3

F

eff

to visit

4

D

deh

one third

5

6

A

ah

I, my

7

8

G

geh

not, only


L

el

first

9

T, TA

teh, tah

is, as, like, likeness,




equality, equilibrium


ZA

zodah

within

10

ATH

ah-teh

works


ZAH

zodah

inside, inner

11

12

13

SA

sah

within

14

AG

ah-geh

no

15

AP

ah-peh

unchanging, same


TA

tah

as


GAH

gah

spirit, spirits


ZA

zodah

within

16

ATH

ah-teh

works


ZAH

zodah

inside, inner

17

ES

ess

one fourth, a quarter

18

AFFA

ah—ef—fah

empty


EL

el

first


GE

geh

not, only


TAFA

tah—fah

poison

19

20

21

22

BALT

ball-teh

justice

23

260 I Enochian Magic

Appendix C / 261

Gematria

Enochian



■ Gematria

Enochian

Pronunciation

No.

Word

Pronunciation

Meaning  I

B n°-

Word





TOL

toh-el





B 48

ELO

el-oh

24

TAFA

tah-fah

poison   B

TALHO

tah-leh-hoh

25

ASPT

ah-seh-peh-teh

before, in front of  1

■ 49




BESZ

bess-zod

matter  I

50

OBZA

oh-beh-zodah


SALD

sal-deh

wonder  ■

51

GOSA

goh-sah

26

BAHAL

bah-hall

to shout, to yell,  1

B 52

QAA

quah-ah

'I *7



to cry   ■

B 53

BALTOH

ball-toh

27

— ■

B 54

TALHO

tah-leh-hoh

28

BALT

ball-teh

justice   I

B 55



29

B 56

DODSEH

doh-dess-eh

30

ADPHAHT

ah-deh-peh-ah-teh

unspeakable  1

B 57

GOSAA

goh-sah-ah


PAEB

pah-eh-beh

oak   I

B 58

BOGPA

boh-geh-pah


PASHS

pah-seh-ess

children   B

I;  59

BALTOH

ball-toh

31

ASPT

ah-seh-peh-teh

before, in front of  I

■ 60

T

ee


BESZ

bess-zod

matter   B

Hk w

B 61

1


32

1 62


...

33

PAGE

pah-geh

to rest   ■

B 63

ZEN

zod-en

34

DO

doh

name  ■

| 64

ODO

oh-doh


TOH

toh

triumph  ■

B 65

BI

bee

35

I 66

ADNA

ah-deh-nah

36

ADPHAHT

ah-deh-peh-ah-teh

unspeakable  B

IA

ee-ah


ELZAP

el-zodah-peh

way, course  B


TOTO

toh-toh

37

—   fl

I  67

_

_

38

OL

oh-el

to make,maker  B

■ 68

IL

ee-el

39

HOL

hoh-el

to measure  B

69

GOHO

goh-hoh

40

TABGES

tah-beh-gess

a cave   B

IP

ee-peh

BABAGE

bah-bah-geh

South   |


ZEN

zod-en


TOH

toh

triumph  B

1 70

IAD

ee-ah-doh

41

EFAFAFE

eff-aff-aff-eh

vessels   B

OADO

oh-ah-doh


HOATH

hoh-ah-teh

true worshipper,  B

1  71

BIA

bee-ah


TOL


devotee  ■

I 72

AAI

ah-ahee

42

A O

toh-el

all, everything  B


FAFEn

eff-aff-en

ELZAP

el-zodah-peh

way, course  B


THIL

the-hee-el

43

— ■


TOOAT

teh-oh-ah-teh

44

OBZA

oh-beh-zodah

one half, dual  ■

1  73



45

TABGES

tah-beh-gess

a cave   B

i 74

1 75

IAL

NAZPS

ee-all nah-zod-pess

46

47

GLO

HOATH

geh-loh hoh-ah-teh

things   ■

a cave   ■


SOE

soh-eh

savior   B

i 76

TABAAN

tah-bah-an

Meaning all first a cup

one half, dual strange creation righteous cup

vexation

a stranger to govern righteous is, is not

sacrifice to open voice obedience truth cycles

Aethyr to say, to speak not sacrifice a god, God to weave voices within you to train seat to provide

to consume a sword governor

Gematria

Enochian



No.

Word

Pronunciation

Meaning

77

ABAI

ah-ba-ee

stooping, to stoop




down


ED-NAS

ed-nah-ess

receivers

78

THIL

teh-hee-el

seat


TOTO

toh-toh

cycles

79

HOLQ

hoh-el-que

are measured


PAID

pah-ee-deh

always

80

DAZIS

dah-zodee-ess

head, heads


NETAAB

neh-tah-ah-beh

government

81

NAPEA

nah-peh-ah

two-edged sword


NAZPS

nah-zod-pess

sword

82

BALIT

bah-lee-teh

the just


BUZD

buh-zod-deh

glory


TABAAN

tah-bah-an

governor

83

FIFALZ

fee-fall-zod

to eliminate, to




weed out


ZON

zodoh-en

form

84

LAI AD

lah-ee-ah-deh

secrets of truth


OLLOG

oh-el-loh-geh

men


PIAP

pee-ah-peh

balance, scale


TOOAT

toh-oh-ah-teh

to provide

85

VLS

fel-ess

the ends, farthest




reaches

86

DAZIS

dah-zodee-ess

head


NETAAB

neh-tah-ah-beh

government

87

88

BALIT

bah-lee-teh

the just


BUZD

buh-zod-deh

glory


GNETAAB

gen-etah-ah-beh

government, only




government

89

APILA

ah-pee-lah

eternal life, to live




forever


BALIE

bah-lee-eh

salt


FIFALZ

fee-fall-zod

to eliminate


LUSD

luh-ess-deh

feet


PON

poh-en

to destroy


ZON

zod-en

form

90

BAGHIE

bah-geh-hee-eh

fury

Gematria

Enochian



No.

Word

Pronunciation

Meaning


SONF

soh-en-eff

to reign

91

92

TOANT

toh-an-teh

love, union


VPAAH

veh-pah-ah

wings

93

94

GNETAAB

geh-etah-ah-beh

govenrment

95

96

97

98

99

FAONTS

fah-oh-en-tess

to dwell in


MAZ

mah-zod

appearance

100

FABOAN

fah-boh-an

poison


IAOD

ee-ah-oh-deh

the beginning


MAD

man-deh

god, your god


OIAD

oh-ee-ah-deh

god, the just


PLAPLI

peh-lah-peh-lee

users, partakers

101

LONSA

loh-en-sah

everyone

102

OTHIL

oh-teh-hee-el

seat

103

104

BAZM

bah-zod-em

noon, midday


MAL

mah-el

arrow


TOANT

toh-an-teh

love

105

FAONTS

fah-oh-en-tess

to dwell in


MAZ

mah-zod

appearance


PAM

pah-em

beginning


ZIZOP

zodee-zodoh-pah

vessels

106

AR

are

the sun, to protect


EOPHAN

eh-oh-peh-han

sorrow

107

108

BAMS

bah-mess

to forget


OTHIL

oh-teh-hee-el

seat

109

DOSIG

doh-see-geh

night


ZAR

zod-ar

ways, paths, courses

110

BABALON

bah-bah-loh-en

evil, wicked


BASM

bah-zod-em

noon, midday

111

112

Gematria No.

Pronunciation

Enochian Word

Meaning

113

ZIN

zodee-en

waters

114

BABALOND bah-bah-loh-en-deh

harlot, seductress

115

EOLIS

eh-oh-lee-ess

to make


HARG

har-geh

to plant, to sow


ZAR

sod-ar

ways, paths, courses

116

POILP

poh-ee-el-peh

to be divided

117

NANBA

nah-en-beh

thorns


ZIZOP

zodee-zodoh-pah

vessels

118

GONO

goh-noh

faith

119

RAAS

rah-ah-seh

the East


ZIN

zodee-en

waters

120

GRAA

geh-rah-ah

the Moon


OM

oh-meh

to know, understand

121

HOM

hoh-meh

to live

122

DARBS

dar-bess

obedience

123

LONDOH

loh-en-doh

kingdoms


MOZ

moh-zod

joy

124

GNAY

geh-nay

to do, does

125

LRASD

el-rah-ess-deh

to dispose of, to eliminate

126

OMA

oh-mah

understanding

127

IADNAH

ee-ah-deh-nah

knowledge


PRGE

par-geh

fire

128

TIANTA

tee-an-en-tah

a bed


QUASB

quah-seh-beh

to ruin, destroy

129

MOZ

moh-zod

joy

130

VNPH

ven-peh

anger

131

ETHAMZA

en-teh-ham-zodah

to be covered, hidden

132

133

OVOF

oh-voh-feh

to be magnified

134

135

136

ANANAEL

ah-nah-nah-el

the Secret Wisdom


BALZARG

bal-zodah-rah-geh

stewards


IAIDA

ee-ah-ee-dah

the highest

137

FISIS

fee-see-ess

to do, perform


ORS

oh-ress

darkness

138

139

SIBSI

see-beh-see

covenant

140

TIANTA

tee-an-en-tah

a bed

141

Gematria No.

Enochian Word

Pronunciation

Meaning

142

BALZARG

bal-zodah-rah-geh

stewards


TIBIBP

tee-bee-beh-peh

sorrow

143

ABRAASSA ah-beh-rah-ah-ess-sahto provide


MOLAP

moh-lah-peh

men

144

145

NOIB

noh-ee-bell

yes, affirmation

146

147

BRGDO

bar-geh-doh

sleep

148

ORSBA

oh-ress-bah

drunken, intoxi




cated


TIBIBP

tee-bee-beh-peh

sorrow

149

POAMAL

poh-ah-mal

palace

150

MI

mee

power


OLPRT

oh-el-par-teh

light

151

ZORGE

zodah-ra-geh

love, friendly

152

GIGIPAH

gee-gee-pah

living breath


OLLAR

oh-leh-lar

man

153

— ■

154

VAUL

vah-u-el

to work, toil

155

MOSPLEH

moh-seh-pel-eh-heh

horns

156

LONSHI

loh-en-ess-hee

power


OLPRT

oh-el-par-teh

light

157

ZORGE

zodoh-ra-geh

love, friendly

158

NOQOL

noh-quo-leh

servants

159


160

IO-IAD

ee-oh-ee-ah-deh

Eternal God

161

162

VAOAN

vah-oh-ah-en

truth

163

QANIS

quah-nee-ess

olives


RIT

ree-teh

mercy

164

165

166

167

SALMAN

sah-leh-mah-neh

a house

168

169

PIR

pee-ar

bright


RIT

ree-teh

mercy

170


171

APOPHRASZ

ah-poh-peh-rah-seh-zod motion

Gematria No.

172

Enochian Word

Pronunciation

Meaning

173

174

OLORA

oh-loh-rah

man

175

176

BASGIM

bah-seh-gee-em

day

177

APOPHRASZ

INSI

NIIS

ah-poh-peh-rah-seh-zod motion ee-ness-ee to walk on, to tread

nee-ee-ess to come

178

179

BLIAR

beh-lee-ah-rah

comfort, ease

180

LIMLAL

lee-em-lah-leh

treasure

181

ZILDAR

zodee-leh-dar

to fly

182

183

BLIARD

ETHARZI

beh-lee-ah-rah-deh eh-teh-har-zodee

to be with comfort in peace

184

185

— .

186

BAEQUIB

bah-eh-oh-u-ee-beh

righteousness

187

MOOOAH ZILDAR

moh-oh-oh-ah zodee-leh-dar

it rejoices me to fly

188

BITOM

VNIG

bee-toh-em veh-nee-geh

fire

to require, need

189

190

QUASAHI

quah-sah-hee

pleasure, delight

191

IALPRG

ee-al-par-geh

burning flames

192

AMMA

ah-em-mah

cursed

193

LORSLQ

loh-ress-el-que

flowers

194

BITOM

PARADIZ

bee-toh-em pah-rah-dee-zod

fire

a virgin

195

ETHARZI

eh-teh-har-zodee

in peace

196

DLUGAR

deh-lu-gar

to give

197

ISRO

VRELP

ee-ess-roh var-el-peh

promise

an adept, seer

198

BALZIZRAS

DOALIM

bal-zodee-zod-rass doh-ah-lee-em

judgment sin

199

200

LIALPRT

lee-al-par-teh

the First Flame

210

BALZIZRAS

bal-zodee-zod-rass

judgment

APPENDIX D
THE EGYPTTIAN DEITIES AND SPHINXES: HOW TO USE THEM FOR SPIRIT VISION

The fifteen Egyptian deities associated with the Lesser Squares of the Watchtowers (see Table VIII on page 114) are shown in the accompanying figure. They are shown color coded in order to allow the student to make replicas. It is suggested that every student make his/her own replicas of the Watchtower pyramids, the deities and sphinxes out of cardboard or heavy paper and then paint them appropriately with tempra or any other suitable medium as follows:

  • 1. Make the sides of the Watchtower pyramid. Construct sixteen triangles of equal size. Then cut the tops off to make truncated triangles. Paint four red, four yellow, four blue and four black.

  • 2. Make the Egyptian sphinxes. Construct a red lion, a black bull, a blue eagle and a yellow angel. Make each Kerubic figure the same height and width. Cut each figure horizontally into three equal sections. Then cut the middle section horizontally in half to make four overall pieces each. By interchanging these sections, it will be possible to form replicas of any of the sphinxes.

  • 3. Make the Watchtower pyramid. Construct one truncated pyramid. Make the four sides the same size as the triangles. Also, make the truncated top surface big enough to hold any sphinx and include a slot on it near the center for the god.

  • 4. Make the Egyptian deities. Construct small figures of each of the fifteen deities as shown in the accompanying figure. Leave a small tongue at the bottom of each god. Each god-form can then be mounted onto the top face of the pyramid by inserting the tongue into the slot

  • 5. The pieces made in this way can be used by the student to simulate any of the Lesser Watchtower pyramids. Place the appropriate triangles on the sides of the pyramids, insert the god into the slot on the top surface, and place the sphinx on the top surface near the god. Use this simulation to aid in Spirit Vision by stimulating the magical imagination.

Color Key

| | Blue Hi Greerx IHj Yellow

White and black are as shown on or\ the sketches.

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MYSTERIA MAGICA

(formerly Volume V of the Magical Philosophy Series) by Melita Denning and Osborne Phillips

THE INNER SECRETS REVEALED: The Secret Symbolism of the Aurum Solis is given to you for the first time! The Gates to Knowledge, Ecstasy, and Power are opened to give modem man powers undreamed of in past ages. For those who would know the Meaning of their lives, who do know that we are more than simple machines, who believe—and would experience—there is Beauty and Love in the Universe.

No matter what your level of ability in Ceremonial Magaick, this is one of the most important books you could ever own. Bringing together the best of the magical systems of Egypt, Ireland, Pre-Columbian America, the Mediterranian, Northern Europe and the Middle East, the authors lead us into new and profound areas of Magical Work. Knowlege is power, and the knowledge presented in these pages is some of the most powerful ever published.

"... Whatever forms exoteric religion may have taken, the Western approach to life has always been active and practical. There is, as we recognize, a great body of magical knowledge, which as a means of attainment is worthy to take its place among the great mystical systems of the world; its neglect hitherto by so many serious scholars, must be attributed to its wide scope and the muyltiplicity of its levels, as well as to the atmosphere of secrecy with which in many lands and ages it has been surrounded."

MYSTERIA MAGICA offers you essential and profound magical knowledge, authentic texts and formulae of the Western Mystery Tradition which have hitherto been hidden in inaccessible libraries, in enigmatic writings, or in rarely-imparted teachings passed on only by word of mouth; and, in addition, it contains ample sections showing you how to use all that is disclosed, how to give potent consecration to your own magical weapons, how to build rites on the physical and astral planes with word and action, sound, color and visualization, to implement your own magical will.

Here are secrets which have been guarded through centuries by an elite among popes and rabbis, adepts and seers, dervishes and mages. Here, explicitly set forth, is knowledge by which the mystical priesthood of Egypt wielded true God-force through millennia, thaumaturgist in establishing bonds of knowledge, love and power with their chosen deific force however named.

The setting of the Wards of Power (Greek and Hebrew forms); The Setting of the Wards of Adamant (Sub Rosa Nigra); the Clavis Rei Primae and Orante Formulae; Banishing and Invoking; Identifying with Godforces; Rising on the Planes; Astral Projection; Works undertaken through Astral Projection; Formula of the Watcher; Elementary techniques of Scrying; The the Constellation of the Worshipped; Principles of Ceremonial; the Dance as Instrument of Magick; Images; Sigils; Conjurations of the Art; Enochian Studies (Text and Commentaries); Consecrations and the Use of the Magical Weapons; Sphere-Working; Evocation to Visible Appearance; Transubstantiation; Consecration of a Talisman; and much more—with tables, guidance to pronunciation of Enochian, workings with Elementals, formulae for integration, etc.

0-87542-196-2, revised, softcover.    $15.00

THE GOLDEN DAWN

by Israel Regardie

The Golden Dawn, now complete in one volume, provides a complete curriculum for study in the secret Hermetic Order of the Golden Dawn, one of the most prestigious orders flourishing at the turn of the century. Membership in this order included such notables as W.B. Yeats, Aleister Crowley, Dion Fortune, and of course, Israel Regardie.

The Golden Dawn has been designed specifically as a study course in ceremonial magic and as such contains the rituals, symbols, and secrets of the order. Included are: the knowledge lectures which give the principle corres-

■’ pondences of the Qabala to the Tarot, geomancy, and astrology, the six grades of the Hermetic Order of the Golden Dawn in the outer and the t appropriate initiation ceremonies; the lesser and supreme rituals of the pen-

i tagram, the hexagram, and the rose cross; the magical instruments and their

i consecration; instructions with regard to clairvoyance and skrying in the spirit vision; talismans and their consecration; the Enochian Tablets and methods of meditation and magical working based on these tablets.

Forthcoming in paper, July, 1986.

A GARDEN OF POMEGRANATES

by Israel Regardie

What is the Tree of Life? It's the ground plan of the Qabalistic system—a set of ' symbols used since ancient times to study the Universe. The Tree of Life is a

geometrical arrangement of ten sephiroth, or spheres, each of which is I associated with a different archetypal idea, and 22 paths which connect the spheres.

This system of primal correspondences has been found the most efficient plan ever devised to classify and organize the characteristics of the self. Israel Regardie has written one of the best and most lucid introductions to the I Qabalah.

A Garden of Pomegranates combines Regardie's own studies with his notes on the works fo Aleister Crowley, A.E. Waite, Eliphas Levi and D.H. Lawrence. No longer is the wisdom of the Qabalah to be held secret! The needs of today place the burden of growth upon each and every person—each has to undertake the Path as his or her own responsibility, but every help is given in the | most ancient and yet most modem teaching here known to humankind.

I 0-87542-690-5,176 pg., soft.     $6.95

I THE MIDDLE PILLAR

| by Israel Regardie

r Integration of the human personality is vital to the continuance of creative life.

L Without it, man lives as an outsider to his own true self. By combining Magic

j and Psychology in the Middle Pillar Ritual/Exercise (a magical meditation

technique), we bring into balance the opposing elements of the psyche while yet holding within their essence and allowing full expression of man's entire being.

In this book, and with this practice, you will learn to: understand the psyche ’ through its correspondences on the Tree of Life; expand self-awareness,

, thereby intensifying the inner growth process; activate creative and intuitive potentials; understand the individual thought patterns which control every facet of personal behavior; regain the sense of balance and peace of mind— the equilibrium that everyone needs for physical and psychic health.

0-87542-658-1,176 pg., soft.     $6.95

ENOCHIAN MAGICK: A MAGICIAN'S MANUAL

by Gerald Schueler

This is a sequel to the Practical Manual. In this book Schueler provides everything for the serious practitioner of the Enochian system—a system that is complete in itself, and yet easily related to other systems of Qabalistic or Shamanistic magick. All students of the Golden Dawn, Aurum Solis and other mainstream systems of Western practice will find this work a practical 'working manual' combining theory with exercises, complete rituals and outlines for multi-level magical operations. New students will find the Enochian system particularly modern, reflective of the new physics; others will be attracted to the feeling of working at the frontiers of the New Age.

Forthcoming, 1986.

COMPUTER PROGRAMMING TO AID IN STUDYING MAGICK

The Llewellyn Starwares series of magical computer programs addresses many aspects of Magick. Each program is specially designed to assist you in your Magical studies. All of the programs are written for the Commodore 64, the largest selling home computer, but versions formost of the programs are also available for the VIC 20 and the Atari 800 XL.

Two programs are especially useful to save time and preclude calculation errors: the Hebrew and Enochian gematria and alphabet programs. The letters of the Hebrew and Enochian alphabets are presented with their gematric values and occult meanings. The letters can be combined to make words and/or phrases. The programs will calculate the gematric values for you (according to gematria, each letter is equal to a number, and the words of equal values have hidden or occult correspondences). All you have to do is type in the letters and the computer will display the total numerical value.

The Enochian series comprises five separate programs dealing with all phases of Enochian Magick: 1) Alphabet & Gematria, 2) Kings and Seniors, 3) The Thirty Aethyrs, 4) The Tablet of Union, and 5) The Watchtowers.

The Enochian computer programs are designed to be used in conjunction with this book, although they can be used without the book if you are already familiar with this type of Magick. A brief instruction booklet accompanies each disk In a nutshell, Enochian Magick provides a psychic map of the inner worlds and subplanes and their residents that fill the Cosmic Planes from the lofty heights of the Spiritual Plane to the lowest, the Physical Plane—our Earth. The ability of the mind to leave the physical body and visit these regions is one of the skills developed by the Enochian magician. The computer programs include brief summaries of the known inner worlds and their rulers, according to the Enochian system. These summaries can be used for meditation or contemplation, or simply to provide necessary information for your studies. In addition, each program includes a file-making capability with at least one pre-made file. This allows you to increase your available information (data) in the form of a data base. Information can be added, deleted or changed on your files so that you can update them at any time. One program, the Magical Diary, allows you to keep a permanent record of your magical experiences in the form of a diary. Also, each program has a printer option so that you can make a hardcopy of your files.

The Kings and Seniors are the primary rulers of the four Watchtowers. This program displays their names and hierarchal positions as well as the proper pronunciation of their names and what those names mean. The Thirty Aethyrs program displays the governors of these regions as well as the chief characteristics. The Tablet of Union shows the squares of this important region (also known as the Black Cross) and displays the chief characteristics of each area and its primary ruler. The Watchtower program is the longest of the series. It displays each of the sixteen

quadrants of the four Watchtowers (Fire, Air, Water and Earth) and their rulers.

The regions of the Watchtowers and Aethyrs are only partially known. Most currently available information concerning them is detailed in my books and highlighted in the computer programs. The task of the Enochian magician is to explore these inner worlds in an effort to increase his knowledge of them. As new information is uncovered, it must be recorded and analyzed. The file-making capability of these programs is designed to assist with this task. Files made by the magical student can be updated as often as necessary. If you are unfamiliar with computer files, each disk comes with an example file which can be loaded into the computer from the main menu. If you have a printer, you can also print this file from the 'main menu. This will allow you to become familiar with computer file handling so that you can create your own files (file creation is explained step-by-step in the accompanying instruction booklet).

These programs are neither games nor parlor tricks. They are tools that can aid in any serious study of Magick The Tree of Life program, for example, can assist you in your study of the Qabbalistic Tree of Life. Aleister Crowley, perhaps the most famous practitioner of Magick in this century, taught that the Sephiroth and connecting paths of the Tree of Life were like the drawers of a large filing cabinet—you can constantly keep adding information about them as your studies progress (this is also true for the Watchtowers and Aethyrs of Enochian Magick). He also highly recommended that anyone seriously interested in Magick keep a personal diary and carefully record all magical experiences, good or bad. This series of computer programs furnishes the modem tools necessary for the serious student to advance in Magick.

The series also includes a colorful TAROT card program. This program simulates an actual TAROT reading. The computer shuffles the cards until you “feel” that they are ready to be read. Then it will provide you will a full reading on either the screen or printer, or both.

This program is highly interactive. The person having the reading is in complete control. He/ she allows the computer to shuffle until all conditions seem appropriate. As the computer randomly mixes the cards, colors patterns are randomly displayed on the screen. One secret to a good TAROT reading is that the subject of the reading must decide for himself/herself when the deck is “ready” to be read. The program uses the traditional 10-card Celtic Spread. Three separate programs are provided on the disk with the C-6 4 version to allow for the variety of printers that are currently available (letter-quality, dot-matrix and so on).

The Compucats are periodically updating these programs as it becomes feasible to do so. Also, new programs are being developed. For example, the Chakras of Kundalini Yoga and Geomancy are almost complete and should be available soon.